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Author Topic: Deathtrap help.  (Read 1321 times)

Lazer

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Deathtrap help.
« on: January 17, 2008, 07:48:00 pm »

So uh, I've been trying to figure a way to work this. Basically what I'm trying to do is in a single tile wide hallway, create a trap triggered by pressure plate that does this:

1. ==]| :)|[==

2. ==] :([==

3. ==][==

4. ==]| |[==

Basically a smashy trap. Any ideas? Because I'm certainly clueless as to how to go about it.

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Skanky

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Re: Deathtrap help.
« Reply #1 on: January 17, 2008, 07:51:00 pm »

Walls can't move. You may be able to make a 1-tile long and however many wide raising bridge in that hallway and have it smash the invaders. That's as close as I can think of.
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Lazer

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Re: Deathtrap help.
« Reply #2 on: January 17, 2008, 07:57:00 pm »

I WILL TAKE THIS TO THOUGHT.
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UltimaPhantom

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Re: Deathtrap help.
« Reply #3 on: January 17, 2008, 11:49:00 pm »

code:

1.
 O...O
 O.D.O
 O...O
2.
 OXXXO
 OXDXO
 OXXXO
3.
 OXXXO
 OXXXO
 OXXXO   *Splatter*

Legend:
O = Wall
. = Floor
X = Floodgate
D = Dwarf



Would this one work? Closest thing to splatter dwarf is to... yes, splatter it with floodgates.
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Karlito

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Re: Deathtrap help.
« Reply #4 on: January 18, 2008, 12:10:00 am »

flood gates won't close if there is any creature or item in the way.

you could do it with a bridge:

code:

1)
|.R|
|GR|
|.R|
|.R|
2)
|BB|
|BB|
|BB|
|BB|


| = wall
. = floor
G = Goblin
R = Retracted Bridge
B = Bridge (with crushed goblin remains underneath)
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Krapula

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Re: Deathtrap help.
« Reply #5 on: January 18, 2008, 01:52:00 am »

With bridge you have to find some manner to raise it back up again so that you don't have single-shot deathtrap.

Come to think of it I have never tried to link two separate trigger to bridge or any other building. Can you do this?

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eltorre

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Re: Deathtrap help.
« Reply #6 on: January 18, 2008, 07:13:00 am »

with masterwork mechanism, the bridge will raise-lower faster (not as fast as a pike trap, but...). if you make the bridges long, you will crush enough enemies so they dont survive...
but put some cage traps just after the bridge, so if 2 or 3 survive, they will get caged.

the bad point is that the crushed enemies disapear. no loots, no bones, no skulls.

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Lazer

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Re: Deathtrap help.
« Reply #7 on: January 18, 2008, 03:05:00 pm »

I think that is worth the lol's it will provide.

Also perhaps as for getting it to raise back up, maybe the pressure plate to initiate the trap would activate a floodgate which would send water to... No because then that's just another pressure plate with one result. This is upsetting.

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Ltheb

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Re: Deathtrap help.
« Reply #8 on: January 18, 2008, 03:32:00 pm »

How about using a raising bridge to compact foes into the wall.
Like this:
code:

#P#####
#0XXXX#
#0XXXX#
#0XXXX#
#0XXXX#
#0XXXX#
#P#####


Where: # = Walls; P = Pressure plate; 0 = Raised bridge; and X = Lowered bridge
I know 2 bridges slamming together kills instantly, so I would bet this works too.

[ January 18, 2008: Message edited by: Ltheb ]

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Bullion

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Re: Deathtrap help.
« Reply #9 on: January 19, 2008, 05:16:00 pm »

i envision some sort of trap like this
code:
 

#X#
#B#
#B#
#B#
#B#
#X#

#-wall B-bridge X-Floodgate



at some point in the fortress the bridge and floodgates would be connected to 2 separate levers, 1 to close both floodgates, 1 to lower the bridge, or even better, a pressure plate to close both floodgates, so you can crush at your leisure

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Skanky

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Re: Deathtrap help.
« Reply #10 on: January 19, 2008, 07:53:00 pm »

quote:
Originally posted by eltorre:
<STRONG>with masterwork mechanism, the bridge will raise-lower faster (not as fast as a pike trap, but...)</STRONG>

Not according to testing. They raise at the same speed regardless of the quality of the mechanisms.
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Pickerel

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Re: Deathtrap help.
« Reply #11 on: January 20, 2008, 01:44:00 pm »

This is probably a silly question, but when a rock falls on the space a dwarf is in, does it hurt the dwarf?  If so, one could build the bridge across an area with a cliff above, and have a rock on it.  The flood gates would go up as usual, trapping the dwarf, and the bridge would fling the rock up.  The rock would be stopped by the cliff, and would fall.  Pow.  Right down onto the dwarf, which is trapped between the floodgate and bridge.  If the dwarf manages to get on the bridge, won't he be flung far to certain death anyway?  Or something...

Then again, this still isnt the compactor the guy asking the question imagined... so isn't really pertinent I guess...

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