Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  

Poll

How should I write about your characters?

Using your forum name (As I have been)
- 9 (39.1%)
Using your character name (As I do in my other RtD)
- 11 (47.8%)
No opinion
- 2 (8.7%)
I shouldn't, I really need to stop running games. It's that bad.
- 1 (4.3%)

Total Members Voted: 23


Pages: 1 ... 31 32 [33] 34 35

Author Topic: Roll to Survive - This game will Survive!  (Read 45019 times)

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Roll to Survive - Relentless bludgeoning of a snake
« Reply #480 on: November 25, 2013, 03:47:41 pm »

((No prob.  The problem comes when trying to do something more impressive, like brightly lighting a large room, or emitting a flash of light to blind/disorientate, as I found to my cost (I still have no idea what mutation it gave, other than that I feel slightly colder :S ) ))
Yeah, since Sam never told me what that was about, that'll just lay dormant until he gets back.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Roll to Survive - Relentless bludgeoning of a snake
« Reply #481 on: December 30, 2013, 01:24:09 pm »

BUMP?!?! D:
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Roll to Survive - Relentless bludgeoning of a snake
« Reply #482 on: December 30, 2013, 01:26:03 pm »

Oh, right, I forgot I'm co-GMing this.
But I can't work on it for a few days because I'm currently sick, but when I'm better I'll be sure to work on this.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Roll to Survive - Relentless bludgeoning of a snake
« Reply #483 on: March 22, 2014, 04:56:52 pm »

Mastah. This appears to be currently mostly dead. Can you bring it to life? Or will it remain dead... forever.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Roll to Survive - Relentless bludgeoning of a snake
« Reply #484 on: March 22, 2014, 05:01:56 pm »

Well, Samarkland has been sighted around the forums recently, so it's up to him.
I simply don't enjoy running someone else's game, particularly when there are elements of it that I am simply uninformed about.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Samarkand

  • Bay Watcher
  • Aspiring GM
    • View Profile
Re: Roll to Survive - Relentless bludgeoning of a snake
« Reply #485 on: March 23, 2014, 10:09:16 am »

Well, Samarkland has been sighted around the forums recently, so it's up to him.
I simply don't enjoy running someone else's game, particularly when there are elements of it that I am simply uninformed about.

I'll bring this back to life in a week, if there's interest. Right now I'm on vacation, and so I won't be adding this game back in just yet.
Logged
My Area

It's it's its, not it's, not its its, not it's.

Samarkand

  • Bay Watcher
  • Aspiring GM
    • View Profile
Re: Roll to Survive - Relentless bludgeoning of a snake
« Reply #487 on: April 01, 2014, 10:26:10 pm »

((Welcome back! Please glance at the GM notes.))

Persus tried to carry the tree back, but dropped it on his leg, breaking his tibia (1). (-3 in combat)
Urist went searching for anything edible, but only found handfuls of suspicious looking moss (2).
Patrick (4+1) made significant progress with Waldo, who was now responsive enough to be trusted off his leash, however only with Patrick around. His exposure to commands from Patrick's comrades was still too limited.
Also noting the food shortage, Tomcost (5) was struck by a moment of brilliance. He furrowed some fertile looking dirt into a growth rune, and then tossed seeds into these lines. After a small application of magical energy fruit bearing vines sprung forth from the ground and twisted around Tomcost's feet. (+8 food) Tomcost resisted any ill effects from his magic (4) and strengthened his will in response to his clear devotion to magical arts.

Draco was looking around, trying to glimpse the large shapes flitting between the deepest shadows. He was so intent on the shapes that he tripped on a small rock. The rune slipped from his hand and the light quickly faded (1). As the light left, he got another glimpse at the large shape, as it hurtled towards him. (6 vs 2) The last flickers of light gave him a clear enough sense of the shape's trajectory to throw himself out of the way, recovering his rune as he rolled.


Rune correctly identified a sedative plant. However, he crushed it far too vigorously, getting enough of it on his hands to lose feeling(6). (-1 to actions next turn) He was still able to dip his arrows in it.


ICBM found a patch of what looked like an abnormally tall grass. He was going to pass it by when he realized that he saw a bulb peeking barely above the dirt (5). Kneeling down, he pulled a large number of tubers from the ground. (+4 food)

Spoiler: Actions (click to show/hide)
Spoiler: Party Status and Food (click to show/hide)
Spoiler: GM Notes (click to show/hide)
Spoiler:  Alex Shater (Urist) (click to show/hide)
Spoiler:  Rune (Coolrune) (click to show/hide)
Spoiler:  Juppha (Juppah) (click to show/hide)
Spoiler:  John Doe (ICBM) (click to show/hide)
Logged
My Area

It's it's its, not it's, not its its, not it's.

mastahcheese

  • Bay Watcher
  • Now with 20% less sanity and trans fat!
    • View Profile
Re: Roll to Survive - This game will Survive!
« Reply #488 on: April 01, 2014, 10:31:16 pm »

Sorry about totally failing to cover this game for you in your absence, Sam.
Logged
Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Samarkand

  • Bay Watcher
  • Aspiring GM
    • View Profile
Re: Roll to Survive - This game will Survive!
« Reply #489 on: April 01, 2014, 10:38:48 pm »

Sorry about totally failing to cover this game for you in your absence, Sam.
Nah, it's difficult even for me to look back and figure this stuff out. Besides, that month got awfully extended. ;)
Logged
My Area

It's it's its, not it's, not its its, not it's.

Coolrune206

  • Bay Watcher
  • Come on, just a taste of your soul?
    • View Profile
Re: Roll to Survive - This game will Survive!
« Reply #490 on: April 02, 2014, 05:32:04 am »

Rune had never felt like this before. Why do his hands seem to be unable to feel anything at all? Nevermind... He decided that he should lie down and rest for a while, until he had feeling in his hand again.
Logged
"You are a shameful gaggle of cowards who has made a mockery of the challenge, but you have avoided death. Sit and eat."

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Roll to Survive - This game will Survive!
« Reply #491 on: April 02, 2014, 06:48:56 am »

Hunt around the cave for meat, have Waldo track animals by scent to help.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Roll to Survive - This game will Survive!
« Reply #492 on: April 02, 2014, 08:01:54 am »

Try to heal myself.

(I suggest sending PMs to players)
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext

Samarkand

  • Bay Watcher
  • Aspiring GM
    • View Profile
Re: Roll to Survive - This game will Survive!
« Reply #493 on: April 02, 2014, 08:28:18 am »

Try to heal myself.

(I suggest sending PMs to players)

((Will do. Also, by heal yourself do you mean magically, or just trying to make a splint?))
Logged
My Area

It's it's its, not it's, not its its, not it's.

Persus13

  • Bay Watcher
  • 6th King of the Mafia
    • View Profile
Re: Roll to Survive - This game will Survive!
« Reply #494 on: April 02, 2014, 08:55:24 am »

Try to heal myself.

(I suggest sending PMs to players)

((Will do. Also, by heal yourself do you mean magically, or just trying to make a splint?))
By making a splint.
Logged
Congratulations Persus, now you are forced to have the same personal text for an entire year!
Longbowmen horsearcher doomstacks that suffer no attrition and can navigate all major rivers without ships.
Sigtext
Pages: 1 ... 31 32 [33] 34 35