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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 64943 times)

mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #60 on: September 21, 2013, 01:10:57 am »

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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Kadzar

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Re: Lost at Sea: A build a village game.
« Reply #61 on: September 21, 2013, 01:16:40 am »

Red: grab hold of the constructed flotation device.
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Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #62 on: September 21, 2013, 01:16:45 am »

Flounder: Suggest to others that clinging to the boat would be a good idea.

Edit: Ninja'd.
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #63 on: September 21, 2013, 01:20:07 am »

Red tries to grab the constructed flotation device, which he has just now named a Boat, but it's sinking!
They crash into the Breathe!
Flounder is on a small chunk of home, holding Eyes above the waves of the Breathe!

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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #64 on: September 21, 2013, 01:26:38 am »

Flounder: Paddle to shore from atop chunk of home.
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Kadzar

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Re: Lost at Sea: A build a village game.
« Reply #65 on: September 21, 2013, 01:29:37 am »

Red: grab at the small chunk of home, and command the others to do likewise.
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What if the earth is just a knick in one of the infinite swords of the mighty fractal bear?
Glory to Arstotzka!

mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #66 on: September 21, 2013, 01:44:14 am »

The chunk of home won't move, but there is another chunk closer to the shore of the big home!
Red grabs the chunk of home, and the others hold on!
The Boat sinks below the Breathe.
The Light Bearing Orb is starting to set.

Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

10ebbor10

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Re: Lost at Sea: A build a village game.
« Reply #67 on: September 21, 2013, 03:10:54 am »

Damnit, why did we need to make our boat out of oak, or another dense wood that doesn't float.

Hop to shore.
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Urist Mc Dwarf

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Re: Lost at Sea: A build a village game.
« Reply #68 on: September 21, 2013, 07:03:15 am »

Retrieve chest while swimming towards next small home.

Ddynamo

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Re: Lost at Sea: A build a village game.
« Reply #69 on: September 21, 2013, 07:15:08 am »

Flounder challenges everyone to a race home
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GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #70 on: September 21, 2013, 08:46:28 am »

CCCRRRRAAAAACKKKKKKKKKK!!!!!!!


Everyone else: Blame Flounder.

Whoever is in back: Grab the rectangle floating in the waves!
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NAV

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Re: Lost at Sea: A build a village game.
« Reply #71 on: September 21, 2013, 11:23:53 am »

Flounder: hang off the small home.
Eyes: grab Flounder's feet
Red: grab Eye's feet
Stella: grab Red's feet
Boxer: grab Red's feet
Try to be as long as possible.
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FuzzyZergling

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Re: Lost at Sea: A build a village game.
« Reply #72 on: September 21, 2013, 12:40:33 pm »

> Eyes: use oar as flotation device to swim to the next Home.
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Mlamlah

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Re: Lost at Sea: A build a village game.
« Reply #73 on: September 21, 2013, 12:49:41 pm »

> Eyes: use oar as flotation device to swim to the next Home.

Do not do this, the last one sank.
Eyes Suggest that everyone work together to get from home to home until everyone gets to the bid home and safely out of the breathe.
« Last Edit: September 21, 2013, 01:21:01 pm by Mlamlah »
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GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #74 on: September 21, 2013, 01:20:17 pm »

Flounder: hang off the small home.
Eyes: grab Flounder's feet
Red: grab Eye's feet
Stella: grab Red's feet
Boxer: grab Red's feet
Try to be as long as possible.
1. Wouldn't it be better if Stella hung onto Boxer's feet?
2. You only get to suggest actions for one person per turn.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.
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