11. Punisher torpedo boat
Designed to overwhelm capital ships in one short dash, this ship has almost no systems installed if you don't count torpedoes, due to this it got very narrow form allowing it to improve it's speed and become smaller target. Additionally few subsystems make the boat cheap to produce
Unlike Sharks this ships designed to be seaworthy
One notable feature of the ship is an auxulary propeller powered by gasoline engine similar to one used on the Shark patrol boat. Used for accelerating when this is really needed Finally this boat has something rather unique, a ram to make nice large holes in enemy ships
It's secondary role is to detect and destroy subs
300-400t displacement
100-150t diesel propulsion
5t petrol propulsion (same engine as on the Sharks)
100-150t torpedo boat parts
1t 15mm AA machinegun (at least some aa protection and that may be enough to sink surfaced subs)
12t torpedo systems (nose torpedo tubes)
24t torpedos
30-50t: torpedo-rockets from 3.1, also placed on nose (or nothing if that not voted)
20t-50t: ram\nose armor (as it will be pointed to the enemy with the nose it should be able to withstand small caliber hits there, and ramming is an option for the brave sailors)
20t - nose armor
10t - hand deployed mines\depth charges
We need something to kill enemy cruisers! Swarm of ships like that can do the job, even if none will return, few cruisers will make the exchange nice thing...
Imagine defending against those when dueling with our cruisers
vote 3.1,11,21. SMG (small)
1.1 As a pistol variant
2. Sub again (large)
3. Rocket engine (medium)
3.1 Rocket Torpedo (medium)
UR
4. Monowing fighter plane
5. Lighter, air-droppable torpedo
6. Batteries
7. Piranha midget submarine
8. Improve 15mm MG
9. Design radio
10. New aircraft engine (restart research)
11. Punisher torpedo boat
UR
A: 50 Ravens
A.1 Continually ravens
UR
B. Shark Torpedo boats
C. Mass-produce warships
C.1 Expand Docks and produce sharks/protectors
UR
D. Retool trucks to shark parts
UR
E. Second raven factory
Alpha: Procure combat-capable ships, Sell crow plans
UR
Beta: New wharf
Gamma: sell trucks
UR
Delta: Rocket propulsion works
Hotel: Train epsilon in aeroengineering and merge with delta.
Increased speed
Cheap
Easy to pilot
pat
Easily maneuverable
dor, pat, 3_1
Increased service ceiling
dor
Fuel efficient
UR, dor, pat
Aerodynamic
3_1, UR
Silent
Enlarged ammunition drums
Resilient
UR, pat, 3_1
Variable speed
UR, 3_1, pat
Other detonator
Asea
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Revo