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Author Topic: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!  (Read 236616 times)

jocan2003

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #165 on: April 22, 2014, 01:36:39 pm »

Connector does both o.O?
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n9103

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #166 on: April 22, 2014, 06:44:30 pm »

Connector does both o.O?
Yea, you're right, it doesn't. Just spews.
It should.. but it should also be a docking kind of element, not a spewer, particularly seeing as the Larger version's top matches the small version's opening.
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jocan2003

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #167 on: April 22, 2014, 06:47:49 pm »

Right now they are supposed to simply spew items as a quick and dirty working veersion but they have much more in store for that system i heard. This was just to reach the week rlease schedule and give us a taste untill they flesh it out more. Also coming this week is most likely wheels with conveyor system completion. But that is just me speculating.
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Quote from: LoSboccacc
that was a luky dwarf. I had one dabbling surgeon fail so spectacularly that the patient skull flew a tile away from the table.
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Girlinhat
Minecraft UI is very simple. There's only so many ways you can implement "simple" without copying something. We also gonna complain that it uses WASD?

Knave

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #168 on: April 25, 2014, 09:42:55 am »

Wheels are in now, so you can make your moon buggy, though I don't know how well it would work on a non-flat surface.
Also added are auto-turrets that will actually shoot incoming meteors!

http://forums.keenswh.com/post?id=6865865

Too bad my current realistic survival world is borked now. :/ Guess I'll have to start again!
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zombat

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #169 on: April 25, 2014, 09:56:53 am »

Not really sure what to do in survival mode once I've cannibalised the crashed ship for parts needed to make a refinery, assembler and medical room.
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Sensei

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #170 on: April 25, 2014, 10:01:42 am »

Connector does both o.O?
Yea, you're right, it doesn't. Just spews.
It should.. but it should also be a docking kind of element, not a spewer, particularly seeing as the Larger version's top matches the small version's opening.
Yeah, according to the update notes, this is temporary. They just tossed the unfinished feature in so we could see what they were working on.
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Knave

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #171 on: April 25, 2014, 10:09:13 am »

Not really sure what to do in survival mode once I've cannibalised the crashed ship for parts needed to make a refinery, assembler and medical room.

I find the crashed ship actually gives quite a bit of resources and let's you build up too quickly. I like the blank station start a little better. starts you off with the assembler, refinery and med room, but no other resources. Takes a long while to get the minerals you need to build a small mining craft and even longer to get the stuff you need for a full-sized ship.
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Aseaheru

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #172 on: April 25, 2014, 02:19:30 pm »

On the wheels, check out the LastStandGamers.
If the update video he showed a car that worked well on ramps.
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kaian-a-coel

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #173 on: April 25, 2014, 04:30:25 pm »

On the wheels, check out the LastStandGamers.
If the update video he showed a car that worked well on ramps.
He also built a fucking land raider, that also work well on ramps, and shoot stuff.
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Aseaheru

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #174 on: April 25, 2014, 05:04:36 pm »

I saw.
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Lukewarm

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #175 on: April 26, 2014, 03:40:33 pm »

There are many things I wish I could run, and this is one of them. Definitely looks interesting.
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Sean Mirrsen

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #176 on: April 28, 2014, 09:57:59 am »

I built a "weapon" that I call a massive torque arm, but I kind of lack a proper ship to test it against, as it chops the stock ones in half with ease. Is there some way for people to share created ships other than just sharing the saved games they were made in?
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Mech#4

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #177 on: April 28, 2014, 10:05:35 am »

I vaguely remember reading you could copy and paste a creation from one game to another, but I've never done it myself. This is using the in game copy+paste where you can make multiple copies of a ship by Ctrl+C (I think) and clicking where you want to place the copy.
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Sensei

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #178 on: April 28, 2014, 10:51:27 am »

Yeah there's a way to paste in ships from another save file. Not sure if you have to do anything special to make it work, or just CTRL+C and join another game.
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Girlinhat

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #179 on: April 28, 2014, 01:21:49 pm »

I built a "weapon" that I call a massive torque arm, but I kind of lack a proper ship to test it against, as it chops the stock ones in half with ease. Is there some way for people to share created ships other than just sharing the saved games they were made in?
...dare I ask what this is?
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