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Author Topic: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!  (Read 236585 times)

Aseaheru

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #150 on: April 07, 2014, 07:55:32 pm »

Hey look, its one of the catabashers friends.
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dennislp3

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #151 on: April 07, 2014, 08:06:43 pm »

it was like 3 pages in for me
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werty892

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #152 on: April 07, 2014, 08:16:42 pm »

I might pick this up, how hard is it to run? I assume a bit higher than Minecraft level, but not that much.

Ruskin

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #153 on: April 07, 2014, 08:19:18 pm »

I might pick this up, how hard is it to run? I assume a bit higher than Minecraft level, but not that much.


http://www.spaceengineersgame.com/system-requirements.html

AnalysisFailed

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #154 on: April 07, 2014, 08:38:37 pm »

After reading the last page, I think that'd make me 10. Not terribly experienced as all I've played was five or six hours at the turn of the year. Trying the survival now.
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Drakale

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #155 on: April 07, 2014, 09:02:04 pm »

Is there a way to start with fixed starting resource for both platforms? I feel like it would be more doable than 5 hours of mining for like 2 minute of total destruction.
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dennislp3

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #156 on: April 07, 2014, 09:03:53 pm »

well its gonna be over the span of a few days and you start with individual survival ships...we will figure out the rules and tweak them when we get things going. We will also probably have the refinery and assembler at 3x speed
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Ruskin

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #157 on: April 07, 2014, 09:15:36 pm »

Hop on teamspeak if you want to talk about the rules and w/e

We're all in the space engineers tab right now

hqspeakus1.teamspeak.net:24465

Mech#4

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #158 on: April 07, 2014, 10:49:14 pm »

I'll join in if that's fine, #11. Will we be focusing on building things or...?
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Ruskin

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #159 on: April 07, 2014, 10:58:28 pm »

I'll join in if that's fine, #11. Will we be focusing on building things or...?


We're still deciding on the rules but as it stands we're planning on 3 days of build time then waging war with 2 teams of 8 players each

Fayrik

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #160 on: April 08, 2014, 08:11:38 pm »

Due to crazy schedules, I'm not standing for team captain. Anyone thinking of standing might want to apply now!
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Morrigi

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #161 on: April 08, 2014, 08:37:17 pm »

Server is online now.
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zombat

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #162 on: April 10, 2014, 01:00:32 pm »

I added Ruskin as a friend but I'm still not seeing any server?
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Ruskin

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #163 on: April 10, 2014, 04:53:38 pm »

I host at night because that's when most people join

Whenever you see me playing space engineers on steam just right click my name and join the game

n9103

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Re: Spacegineers... Spengineers... Space-Genners... SPACE ENGINEERS!
« Reply #164 on: April 22, 2014, 11:42:06 am »

Conveyors are in and working, along with Connectors (for spewing or receiving items between ships), and Collectors (wider than Connectors, but receiving only, best with a gravity generator to pull in it's direction).
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