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Author Topic: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!  (Read 237074 times)

martinuzz

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #540 on: February 26, 2015, 09:11:03 am »

I just realized that I can use merge blocks and connecters to transfer cargo without manually moving everything between cargo containers.

conncetors, yes. Merge blocks, no. Merge blocks do not transfer goods
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TheDarkStar

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #541 on: February 26, 2015, 10:01:41 am »

I just realized that I can use merge blocks and connectors to transfer cargo without manually moving everything between cargo containers.

conncetors, yes. Merge blocks, no. Merge blocks do not transfer goods

The idea is that there's a cargo ship that merges and then uses connectors to connect to whichever kind of ship I'm using. Rather than separate storage for welding, grinding, mining, and manufacturing, I can use only one or two inventories that can be moved around.
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jocan2003

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #542 on: February 26, 2015, 10:18:41 am »

The connector can lock like a landing gear when next to another connector with the same diameter, and when its locked it shares inventory, merge block is well... a bit overkill.
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TheDarkStar

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #543 on: February 26, 2015, 10:25:32 am »

The merge block helps with the connection a bit to stop the ships from flying apart.
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martinuzz

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #544 on: February 26, 2015, 11:07:03 am »

It does, but it does also come with risk. The magnetic force of the merge blocks is so strong that it can damage or even rip apart one of the two merged objects. Isn't supposed to happen, but it does sometimes. I had to break down and rebuild my asteroid drill, because the merge blocks connecting kept destroying the piston.
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Friendly and polite reminder for optimists: Hope is a finite resource

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zombat

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #545 on: February 26, 2015, 02:31:54 pm »

Ok, maybe I can ask for some ideas here.

I'm trying to figure out a way to make an automated ship grinder platform. Tested pistons, but there are some problems, same that I see in videos on the net: while you can "push" a ship towards the grinders, actually crushing the ship destroys some of the blocks (dropping scrap), and it damages the walls, and/or the piston itself.

The only other way I can imagine this can work would be to shove the ship between two movable walls instead of crushing it. So, it would alternate moving the bottom and the top platform, always giving enough space so that the ship isn't crushed. Alternatively, move both platforms in parallel up and down...

Thoughts?

I've got one that is a giant box tube, down the far end the entire wall is grinders
At the top I have a lid on a rotor that flips up, on the inside of this lid I have stacks of pistons that are all merged into a platform made of blast door segments.

It mostly works without exploding violently... mostly.


I'd share it but the save file is on my home computer not my work laptop, apparently steam cloud doesn't work with this game?

Annnnddd.... here it is:
http://steamcommunity.com/sharedfiles/filedetails/?id=399318068

Its a prototype so its not that big, you won't able to fit in anything much bigger than the rescue ship
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ThtblovesDF

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #546 on: February 26, 2015, 07:06:02 pm »

Wait, you all make it that complicated?

Whatever happend to a gravity generator under the grinders and a mass block on the ship to be grinded?
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PTTG??

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #547 on: February 26, 2015, 07:23:29 pm »

When the mass block or generator ends up getting eaten, it stops working...
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Sergius

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #548 on: February 26, 2015, 07:36:15 pm »

Okay... something about the last update made my shipbuilding harder, now apparently it will place blocks even if my builder ship is in the way making them explode instantly...
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n9103

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #549 on: February 26, 2015, 10:18:50 pm »

When the mass block or generator ends up getting eaten, it stops working...
So place it at the back/far end? It's not like it takes that long to install, or that you need to be inside to grind.
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jocan2003

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #550 on: February 26, 2015, 10:34:56 pm »

When the mass block or generator ends up getting eaten, it stops working...
Also it doesnt always make it fall in straight line unless you pinpoint the exact center of mass, while the grinder on wall with detector once installed, you simply park up and let the system work it up.
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

NullForceOmega

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #551 on: February 26, 2015, 10:38:32 pm »

Solution; K, information tab, show center of mass.  Congratulations, you now know where to place the mass block.
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ThtblovesDF

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #552 on: February 26, 2015, 10:41:04 pm »

Even if inperfect, it still eats up 80%-ish of any ship even if your bad at placing the block. Then place another, if you really care. Not the most elegant solution, but far faster then others. Also mostly if the mass block gets eaten, the main object is still moving towards the grinders anyway, so w/e.
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Sergius

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #553 on: February 26, 2015, 10:48:35 pm »

Nope, I tested it. It bounces off and the grinders push it away even more strongly, so be ready to chase half of your ship, heh eh.
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n9103

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #554 on: February 27, 2015, 12:38:52 am »

Sounds like you had gravity too high.
.1 (or less even) is plenty for a slow operation like this.
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