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Author Topic: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown  (Read 115527 times)

Coolrune206

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #105 on: September 16, 2013, 08:56:32 pm »

Holster the rifle, grab a combat knife and run inside. Be a badass.
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Nevyn134

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #106 on: September 16, 2013, 09:02:02 pm »

Reflexes taking hold as Vanessa slits the mans throat as the last turret is dealt with. Looking back at the rest of her squadmates, her helmet visor lifting for a moment as she licks the blood off her modified guns blade almost absently. Watching everyone gear up and seeing 2nd Lieutenant Rune finally catching up, she takes position on one side of the door, guns in hand and swinging into the room, pistols raised, sweeping the room for hostiles as the others enter behind her. "Room breached, no immediate hostiles Captain."

Enter the room, look around, find out whats in here and locate the controls to drop the elevator.
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Tiruin

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #107 on: September 16, 2013, 10:40:16 pm »

He paused, then said something that he allowed himself to say twice a week. "Thanks."
((I will earn that quota of thanks if it costs me six days! :p))

"Anyone else wounded? Captain? Lieutenant?"

Through her visor, Ara could only see the shining suits of armored men and women around her-it was hard to discern actual wounds from debris acquired by gunfire or from the soot and dust of the explosives.

"I won't use needles this time! Promise."

Examine the area for any useable items-then follow the rest from behind, setting the rifle to semi-auto and examining the area for any other access routes.
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mastahcheese

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #108 on: September 16, 2013, 10:48:45 pm »

Demolish the turret completely, Full Auto Shredder rounds.
Don't care if it's operational or not, I'm tearing it down.
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

killerhellhound

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #109 on: September 16, 2013, 11:29:38 pm »

Welsh catches up to the group and follows the Knife nut into the building taking comfort in the fact that he isn't the only one with different entertainment needs. Now if only he could get a Goliath or some incendiary ammo for his BFG then it would be a perfect way to spend the evening.
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We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Draignean

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #110 on: September 16, 2013, 11:50:47 pm »

((The chain of command has now exploded into wet spaghetti in a cuisinart.))
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wolfchild

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #111 on: September 17, 2013, 12:15:01 am »

((1: Captain, does not give orders
1: Commander, seems to be in a Coma
2: lieutenant-commanders, don't seem to listen to eachother
4: other guys, who don't wait for orders))
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You really can both sig it.
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Tiruin

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #112 on: September 17, 2013, 12:18:30 am »

((The chain of command has now exploded into wet spaghetti in a cuisinart.))
((Where for art thou, Talarion.
Thy word and thy tongue shalt forever-

..Yeah. Go and charge off without command. :v))
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mastahcheese

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #113 on: September 17, 2013, 12:18:47 am »

((1: Captain, does not give orders
1: Commander, seems to be in a Coma
2: lieutenant-commanders, don't seem to listen to eachother
4: other guys, who don't wait for orders))
((Well, clearly the first two are the problem.))
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

wolfchild

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #114 on: September 17, 2013, 12:23:23 am »

Also I will clarify Fire modes, I will assume the slowest unless you say otherwise, there is no time taken for switching

Single Shot: One shot per turn, may need to take an action to ready it to fire
Semi Auto: One shot per trigger pull, may double tap, or for Rail weaponry with a Redundant Rail System, you may triple tap, however each additional shot adds a penalty to all shots that turn
Burst: 3 Shots, no penalty, rolled as a single shot, how successful affects how many hit
Full Auto: 10 shots, +1 bonus, very unlikely for all to hit

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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

HFS

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #115 on: September 17, 2013, 12:29:01 am »

I forgot about this completely. Sorry. Quit. I'm in enough games that I'm losing track of them all.
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wolfchild

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #116 on: September 17, 2013, 02:09:01 am »

Welcome
Name: Zachary Smith (Neroselene)
Satus: Fine
Psy Rating: 6
Rank: Commander
Kit: Assault (Shotgun)
Equipment (On person):
Standard Issue Power Armour
Shredder Gauss Rifle{30/30}(On Back Holster)
3 Clips of Shredder Ammunition {30/30, 30/30, 30/30} (On belt holster)
Combat Knife (Leg Holster)
Assault Shotgun {15/15} (In Hands)
5 Drums of Shotgun Shells {15/15, 15/15, 15/15, 15/15, 15/15} (On Back holster)
4 Cigars (Inside Armour)
4 Fragmentation Grenades (On Bandolier)
4 Smoke Grenades (On Bandolier)
4 Flash Grenades (On Bandolier)

Zachary finaly wakes up from his nap, and legs it to the others, some-one hit you with an elephant tranq, you are sure of it
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Talarion

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #117 on: September 17, 2013, 02:20:52 am »

((I actually do give commands, I just expect that I shouldn't need to dictate your actions like a pro-league Korean in the championship >_>. In other words, I don't get pissed off if people don't follow orders to the letter, but we're still a military group. We're meant to have discipline... It's just, as a Ghost, I'm playing it that Arca isn't used to being in command, he's used to being given his own mission to carry out, to assist another team. In other words, he's used to going solo. Currently, he's not.))

"Clear to move in. Walker, Nox, Smith, take point. Welch, you next. Klias, in the back with me. The rest of you, follow in between."

Thomas grimaces as he notices another member of the team coming late to the party. Having noticed, and given orders, he moves holsters his rifle and pulls out his pistol and knife, as he makes his way towards the building with a jog. When he reaches the doorway, he stands up against it, waiting for his team to move through, before following behind them.

Give orders, switch to knife and pistol for close-range, act as Rearguard. Move into the building after everybody else has.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

Nevyn134

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #118 on: September 17, 2013, 03:39:36 am »

If Commander Aurora is attempting to leave the mission, Vanessa will leave the building and execute her as a deserter on a classified mission, then retrieve her gear.
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killerhellhound

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Re: Starcraft RTD, The flames of Korhal Mission 1
« Reply #119 on: September 17, 2013, 05:24:18 am »

-Snip-
"Got it Cap"
Follow Talarion's orders
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.
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