Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 5 6 [7] 8 9

Author Topic: High Fantasy Conquest: Game Two Part Two  (Read 9634 times)

MrWillsauce

  • Bay Watcher
  • Has an ass that won't quit
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #90 on: September 29, 2013, 06:10:32 pm »

I just realized that Monk has been smelting iron ore into steel rather than using iron bars. This isn't supposed to be possible, and has been going on for quite some time. Shit.
Logged

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #91 on: September 29, 2013, 07:54:10 pm »

So just change that stuff to Iron retroactively? It's only fair. It's a bit of a bitch for him [and you obviously] but I'd think in the nature of fairness everyone would be alright with it. If neccesary let him keep 25% of the steel?
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

MrWillsauce

  • Bay Watcher
  • Has an ass that won't quit
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #92 on: September 29, 2013, 07:56:23 pm »

Well he should have been paying 2 more coal per bar than he has been, so what I could do is make him have a sort of coal debt that he has to pay off before he can smelt anything further. That would be easiest, but maybe it's too unfair for everyone else.
Logged

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #93 on: September 29, 2013, 09:11:23 pm »

Ah balls, that makes the Balrog something of a sticky subject. Obviously I favor the coal debt to anything else, if we go with the retcon Iron route I ask fair warning so I can go amend my turn (more than I already must, anyway.)

As far as the Kobold Crusade, the Dwarves have a zero-tolerance policy as far as artifact weapon theft goes, and we have no desire to see our furry-footed mithril-mining brethren pass from this world. We have neither safe farmland nor surplus food to donate, but we stand in solidarity (wielding arms and armor of indeterminate quality.)

Grek

  • Bay Watcher
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #94 on: September 30, 2013, 07:02:28 pm »

I am perfectly content to let Monk just have a coal debt. If it were tactically important to anyone besides Monk, someone would haven noticed.
Logged

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #95 on: September 30, 2013, 07:18:01 pm »

and so it was that the racist Elves, Humans, Dwarves, and Halflings all succumbed to their racisism and blamed the Kobolds for stealing everything in the world. Poor misunderstood Kobolds.

[Some artistic liscence is taken in these retellings.]]
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Terra162

  • Bay Watcher
  • Slubberdegullon!
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #96 on: October 01, 2013, 07:49:40 am »

The elves are not raciest! We, the elves, haven't provoked them! They're the ones wanting to still our stuff. XD
Logged

Mlamlah

  • Bay Watcher
  • The Androgynous Nerd
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #97 on: October 01, 2013, 07:52:53 am »

The elves are not raciest! We, the elves, haven't provoked them! They're the ones wanting to still our stuff. XD

Maybe they wouldn't have to if you stilled your own stuff. I mean, jeez, elves make one of the best forms of alcohol and yet see fit to do so sparingly?
Logged

MrWillsauce

  • Bay Watcher
  • Has an ass that won't quit
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #98 on: October 03, 2013, 08:47:12 am »

Monk's stocks have been changed to reflect the coal debt. Do Terra and Ship intend to post their turns soon (said the hypocrite)?
Logged

monk12

  • Bay Watcher
  • Sorry, I AM a coyote
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #99 on: October 03, 2013, 11:42:12 am »

Mmkay, turn slightly modified as unemployed furnace operators look for work. Hopefully the king will pay better attention to his economic policy in the future :P

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #100 on: October 04, 2013, 05:09:15 pm »

WOOO! ECONOMIC DOWN TURN! This means that the dwarves must now begin to worship a new king. A king with a manly mustache!
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

MrWillsauce

  • Bay Watcher
  • Has an ass that won't quit
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #101 on: October 04, 2013, 05:25:47 pm »

Dwarves eat economic downturns for breakfast with a side of fried mushrooms and a tall flagon of ale. The furnaces shall not be put out for anything petty such as a deficit of fuel.
Logged

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #102 on: October 04, 2013, 06:36:01 pm »

I don't think you understand what's happening here Mr. Sauce. For too long have Beards dominated the dwarvern mind. Moustaches are the way of the future!
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Terra162

  • Bay Watcher
  • Slubberdegullon!
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #103 on: October 06, 2013, 07:27:35 pm »

Sorry, I was doing a bit of diplomacy.

Here is my turn, sorry.

Work 36 Elf Villages. [36/417]
Work 200 Fisheries/Farms. [236/417]
Work 16 Unicorn Pens. [252/417]
Work 6 coal mines and 6 Iron mines. [268/417]
Build 4 Even Farms/Fisheries. (What ever is open.) [272/417]
Make 2 Iron Armour.  [274/417]
Raise 5 Armies at CC-23 [279/417]

Loan the 52 Territories of BB-10,11,12,17,18,19. CC-10,11,12,17,19. DD-10,11,12,13,14,16,17,18,19. EE-10,12,14,15,16,18,19. FF-10,11,12,13,14,16,17,18. GG-10,11,12,13,14,16,17,18,19. And HH-12,13,14,15,16,17,18,19.
To King Terenos. (Not giving, just temporary.)

And the left over of my population just dances and sings.
« Last Edit: October 06, 2013, 11:26:29 pm by Terra162 »
Logged

Ship of Freaks

  • Bay Watcher
  • Lady Matilda
    • View Profile
Re: High Fantasy Conquest: Game Two Part Two
« Reply #104 on: October 06, 2013, 09:27:10 pm »

oh dangit, i'm the last to post again

[262]
armies I,J-36 move stealthily to J-35 [0/262]
ditto steal 1 steel armor, 2 steel bars, 1 iron bar, 4 unicorns [0/262]
army F-37 takes iron bar from stocks [0/262]
1 forge steel bar [1/262]
blast O-17 2 times [1/262]
4 work stables [5/262]
3 conscript F-37 equipped with horses and stealthed [8/262]
same armies each take horse from stocks [8/262]
13 work towns [21/262]
146 work farms/fisheries (all completely safe) [167/262]
74 claim B-43,44,45,46,47 C-44,45 D-45,46,47 E-47,48,49 F-49 G-50,51 [241/262]
5 build farms/fisheries B-43,44,45,46,47 [246/262]
11 build nature preserves C-44,45 D-45,46,47 E-47,48,49 F-49 G-50,51 [257/262]
5 work farms/fisheries B-43,44,45,46,47 [262/262]

And the left over of my population just dances and sings.
^ditto. which is to say, zero humans dance/sing.
Logged
They are all one and the same. They are all Grek.
Pages: 1 ... 5 6 [7] 8 9