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Author Topic: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown  (Read 115381 times)

Tiruin

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 not much happens
« Reply #450 on: October 27, 2013, 06:48:57 am »

The gunfire echoing around gave Ara some time to catch up. Recent events passed in a blur, despite it being only a minute ago. Her footsteps kept her mind jogging along as she pondered the moment.

"You really do think, that in altering the atmospherics, nothing can go wrong, right Walker..sir?"

Proceed to that one room!
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killerhellhound

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 not much happens
« Reply #451 on: October 27, 2013, 09:19:24 am »

((additionally, special forces vs a skeleton crew, just saying the ship is supposed to not be hard, not a cakewalk, but not lethal))
((We also have a Goliath mech so yeah they are fucked.))
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

Draignean

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 not much happens
« Reply #452 on: October 27, 2013, 11:53:54 am »

Walker chewed his cigar. "Nah, I just think that things are about to go more wrong for them than they are for us. Nothing ever cuts just one way, but it's a good day if I can decap someone in exchange for a papercut."

Head to Atmospherics, clear the room, then set up cover while the medic does her work.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

neroselene

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 not much happens
« Reply #453 on: October 27, 2013, 05:29:35 pm »

"Cleanup time. Let's finish this."

Move into barracks and start mowing enemies down with a shotgun.
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Talarion

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 not much happens
« Reply #454 on: October 27, 2013, 08:18:21 pm »

Trip the sensor, while cloaked, retreat into the vents. See who shows up. Make it inconspicuous.
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Fate/Stay Night: OOC thread - Serious talk about the canon characters' bisexuality, gravity rape, Noble Phantasm balance, Tiruin's character level of dumbness versus naivete, how sick and tainted my mind is, linguistics and much more.

What more do you need?

wolfchild

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #455 on: November 18, 2013, 06:00:46 am »

Sorry about lack of turns, been distracted, thank nevyn for the turn, he is on skype nagging me, in a good way


Spoiler: actions (click to show/hide)

Arca

{9} From memory, you can tell that this type of sensor uses IFF, to prevent false alarms, additionaly they can quickly paint cloaked enemies and transmit the location to the HUD of nearby forces who then see you as if you were not cloaked

(So basically no chance to be inconspicuous, do you want to continue?)



Nox

{1} The woman simply does not seem prone to being thretened {3vs8+1} as she lunges at Nox, Nox easily severs her vertibre with a single stab, leaving the knife in the wound, the corpse spasming, and turns towards the man, a grin forming on her face.;



Walker, Klias

You two head to atmospherics, you hit the door, you can see no one so far.



Jackson, Smith, Welch

Welch:{7+1+1}
Jackson:{2+1}
Smith: {8+1+1}

Jackson seems to be having problems with his sole non-explosive weapon, but Smith and Welch simply move in, to find that just one guys was trying to act like an army, and he is soon more hole than substance.

Spoiler: Thomas Arca (Talarion) (click to show/hide)




Spoiler: Aurora Klias (Tiruin) (click to show/hide)

Spoiler: Nick Rune (Coolrune) (click to show/hide)

« Last Edit: November 18, 2013, 06:04:37 am by wolfchild »
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You really can both sig it.
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mastahcheese

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #456 on: November 19, 2013, 01:18:03 am »

"Next time, I'm sticking with my bombs!"

Look for more enemies, dispose of any found, follow commanding officers.

((Also, yay, update!))
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Tiruin

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #457 on: November 19, 2013, 08:16:16 pm »

Air vents; insulated wiring; soft-light terminals and the absence of security measures other than the deadbolt lock on the door were most of all that Ara could see. The faint glow of the terminals and the display screens were the only lights in the room--it appears that someone had turned off the general lighting switch.

She turned towards Walker.
"So I've got the formula for the mixture set. Just would be unsure on how it would affect the existing air on-board. It's meant to replace rather than mix in synergy."

On the radio: All personnel, don your helmets. We're injecting the air.

