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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 64770 times)

Gentlefish

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #330 on: October 07, 2013, 06:14:13 pm »

EYES:INVESTIGATE CUBIC OBJECT BY GRAY THING

THIS IS IMPERATIVE

GreatWyrmGold

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #331 on: October 07, 2013, 07:16:13 pm »

Flounder: tame that gray, fluffy thing poking at the beach. Call it a Flib
Ooh, +1!
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mastahcheese

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #332 on: October 11, 2013, 01:19:21 am »

((Sorry I haven't been updating, haven't been feeling it lately. Will work on it at some point.))
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Xantalos

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #333 on: October 11, 2013, 01:20:21 am »

((S'all right. I'm happy to wait for you.))
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Darbles

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #334 on: October 13, 2013, 09:19:52 pm »

mastahcheese: Feel it.
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CyberUrist

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #335 on: October 14, 2013, 04:48:32 pm »

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LeoLeonardoIII

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #336 on: October 14, 2013, 04:58:34 pm »

> Be mastahcheese

> Feel It
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mastahcheese

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #337 on: October 14, 2013, 04:59:05 pm »

mastahcheese: Feel it.
+1.



Red inspects himself and notices that his face contains a lot more wiry twines protruding from it. He heads down to the chunk of home and sees the redstick box and picks it up.
Stella wakes up screaming upon seeing her new head barbs, which she has named hair, is too white for her liking.
Boxer gets up and notices that his hair is the same color as the Ploe-Ploles. He walks over to the Darkblob and bites a chunk out of it. He then spits it out, remarking that it tastes horrible.
Flounder gets up and sees a gray, fluffy thing poking at the Darkblob's eyestalk. He calls it a Flib, and tries to communicate with it. It hops over to him.
Eyes then grabs Flounder and pulls him along as she heads further inland. The Flib follows. She comes across a lot of Ploe-Ploles, and can hear some noise similar to the Breathe off to the side.
Flounder has tamed a Flib!
Flounder likes Eyes more!





Spoiler: Village (click to show/hide)
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The Derail Thread

LeoLeonardoIII

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #338 on: October 14, 2013, 05:03:31 pm »

Apparently mastahcheese is 31 seconds away from me via the Internet.

Yes, yes. Good to know. Everything is falling into place. *scribbles in notebook*
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mastahcheese

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #339 on: October 14, 2013, 05:08:13 pm »

Apparently mastahcheese is 31 seconds away from me via the Internet.

Yes, yes. Good to know. Everything is falling into place. *scribbles in notebook*
When I hit post, it didn't even stop me to say you had posted.
Apparently my computer takes over 31 seconds to realize this.
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Might as well chalk it up to Pathos.
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The Derail Thread

Ibid Straydrink

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #340 on: October 14, 2013, 05:11:23 pm »

Everyone: Beware of graystone ruins.
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Kadzar

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #341 on: October 14, 2013, 05:35:27 pm »

Red: organize expedition to explore more of the island.
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WillowLuman

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #342 on: October 14, 2013, 05:45:16 pm »

Red: Open the box
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GreatWyrmGold

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #343 on: October 14, 2013, 08:03:23 pm »

Red: Open the box
+1

Flounder: Name this Flib Flibby. Follow Eyes and do as she asks.
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Evil Lincoln

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Re: Lost at Sea: A build a village game. Red is Beowulf!
« Reply #344 on: October 15, 2013, 03:29:36 am »

This may be the beginning of a slippery slope for me:
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