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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 64794 times)

Ddynamo

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Re: Lost at Sea: A build a village game.
« Reply #195 on: September 27, 2013, 04:57:58 pm »

Flounder: I can't remember if he's awake, but run into the water, just shallow enough to stand. Who knows, maybe it's allergic to water. Worth a try. Also, run to water on left side of camp, not near it.
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WillowLuman

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Re: Lost at Sea: A build a village game.
« Reply #196 on: September 27, 2013, 05:15:27 pm »

Darkblob: splash Breathe on them.

failing that

Boxer: Call things in the night darkblob until they come into focus.
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Dwarf Souls: Prepare to Mine
Keep Me Safe - A Girl and Her Computer (Illustrated Game)
Darkest Garden - Illustrated game. - What mysteries lie in the abandoned dark?

mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #197 on: September 27, 2013, 11:58:09 pm »

Boxer wakes Stella and Red , and warns them of the Darkblobs approaching, then brandishes his Breathe-Striker.
Flounder runs down to the Breathe as a precaution, and readies his Flounder's Tool.
Eyes holds her Menacing Wide Stick to perform a maneuver she just invented called a Caber Toss.
Stella runs over to the slain Plole to look for a suitable weapon, but can't find one.
Red comes out and watches the Darkblobs come closer.



Spoiler: Village (click to show/hide)
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The Derail Thread

Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #198 on: September 28, 2013, 12:01:43 am »

Stella: Attempt to use giant leaf as a shield to protect others.
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Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #199 on: September 28, 2013, 12:06:32 am »

Stella: Attempt to use giant leaf as a shield to protect others.
That's not in her nature.

STELLA: Snatch Red's weapon and be the center of the DARKBLOBS' attention. These are the perfect subjects for some venting out aggression, agree?
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WillowLuman

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Re: Lost at Sea: A build a village game.
« Reply #200 on: September 28, 2013, 12:20:00 am »

Flounder: splash Breathe on darkblobs.
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Ibid Straydrink

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Re: Lost at Sea: A build a village game.
« Reply #201 on: September 28, 2013, 01:02:36 am »

Boxer: Attempt to communicate with the Darkblobs, using the intimidating visage of the Breath-Striker as a puppet! Demand they dance in submission, or submit to die! ]
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Gentlefish

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Re: Lost at Sea: A build a village game.
« Reply #202 on: September 28, 2013, 03:35:29 am »

Flounder: Swim at the Darkblobs.

Red: Attempt communication with them.

Coolrune206

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Re: Lost at Sea: A build a village game.
« Reply #203 on: September 28, 2013, 05:52:41 am »

Another person comes flying out of the Jungle. His name is rune. He runs up to one of the darkblobs and punches it in the face. He then runs back to the defensive line
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GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #204 on: September 28, 2013, 07:34:13 am »

Somebody not sleeping: Wake up others.
IF SUCCESSFUL: STELLA: Run into the PLOH-POLE growth where there might be fallen material to wield.
FTFY

Flounder: Swim at the Darkblobs.

Red: Attempt communication with them.
One guy per post. Or one girl. Not both, not two of one.

Boxer: Attempt to communicate with the Darkblobs, using the intimidating visage of the Breath-Striker as a puppet! Demand they dance in submission, or submit to die! ]
Stella: Attempt to use giant leaf as a shield to protect others.
That's not in her nature.

STELLA: Snatch Red's weapon and be the center of the DARKBLOBS' attention. These are the perfect subjects for some venting out aggression, agree?
Sound like plans.
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Mr. Palau

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Re: Lost at Sea: A build a village game.
« Reply #205 on: September 28, 2013, 07:40:29 am »

Eyes: Use menacing wide stick to furiously attack the dark blobs.
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Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #206 on: September 28, 2013, 10:23:20 am »

Another person comes flying out of the Jungle. His name is rune. He runs up to one of the darkblobs and punches it in the face. He then runs back to the defensive line
-1
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GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #207 on: September 28, 2013, 10:35:04 am »

Another person comes flying out of the Jungle. His name is rune. He runs up to one of the darkblobs and punches it in the face. He then runs back to the defensive line
-1
+1
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #208 on: September 28, 2013, 11:34:36 am »

Another person comes flying out of the Jungle. His name is rune. He runs up to one of the darkblobs and punches it in the face. He then runs back to the defensive line
-1
+1
Is that another +1 to the -1?
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Tomcost

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Re: Lost at Sea: A build a village game.
« Reply #209 on: September 28, 2013, 11:43:32 am »

Another person comes flying out of the Jungle. His name is rune. He runs up to one of the darkblobs and punches it in the face. He then runs back to the defensive line
-1
+1
Is that another +1 to the -1?
It is a further -1 to the original suggestion, GWG tends to upvote downvotes, generating the same reaction you had pretty often.
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