Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 25 26 [27] 28 29 30

Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 65085 times)

Slayerhero90

  • Bay Watcher
  • Time for Taako's opinion.
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #390 on: November 20, 2013, 06:21:42 pm »

Stella: Put hat back on and start digging more living-holes.
Logged
My tumblr.
Yeah no I don't haunt here anymore. Peace

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #391 on: November 20, 2013, 06:50:43 pm »

Stella: Continue shining light at strange object in distance.
Stella: Continue being the least useful sentient organic life form on the home.
+1
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #392 on: November 21, 2013, 02:55:06 am »

Eyes heads back over to Flounder, and has him try to climb a Ploe-Plole to collect some Ploe hats, but he can't make it up. Flibby watches with interest.
Stella continues to shine light at the approaching object, it's almost to the chunks of home. Red complains about her being entirely useless and heads back to Boxer, who is currently debating with himself whether to attempt to feed the Grumbler, as he's called it, or to smack it in the face. But Red comes back and decides for him, by punching the Grumbler in the nose. It rears up! Crikey! It's angry now!







Spoiler: Village (click to show/hide)
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Kadzar

  • Bay Watcher
  • Descan Pengwind
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #393 on: November 21, 2013, 03:00:03 am »

Red: punch it in the face some more to stick in the dominance thing.
Logged
What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

Ibid Straydrink

  • Bay Watcher
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #394 on: November 21, 2013, 03:35:08 am »

Eyes: Attach Flibby to the top of your head and encourage him to flap until he carries you high enough to pluck plenty of Ploe-hats.
Logged
“I am the spirit that negates. And rightly so, for all that comes to be. Deserves to perish wretchedly; 'Twere better nothing would begin."

evilcherry

  • Bay Watcher
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #395 on: November 21, 2013, 05:48:10 am »

Eyes: Attach Flibby to the top of your head and encourage him to flap until he carries you high enough to pluck plenty of Ploe-hats.
-1

Eyes uses her tsunderekko-fu to persuade Flounder to let her climb onto his shoulders, so she can reach the Ploe-hat. Red faces optional.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #396 on: November 21, 2013, 08:40:47 am »

Eyes: Attach Flibby to the top of your head and encourage him to flap until he carries you high enough to pluck plenty of Ploe-hats.
-1
Eyes uses her tsunderekko-fu to persuade Flounder to let her climb onto his shoulders, so she can reach the Ploe-hat. Red faces optional.
+1

Boxer: Punch Red for being an idiot before punching the Grumbler.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

NAV

  • Bay Watcher
  • I have an idea!
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #397 on: November 21, 2013, 05:27:47 pm »

Stella: Determine the physical and chemical properties of a redstick.
Logged
Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.

Slayerhero90

  • Bay Watcher
  • Time for Taako's opinion.
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #398 on: November 21, 2013, 06:02:04 pm »

Stella: Put hat back on and start digging more living-holes.
Logged
My tumblr.
Yeah no I don't haunt here anymore. Peace

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #399 on: November 22, 2013, 12:28:27 am »

Eyes talks Flounder into lifting her up to better reach the top of the Ploe-Plole. Flibby flies up to the top.
The Grumbler is about to slash down at Red, but Boxer shoves him out of the way!
Stella attempts to learn more about the redsticks. She picks it up and looks at them. The have a red tip of unknown properties, and a long shaft of brown organic material. She feels it, the shaft is smooth, and the tip is rather coarse. She smells it. She can't smell anything particular about it. She listens to it. She can't hear any noise coming from it, but can hear some sort of crashing sound coming in the direction of the Breathe. She tastes it. It tastes bad.
Stella then sets the redstick back in the box and grabs the Breathe-Striker and starts digging a new hole.
Boxer's Combat skill has increased!
Stella's Shovel Breathe-Striker skill has increased!







Spoiler: Village (click to show/hide)
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #400 on: November 22, 2013, 12:30:36 am »

[Stella] tastes [the match]. It tastes bad.
Amusing.

Flounder: Jump.
Eyes: Don't fall over.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

WillowLuman

  • Bay Watcher
  • They/Them Life is weird
    • View Profile
Re: Lost at Sea: A build a village game. In which Stella continues to be useless.
« Reply #401 on: November 22, 2013, 12:59:44 am »

Boxer: try to pacify the Grumbler. If that fails, flee from this clearly large and dangerous animal back to a stronger position.
Logged
Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

evilcherry

  • Bay Watcher
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #402 on: November 22, 2013, 01:43:10 am »

[Stella] tastes [the match]. It tastes bad.
Amusing.

Flounder: Jump.
Eyes: Don't fall over.
Rather say, Flounder Jump, and when he's at the apogee, eyes lift off flounder.
take down a few plow-hats, fall on the ground, and slap Flounder on the face.

#tsundere rules.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #403 on: November 22, 2013, 09:24:30 am »

[Eyes:] ...slap Flounder on the face.
#tsundere rules.
-1 unless good reason (e.g, some sort of pain/embarrassing situation [e.g, falling atop Flounder])
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

evilcherry

  • Bay Watcher
    • View Profile
Re: Lost at Sea: A build a village game. Flounder x Eyes OTP
« Reply #404 on: November 22, 2013, 11:43:15 am »

[Eyes:] ...slap Flounder on the face.
#tsundere rules.
-1 unless good reason (e.g, some sort of pain/embarrassing situation [e.g, falling atop Flounder])
isn't the current arrangement pretty conducive to an embarrassing situation?
Pages: 1 ... 25 26 [27] 28 29 30