OOC Thread1.22 RulebookThis is the Expedition Thread for Magical Girls in the Tower of Horrors. Things not pertaining directly to the current expedition should generally go in the
OOC Thread.-Rules-General-Please
bold official actions requiring GM processing.
-All actions will be processed at once. You may specify conditionals.
Terrain-By default, assume any "rough" terrain type requires 2 MOV per space to traverse, and grants +20 Eva to units standing on it
Hanging Vines grant +20 Eva to any units standing in them, but require 2 MOV to enter
Experience-All units level on achieving 100 experience
-Leveling up happens immediately at the end of the current phase. This means leveling while striking a unit will not increase your stats for its counter attack, but it will increase them for its response on its turn
-The following table dictates default exp gain rates:
Action | vs Weak Enemy | vs Medium Enemy | vs Strong Enemy |
Hitting/Being Hit | 20 | 30 | 40 |
Missing/Being Missed | 10 | 15 | 20 |
Slaying Bonus | 20 | 40 | 60 |
A Weak Enemy is an enemy that, while still a credible threat, clearly isn't on par with you.
A Medium Enemy is an enemy that is very roughly as strong as you are. Enemies weaker than you but not by an especially large amount, or enemies that are weak to your specific skillset but who would be even challenges to somebody else of your level, will still generally count as Medium Enemies.
A Strong Enemy is a boss or other creature obviously stronger than you. If you would count as a Weak Enemy to a unit, it probably counts as a Strong Enemy to you.
Circumstances may alter these values, and other actions may occasionally grant experience. Using healing items and similarly combat but not directly combat actions are one example.