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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 64815 times)

mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #135 on: September 23, 2013, 11:22:01 pm »

Stella decides to bury her treasure, and the only hole she finds is the one Boxer dug, so she puts them in it.
Red orders Flounder to attack the things that Eyes has named Ploh-Ploles. Eyes cheers him on and Flounder takes out a surprisingly large chunk out of it.
Boxer then takes some of the longer sticks produced and sets them together near his hole to start a shelter.
It's getting very dark.



Spoiler: Village (click to show/hide)
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Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #136 on: September 23, 2013, 11:25:14 pm »

Flounder: Dig a hole. We can roof it over later, when materials are available.

I have a feeling that we will get more villagers later.
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NAV

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Re: Lost at Sea: A build a village game.
« Reply #137 on: September 23, 2013, 11:26:05 pm »

Stella: Make a crinklesilver hat
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #138 on: September 23, 2013, 11:28:06 pm »

I have a feeling that we will get more villagers later.
It could happen.

Also, as a side note, people do gain experience in different skills, so having someone stick with one job is a good plan.
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Ultimuh

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Re: Lost at Sea: A build a village game.
« Reply #139 on: September 24, 2013, 03:37:55 am »

This hole seem to be very close to water.. I wonder when the tide comes in?
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Gamerlord

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Re: Lost at Sea: A build a village game.
« Reply #140 on: September 24, 2013, 03:54:21 am »

Watching.

Urist Mc Dwarf

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Re: Lost at Sea: A build a village game.
« Reply #141 on: September 24, 2013, 06:10:40 am »

Keep striking!

GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #142 on: September 24, 2013, 07:28:21 am »

I having fun with it.
We all having fun with it..

This hole seem to be very close to water.. I wonder when the tide comes in?
General consensus is "I hope it's high tide".

Leader: Find a soft patch of sand and take a well-deserved rest.
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Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #143 on: September 24, 2013, 05:44:12 pm »

(Voicing my opinion on future appearances, not really wanting anything right now.)
FUTURE!STELLA: Grow black KERATIN-SPIKES upon thine own SENSOR-COLLECTION.
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Kadzar

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Re: Lost at Sea: A build a village game.
« Reply #144 on: September 24, 2013, 06:33:35 pm »

Red, encourage Flounder to keep up the attack.
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cheesemcmuffin88

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Re: Lost at Sea: A build a village game.
« Reply #145 on: September 24, 2013, 06:59:29 pm »

Stella Realizes Boxer is attractive Stella Flirts with boxer.
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Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #146 on: September 24, 2013, 07:28:13 pm »

Stella Realizes Boxer is attractive Stella Flirts with boxer.
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GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #147 on: September 24, 2013, 07:36:48 pm »

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Slayerhero90

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NAV

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Highmax…dead, flesh torn from him, though his skill with the sword was unmatched…military…Nearly destroyed .. Rhunorah... dead... Mastahcheese returns...dead. Gaul...alive, still locked in combat. NAV...Alive, drinking booze....
The face on the toaster does not look like one of mercy.
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