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Author Topic: RimWorld - basically the sci-fi Dwarf Fortress  (Read 864460 times)

TynanSylvester

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #180 on: October 04, 2013, 11:20:20 am »

I'll be getting in on this paypal style in a couple weeks for sure, did my part in proselytizing on some other forums (like something awful) as well. I don't have a lot of money but that $30 tier is calling to me so hard for the pre-alpha.

Thank you for proselytizing! Results:


Quote
Hmmm, well seeing as this takes place in a futuristic/sci-fi setting, I'm curious as to how the wiring system is exactly going to work. Will there be power plants beyond solar panels, watermills, coal plants (or whatever alien earth substance is flammable), nuclear reactors if you discover pitchblende, or of push comes to shove, alien flora powered bioburners?
More power plants, of course. I kind of want to do fossil fuel and nuclear, each with their own special drawbacks.

Quote
He  any chance we could get some kickstarter updates on the modules you Have proposed and giving us a more In depth look at them and how you plan to implement them, specifics on what said module will contain and other ideas you had for it.

Also how far do you plan on taking characters health ? Will there be diseases can they lose limbs ? Will there be ghetto surgery ?.

Will characters also have their own inventory ? Will they pick their own equipment or do you have to assign it. Will character have their own possessions which they will put in their living quarters ?.
All stuff I want; not sure when I'll get to actually doing it. See the module list on the Kickstarter.

Thanks everyone! Sorry if I missed something, I am trying to deal with a storm of competing priorities.
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Mephansteras

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #181 on: October 04, 2013, 11:23:38 am »

Nice to hear this is going so well!
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LoSboccacc

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #182 on: October 04, 2013, 11:41:29 am »

I'll be getting in on this paypal style in a couple weeks for sure, did my part in proselytizing on some other forums (like something awful) as well. I don't have a lot of money but that $30 tier is calling to me so hard for the pre-alpha.

Thank you for proselytizing! Results:


Quote
Hmmm, well seeing as this takes place in a futuristic/sci-fi setting, I'm curious as to how the wiring system is exactly going to work. Will there be power plants beyond solar panels, watermills, coal plants (or whatever alien earth substance is flammable), nuclear reactors if you discover pitchblende, or of push comes to shove, alien flora powered bioburners?
More power plants, of course. I kind of want to do fossil fuel and nuclear, each with their own special drawbacks.

Quote
He  any chance we could get some kickstarter updates on the modules you Have proposed and giving us a more In depth look at them and how you plan to implement them, specifics on what said module will contain and other ideas you had for it.

Also how far do you plan on taking characters health ? Will there be diseases can they lose limbs ? Will there be ghetto surgery ?.

Will characters also have their own inventory ? Will they pick their own equipment or do you have to assign it. Will character have their own possessions which they will put in their living quarters ?.
All stuff I want; not sure when I'll get to actually doing it. See the module list on the Kickstarter.

Thanks everyone! Sorry if I missed something, I am trying to deal with a storm of competing priorities.


oooh you can do that? 

I did automation game forums and factorio forums :P
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xaritscin

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #183 on: October 04, 2013, 12:56:19 pm »

wow it has already surpassed the goal, by 9000 usd. congratulations and i hope this means even moar development modules for keeping it growing :P
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Mephansteras

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #184 on: October 04, 2013, 01:22:37 pm »

wow it has already surpassed the goal, by 9000 usd. congratulations and i hope this means even moar development modules for keeping it growing :P

Also good in the sense that these things tend to end up costing much more than people initially expect. Having a nice cushion for when stuff comes up will be handy.
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PrimusRibbus

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #185 on: October 04, 2013, 02:45:01 pm »

Backed. Congrats on your successful Kickstarter!
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TynanSylvester

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #186 on: October 04, 2013, 03:02:20 pm »

Thanks everyone.

I may actually go play Factorio, I keep hearing about it.

In a few months...
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christonian

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Tilla

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #188 on: October 04, 2013, 04:52:45 pm »

Despite having the FAQ it seems like there's a real communication issue RE: The art style, as most of the places I've glanced have commented on how people are uncomfortable with the Prison Architect look being copied :<
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Isdar

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #189 on: October 04, 2013, 05:17:26 pm »

Video # 2 is up hope you enjoy

http://www.youtube.com/watch?v=mPvcznjJMgY&feature=c4-overview&list=UUjkPQ1mhkC0ZShIkvBcmfwQ
So, Commisar is an actual job in the game?

Now im hoping that one of the Mercenary backers make a commisar named Ciaphas Cain.  :P
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Anvilfolk

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #190 on: October 04, 2013, 05:32:01 pm »

Looking pretty badass! :) Can't wait to see it grow more and more, but it looks really complete already :)

10ebbor10

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #191 on: October 04, 2013, 05:40:58 pm »

Despite having the FAQ it seems like there's a real communication issue RE: The art style, as most of the places I've glanced have commented on how people are uncomfortable with the Prison Architect look being copied :<
Maybe Flash the message. Temporary Artwork, in big friendly letters on the screen before videos.

And then hope people don't mistake it for the studio.
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TynanSylvester

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #192 on: October 04, 2013, 05:50:30 pm »

Despite having the FAQ it seems like there's a real communication issue RE: The art style, as most of the places I've glanced have commented on how people are uncomfortable with the Prison Architect look being copied :<
Maybe Flash the message. Temporary Artwork, in big friendly letters on the screen before videos.

And then hope people don't mistake it for the studio.

Watch the video dude! I did this!
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Anvilfolk

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #193 on: October 04, 2013, 06:03:42 pm »

It could be worth just quickly changing some of the sprites that look the most like PA, I think it's mostly the men that make the association so easy, I think :)

Vattic

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #194 on: October 05, 2013, 02:23:24 am »

Backed this shortly after the kickstarter went up. Best of luck making this really great.
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