I'm designing a large mining ship, something meant to take off a big chunk of an asteroid or so, and I'm in the middle of figuring out the crew quarters. I've got a few modpacks of interior decorating so that the crew bay is a bit more than a few rows of cryotubes. How much crew would such a ship need given the following specifications?
Things already designed:
Engine cluster, consisting of 5 Large Hydrogen thrusters, and about 10 Large (Ion) Thrusters. Plus some small thrusters for dealing with the other axes of motion.
Fuel room, has about 8 Hydrogen Tanks that feed right into the thrusters.
Reactor/Oxygen deck, with 6 Large Reactors, 8 Oxygen Generators, and 6 Oxygen Farms receiving sunlight from a window on top.
Cargo bay, with 64 Large Cargo Containers and a docking port beneath the ship. I did some math and that should be able to hold somewhere around 11 million iron ingots.
Airlocks in between bulkheads.
Two crew quarters for junior officers, consisting of a single bed, table, ceiling lamp, and an adjoining(and poorly lit but airtight and vented) bathroom with a personal shower and toilet.
^-This was a bit too large for every crewmember.
Two crew quarters accommodating two crew, with a bunk bed, lockers, and countertop. Haven't constructed the ceiling/vents yet.
Things to do:
Finish crew deck, including communal bathrooms and galley.
Refinery deck, with systems to sort different materials into different refineries and arc furnaces, as well as sort out waste rock for later ejection via connectors.
Mining rig, with multiple drills to tear through asteroids, plus a localized gravity well to suck in loose ore into collectors.
Shuttle bay, for the launching and recovery of auxiliary craft such as mining shuttles.
Command deck, containing bridge and posh accommodations for senior officers.
The yellow thing is the spawnship for size reference because it was conveniently already there when I took the screenshot.
Do note, the front bottom is the cargo hold. Crew quarters are going to go on top of that.