Tomcost (3+1) found a type of vine with edible and nonviolent fruits, and brought back as many as he could carry.
Urist (6) followed Tomcost, found the vines, and proceeded to wrap himself up in them, walking slowly back as a human spool. (+7 food, and one vine covered Urist)
Patrick (3+1) was successful in craft claw shaped weapons for his hands out of claws, thanks to careful planning. Actually nobody was quite sure how he could have screwed up putting claws on his hands, but everybody is equally certain if he hadn't planned it out carefully something would have gone wrong. (1+1) Waldo ended up ignoring Patrick's commands, preferring to lick himself.
In the other room, much slashing and bludgeoning took place.
Persus (6 vs 6) had arguably the most epic showdown with a snake using a crucifix that has ever been seen. Both individuals launched themselves in the air at each other, the snake twisting and writhing to dodge Persus' swipes of his cross. The aerial acrobatics came to an end with both parties exactly where they began, staring each other down. Scapheap and Draco were again astonished by their companions ability to beat things with a religious symbol. As they recovered from this shock,
Draco (6 vs 4) tried to imitate Persus' feat, only with an actual weapon. The snake gave a sigh of annoyance as it launched itself to meet it's latest adversary. Going through the whole fight scene again, the snake wasn't on it's game this time, taking a number of scratches, including a particularly deep one on it's belly.
Scapheap (3 vs 2) was feeling a little insecure about his abilities after all of this show of amazingness, tried to replicate the feats of those before him. He sorta stumbled over himself as he launched himself into the air, but the snake was getting worn down, so he still managed to get a chunk of skin off above the snakes eye. Landing barely on his feet, Scapheap straightened himself up and looked at his fellow survivors, hoping none of them had noticed how poorly he did compared to them. They had. (2) The snake was far too wearied to respond.
Rune was fighting the less tangible enemy of hunger. (1) His attempt to light a fire was again met with not even a spark. (3+1) He did manage to make three more grappling arrows though.
I like how my weapon of choice is an old instrument of torture turned religious symbol. And I'm using it to bludgeon the cave snake to death.
Back to my base, light a fire, cook stuff, make more grappling arrows.
Make said weapon, train Waldo to track/hunt with me.
Continue to try and bludgeon the snake to death.
Slash it some more
Try to find vines with out gettng hurt
Go outside and look for more edible plants.
Waldo the Wolf – Learning rudimentary obedience
(2.2 consumed) Your food stocks are fantastic. (11.3 edible)
You have one barrel of freshwater, and one barrel of cave water. You have 3 turns of fresh water and 3 turns of cave water.
Rune ate .1 food, leaving him with .3 food and 5 uncooked bird, but he's taking advantage of a nearby spring.
The skies stay clear. (7)
You are have a small reinforced door with a basic locking mechanism protecting your cave from animals. Passage to the left is protected by makeshift door. It's good it's protected, there's a snake back there.
You know where a fresh stream is just outside the cave. There is a pool which seems safe in the cave's atrium.
I may try to make another picture soon.
Urist basically always gets either one or six.
Description: A young brown-haired man in tattered priest's robes seeking to maintain the spiritual well-being of the group
Stats:
Strength – 7
Agility – 10
Dexterity – 10
Intelligence – 16
Intuition – 10
Willpower – 10
Charisma – 13
Resilience – 10
Items: Holy book, Makeshift crucifix
Profession: Priest
Feats:
Description: Tall and thin, with gray eyes who wears a hooded cloak
Str:10
Agi:14
Dex:9
Int:10
Intu:13
Will:10
Cha: 10
Res:10
Items: Pocket knife and leather belt, 3 spears and 2 axes
Profession: Thief
Feats: Survival Crafstman (+1 to crafting objects using crude supplies)
Description: A tall and sturdy, with brown curly hair and a small beard.
Stats:
Strength – 6
Agility – 11
Dexterity – 13
Intelligence – 10
Intuition – 10
Willpower – 10
Charisma – 10
Resilience – 10
Items: Seed bag, small knife, Totem
Profession: Herbalist
Feats:
Description: A long black haired man with tattoos all over his body. He has an ice glare as his only face, he could be very happy, but it will still be an ice glare.
Stats:
Strength – 16
Agility – 10
Dexterity – 10
Intelligence – 10
Intuition – 9
Willpower – 10
Charisma – 10
Resilience – 15
Items: Letter opener, clothes, Psycho Mantis (Attached) - +1 against large creatures, -1 in enclosed spaces and negates bonus
Profession: Knight
Feats: Polearm-Novice – No penalty in enclosed spaces
Description: Relatively thin build. Mid twenties. Has short curly brown hair, and green eyes. He prefers to be alone, and feels uncomfortable around large groups.
Skills:
Strength – 10
Agility – 10
Dexterity – 10
Intelligence –12
Intuition – 13
Willpower – 10
Charisma –9
Items: belt knife, flint & steel, rune-stone, claw spiked club
Profession: Tracker
Feats:
??
Description: Tall, with his face covered by a hood. From what you can make from the holes in his hood, he is brown-haired. He is slim in build
Stats:
Strength – 10
Agility – 13
Dexterity – 10
Intelligence –10
Intuition – 5
Willpower – 10
Charisma – 10
Resilience – 14
Items: Tattered hood (Head) Quiver (Back, Empty) Bow (Right hand) Tattered Cloak (Body) Mostly intact pants (Lower body) Worn shoes (Feet)
Profession: Hunter/Archer
Feats:
Description : Short black hair and pale yellow eyes, lean and well muscled.
Strength : 14
Agility : 12
Dexterity : 10
Intelligence : 6
INtuition : 10
Willpower : 10
Charisma : 10
Resilience : 10
Items : Butchers kit, Skinning/Leatherworking kit. Pair of knives
Profession : BeastMaster
Feats :