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Author Topic: Lost at Sea: A build a village game. In which Stella continues to be useless.  (Read 64905 times)

mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #30 on: September 20, 2013, 05:51:58 pm »

((As for the name thing, I might change them, because I don't really like most of the current names, because they are really titles, rather than names, and I forgot to put that part of the naming in the OP, like the other games did, but I'll still keep the titles as a part of their proper names.

Except for Flounder and Eyes, whose names I like.))

Working on update.
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The Derail Thread

NAV

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Re: Lost at Sea: A build a village game.
« Reply #31 on: September 20, 2013, 06:21:54 pm »

The box resembles the constructed flotation device.
Box claimer tests whether box can function as a flotation device.
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #32 on: September 20, 2013, 06:27:31 pm »

Red, the Leader, demands that Stella, the Box-claimer, keep striking the liquid, which Flounder has named Breathe.
Stella calls the non-liquid Home, and attacks the liquid furiously to reach it, and Eyes grabs the brown long stick with a wider part and helps out.
Meanwhile, Boxer, the Finder, decides he likes living on the Breathe on his constructed floatation device, which he has called Home, so he grabs the other brown long stick with a wider part and hits the Breathe in the opposite direction!



(had to use imgur to upload picture, stupid photobucket.

Also, since I already made the picture, Nav's action will be for next turn)
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The Derail Thread

Ddynamo

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Re: Lost at Sea: A build a village game.
« Reply #33 on: September 20, 2013, 07:10:40 pm »

Red slaps Boxer on the face a tells him that we do not wish to stay in the unbreathable Breathe.
« Last Edit: September 20, 2013, 09:05:14 pm by Ddynamo »
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GreatWyrmGold

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Re: Lost at Sea: A build a village game.
« Reply #34 on: September 20, 2013, 09:00:15 pm »

Flounder: Look in the breathe.
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Mlamlah

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Re: Lost at Sea: A build a village game.
« Reply #35 on: September 20, 2013, 09:04:07 pm »

eyes should suggest to Boxer that once they reach the big home he can have the little home and the rest can claim the big home, since it is bigger and there is more of them than him.
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #36 on: September 20, 2013, 10:23:15 pm »

Stella tried to see if the box will also float, but it is connected to the constructed floatation device, and can't be detached.
Red smacks Boxer, making him drop his stick, to get him to stop going against them, since the Breathe is not livable. Eyes tries a less hostile approach and explains that once they reach the big home, then he can have his own home.
During the course of all this, Flounder looks deep into the Breathe, and sees small aquatic animals swimming beneath them.

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Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #37 on: September 20, 2013, 11:03:00 pm »

Ooh, this looks interesting. Flounder: Examine animals more closely. Try not to fall out of boat.

Edit: Realized that I forgot to specify a character.
« Last Edit: September 20, 2013, 11:13:50 pm by Elephant Parade »
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Mlamlah

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Re: Lost at Sea: A build a village game.
« Reply #38 on: September 20, 2013, 11:07:31 pm »

Red should rescue the stick. If he cannot eyes should use his stick to get the stick.
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Slayerhero90

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Re: Lost at Sea: A build a village game.
« Reply #39 on: September 20, 2013, 11:08:59 pm »

EYES: Think about what will happen when HOME is reached.
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Kadzar

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Re: Lost at Sea: A build a village game.
« Reply #40 on: September 20, 2013, 11:35:24 pm »

Red Leader smacks the Leader-staff in his palm to encourage the others to keep moving.
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Mlamlah

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Re: Lost at Sea: A build a village game.
« Reply #41 on: September 20, 2013, 11:49:26 pm »

Well someone should rescue the (naming them now) breathemover that has gone overboard, I suggest eyes because he has a breathover he could use to reach the other if it has drifted away
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #42 on: September 20, 2013, 11:49:53 pm »

Eyes goes over to Flounder to hold him while he peers deeper at the small aquatic animals, they seems to be covered in small armour like plating, and are eating a form of aquatic plant. Eyes thinks about how nice their lives will be once they can get off the constructed floatation device.
Boxer tries to retrieve his stick, but it has sunk into the Breathe. He is disappointed.
Red looks menacing as he orders Stella to keep attacking the Breathe.
Red's Leadership skill has increased!

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Elephant Parade

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Re: Lost at Sea: A build a village game.
« Reply #43 on: September 20, 2013, 11:54:51 pm »

Everyone: Use tools with handles to paddle towards island.
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mastahcheese

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Re: Lost at Sea: A build a village game.
« Reply #44 on: September 20, 2013, 11:57:19 pm »

Everyone: Use tools with handles to paddle towards island.
You can only give an order to one person!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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