No, it doesnt?
Have you actually run a fort with it and seen a drop in FPS?
No, but my actual fortress have sometimes drops to 60-80. I use Quatum stockpiles for stones, wood. maybe is the excess of livestock.
(Wooly goats, Pekyts, Bouldercrabs, cavern birds, Dewbeetles, Tuskoxs...)
Even with the stables, I find is not that simple to manage the livestocks, because the livestock dies in some time, you must micromanage a lot, still for a small fortress, like for example, I canīt know exactly what livestock are going to die of old age (maybe I just newbie about this stuff). Then about invaders... they keep killing, disrupting the caravans, and I canīt grab all the loot without risk a lot, so the stuff stays outside that keep pumping the more a more invaders, building greatly the fps killing.
So is a vicious circle: you try to manage with few stuff, caravans get disrupted by invaders, then you try to be selfsustained, your fps drops about the excess of livestock and other stuff you need for keep running your fortress then it kills the fps and more immigrants coming, and the circle continues, but at last your fps gonna collapse in all the cases...
Then constant nuisance about Gnolls, Leprechauns, are a way more complicated than manage the Kobolds. Thats why I donīt feel pretty comfortable about the Lighting thing.
Maybe I need some serious tips about how to do it.
btw, my machine is not crappy icore5 2450m cpu 2.50 duo RAM 4.0 GB Video AMD Radeon 7570 M. I run the normal stuff like sound sense and therapist and The manual for quick reference.
So... what I am doing wrong about the low fps?
Oh forgot to mention, the scarecrows are not working that much as intended, because I ve seen the leprechaums and gnolls, destroy then, they get scared for sometime but they backs and backs and try in all ways to steal the stuff.