Commit to plan A. Shift the atmosphere of the ship in order to pacify/knock out all those who aren't within the confines of a suit-helmet and close down any external vents.
« Last Edit: November 19, 2013, 08:49:41 pm by Tiruin »
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Draignean

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #458 on: November 19, 2013, 08:36:13 pm »

   "Get it done, kid. I've got a feeling you may get to shoot something real soon," Walker growled, chewing his cigar and positioning himself so he could peek out into the corridor without presenting too much of a target. Get ready to rock and roll.
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I have a degree in Computer Seance, that means I'm officially qualified to tell you that the problem with your system is that it's possessed by Satan.
---
Q: "Do you have any idea what you're doing?"
A: "No, not particularly."

Nevyn134

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #459 on: November 19, 2013, 09:00:44 pm »

*smiling to herself as Ara alerts everyone to the pending alteration to the air, Nox pushes the now dead naked women to the side, leaving her to bleed on the bed, looks down at the man and levels a pistol with one hand and puts her helmet on with the other, the helmet of a more personalized design then most, the metal shaped and twisted to look like some bestial nightmare to further intimidate her foes.* "I guess you will have the chance to decide later then. Sound an stay here, fuck her corpse while its warm for all I care, but sound an alarm and there will be two dead bodies in this tomb."

Don helmet, threaten the man, then slip out into the hallway and begin exploring the other rooms, breaching carefully and ready to butcher aggressors.
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killerhellhound

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #460 on: November 19, 2013, 09:53:48 pm »

"Jackson shout if you see any more bandits I'll stop anyone else from suiting up"

Get to the suiting stations and wreak them with bullets
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Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

mastahcheese

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #461 on: November 19, 2013, 11:56:09 pm »

"Jackson shout if you see any more bandits I'll stop anyone else from suiting up"
"Understood."
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

neroselene

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #462 on: November 20, 2013, 06:24:51 pm »

"Finish wrecking the suiting stations and make sure your helmets breathing functions aren't acting up. Sounds like Ara's gone ahead and done her job." Turning his comm back on after making sure he and everyone else were wearing their helmets, he spoke to Ara and Walker."Good job you two, but we aren't out of the woods just yet. Stay alert and call if there's any further problems, we're just tying up some loose ends here."

Make sure the breathing systems in the helmet are working and make sure everyone elses are to before keeping guard of the barracks with Jackson.
« Last Edit: November 21, 2013, 06:34:47 am by neroselene »
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killerhellhound

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #463 on: November 20, 2013, 07:12:37 pm »

"Finish wrecking the suiting stations and put your helmets on. Sounds like Ara's gone ahead and done her job." Turning his comm back on after making sure he and everyone else were wearing their helmets, he spoke to Ara and Walker."Good job you two, but we aren't out of the woods just yet. Stay alert and call if there's any further problems, we're just tying up some loose ends here."

Don helmet and make sure everyone else does too before keeping guard of the barracks with Jackson.
Everyone has got there helmets on though I don't know why we wouldn't already be wearing them as they are built in.
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My Sig
Fluttershy jumps onto TCM, giving him a hug. "~Yay~"*Player TCM has left the server. Reason: HHHHNNNNNGGGG-

We Madmen are very ingenious.  Sometimes it just takes just a little less sanity to pull off something completely awesome.

neroselene

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Re: Starcraft RTD, The flames of Korhal Mission 1.5 That was a letdown
« Reply #464 on: November 21, 2013, 06:36:03 am »

"Finish wrecking the suiting stations and put your helmets on. Sounds like Ara's gone ahead and done her job." Turning his comm back on after making sure he and everyone else were wearing their helmets, he spoke to Ara and Walker."Good job you two, but we aren't out of the woods just yet. Stay alert and call if there's any further problems, we're just tying up some loose ends here."

Don helmet and make sure everyone else does too before keeping guard of the barracks with Jackson.
Everyone has got there helmets on though I don't know why we wouldn't already be wearing them as they are built in.

(Hey, Ara said to don helmets so he's simply relaying it. But, fair enough point, tweaked it so that he's basically making sure nobodies got any malfunctions in their helmets environmental functions.)
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