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Author Topic: RimWorld - basically the sci-fi Dwarf Fortress  (Read 888200 times)

SQman

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4200 on: December 10, 2024, 10:13:34 am »



What the hell is this guy's problem?
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Sirus

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4201 on: December 10, 2024, 10:52:09 am »

I've got no fucking clue, shit.
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martinuzz

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4202 on: December 12, 2024, 03:25:49 pm »

Choices choices..

I already have Ideology. Contemplating now whether to buy Royalty or Biotech. Leaning towards Biotech.
Thoughts and experiences?
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Friendly and polite reminder for optimists: Hope is a finite resource

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Mephansteras

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4203 on: December 12, 2024, 03:45:15 pm »

Really depends on what aspects appeal to you.

Royalty gives you some more interaction with the outside world via the Imperials, either as allies or foes. And it adds some more stuff for leadership within your colony.

Biotech gives you stuff that more directly effects pawns. Bioengineering, different races (different enough sometimes to basically be aliens), stuff like that.

I wouldn't say that either of them adds anything I couldn't live without, but they're both good in their own ways. And, of course, having them opens up a bunch of mod related stuff.
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Iceblaster

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4204 on: December 17, 2024, 03:24:52 pm »

Choices choices..

I already have Ideology. Contemplating now whether to buy Royalty or Biotech. Leaning towards Biotech.
Thoughts and experiences?

Personally, I think Biotech adds FAR MORE replayable content than Royalty. You do Royalty's quest, and honestly unless you play Vanilla Royalty Expanded - Empire (or whatever it's called I forget and don't wanna google atm :P) you have basically seen all it can offer outside of Psycasting, which admittedly I would say is a worthwhile thing to grab, but I'm pretty sure it's been added to base game by now?

Biotech meanwhile on top of letting you make basically any alien race you can imagine -though admittedly I have problems with how it works- and also gives you the ability to make your own mechanoid servants and war machines on top of adding functioning childhood mechanics and pregnancy without having to use The Forbidden Mod.

On that problem I have, it's mainly that you can't actually modify your species in game and use the pregnancy and child mechanics it adds, as all added genes are Xenogerms and not Endogerms, aka they aren't passed down to offspring. Depending on my playthrough I tend to use a mod that either adds a machine to make xenogerms endogerms, or I just have a mod that skips the machine and does that.

martinuzz

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4205 on: December 18, 2024, 03:59:34 am »

Ah well couldn't decide. Got them both, that was the end of my christmas budget haha.

Really game. My first two nobles. What do they both get? 'Solar pinhole'. Underwhelming. Some light and warmth during solar flares I guess.
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Friendly and polite reminder for optimists: Hope is a finite resource

We can ­disagree and still love each other, ­unless your disagreement is rooted in my oppression and denial of my humanity and right to exist - James Baldwin

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

martinuzz

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4206 on: December 20, 2024, 06:34:08 pm »

Wow. A pregnant pawn started giving birth. Doc and dad gathered. Then childbirth was cancelled, and she got our of bed and started hauling stuff while in mild labor.
A bit later, final stages of labour, colonists needs rescue.

She then pooped out a perfectly healthy baby while she was being carried to a bed.
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Friendly and polite reminder for optimists: Hope is a finite resource

We can ­disagree and still love each other, ­unless your disagreement is rooted in my oppression and denial of my humanity and right to exist - James Baldwin

http://www.bay12forums.com/smf/index.php?topic=73719.msg1830479#msg1830479

Great Order

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Re: RimWorld - basically the sci-fi Dwarf Fortress
« Reply #4207 on: December 20, 2024, 10:47:07 pm »

"Fuck it, I'm bored. Time to start working again."
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