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Author Topic: YOU AT DERAIL: REVENGE OF MINECRAFT RTD  (Read 241998 times)

Tavik Toth

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  • Oh dear....
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Re: YOU AT DERAIL: MMVB OVER
« Reply #1560 on: July 19, 2014, 11:56:58 am »

Take over multiverse.
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Lukeinator

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Re: YOU AT DERAIL: MMVB OVER
« Reply #1561 on: July 19, 2014, 06:00:19 pm »

Cause Massive dance off.
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

masked_krusader

  • Bay Watcher
  • [KRUSADING INTENSIFIES]
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Re: YOU AT DERAIL: MMVB OVER
« Reply #1562 on: July 19, 2014, 08:58:40 pm »

Cause Massive dance off.
HINDER THIS
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People just be cray cray, yo.
I don't really expect to die from appendicitis after surviving the apocalypse.
I’m not Shakerag!
Sigtext.

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
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Re: YOU AT DERAIL: MMVB OVER
« Reply #1563 on: July 20, 2014, 04:39:52 pm »

Demand Royalties from Patentsteal for stealing patents when I have a patent on patent stealing.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.

fractalman

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Re: YOU AT DERAIL: MMVB OVER
« Reply #1564 on: July 20, 2014, 09:15:27 pm »

haul my non-corporeal self to a safe(ish) corner of reality
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This is a masterwork ledger.  It contains 3719356 pages on the topic of the precise number and location of stones in Spindlybrooks.  In the text, the dwarves are hauling.
"And here is where we get the undead unicorns. Stop looking at me that way, you should have seen the zombie deer running around last week!"

Elephant Parade

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Re: YOU AT DERAIL: RETURN OF THE METAMECHS
« Reply #1565 on: July 20, 2014, 09:39:59 pm »

CAUSE A SCYTHER REBELLIIIOOOON!
(4)A SMALL BAND OF SCYTHERS REBEL AGAINST THE MAIN ARMY.

Play Parasite Eve.
(6)YOU DO SO. UNFORTUNATELY, YOU ARE SO ENGROSSED IN YOUR GAME THAT YOU FAIL TO NOTICE THE GIANT WAVE CREEPING UP ON YOU. IT FLOODS YOUR HOUSE, DESTROYING YOUR ELECTRONIC DEVICES.

LAUGH AT THE OTHER FORCES BATTLEING, SINCE I HAVE GROUND TROOPS, INSTEAD OF REALLYING ON MECHS. USE MY SCYTHER ARMYS TO ATTACK THEIR VULNERABLE TERRITORY TO TAKE IT OVER
I ALSO WAS JUST GOING TO USE THE SCYTHERS TO BOARD THE MECHS AND TAKE IT OVER WITHOUT USING OTHER MECHS AND MIND CONTROL BEAMS
(5)YOU TAKE OVER THE MOON. YOU NOW HAVE CONTROL OF THE HIDDEN MOON LASER.

skip straight ahead to the true final boss and kill him

((hows that for derailment))
(3)YOU SUMMON THE SEMI-FINAL BOSS. (1-2)THE SEMI-FINAL BOSS ANNIHILATES YOU AND LEAVES BEFORE YOU EVEN SEE HIM.

And
I'M NOT EVEN GOING TO QUOTE THESE FROM NOW ON.

Activate Pokemon Retrovirus on all the Pokemon. Including the Scythers.
(1)YOU ACCIDENTALLY INFECT YOURSELF WITH POKEMON RETROVIRUS, WHICH APPARENTLY ALSO AFFECTS HUMANS. YOU ARE BEDRIDDEN.

GO SUPER SAIYAN
(5)AAAAAAAAAAAAAAAHHHHHHHHHHHH
YOUR POWER LEVEL INCREASES TO 0.1!

ALSO YOU'RE NOW A CYBORG BECAUSE YOUR ACTION SUCCEEDED ON THE LOST VERSION OF LAST TURN AND I FELT BAD ABOUT MISSING IT.

GET RIFF METER

(2)NO. UPDATING THIS IS ENOUGH OF A PAIN ALREADY.

Cause Massive dance off.
HINDER THIS
(6-1)SUCCESS! THE SCYTHERS BEGIN DANCING.

Demand Royalties from Patentsteal for stealing patents when I have a patent on patent stealing.
(2)PATENTSTEAL ARGUES THAT THIS LEVEL OF META-PATENTING ISN'T GOVERNED BY LAW. THE JUDGE AGREES.

haul my non-corporeal self to a safe(ish) corner of reality
(6)YOU HAUL YOURSELF TO JAIL, WHICH IS PRETTY SAFE, ALBEIT DIFFICULT TO LEAVE.

---

A MYSTERIOUS POWER FILLS THE REMAINS OF THE METAMECHS, AND THEY REFORM!

---

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Lyeos

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Re: YOU AT DERAIL: A MYSTERIOUS POWER; MMVB TURN 1.5
« Reply #1566 on: July 20, 2014, 09:41:50 pm »

Read a book, then!
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Take a closer look at this text!

flabort

  • Bay Watcher
  • Still a demilich, despite the 4e and 5e nerfs
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Re: YOU AT DERAIL: A MYSTERIOUS POWER; MMVB TURN 1.5
« Reply #1567 on: July 20, 2014, 11:32:18 pm »

Metapatent judging. Use this to change the judge's vote.
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The Cyan Menace

Went away for a while, came back, went away for a while, and back for now.
Re: YOU AT DERAIL: A MYSTERIOUS POWER; MMVB TURN 1.5
« Reply #1568 on: July 21, 2014, 01:33:05 am »

Respawn and build the first flying (and plane shaped) metamech The Flying Fortress Bomber
« Last Edit: July 21, 2014, 02:42:34 am by Roc CURIOUSBEAST_EATER »
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Tavik Toth

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Re: YOU AT DERAIL: MMVB OVER
« Reply #1569 on: July 21, 2014, 05:54:36 am »

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Lukeinator

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Re: YOU AT DERAIL: A MYSTERIOUS POWER; MMVB TURN 1.5
« Reply #1570 on: July 21, 2014, 12:24:13 pm »

Create fleets of rowbots for the alliance.
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

aattss

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Re: YOU AT DERAIL: A MYSTERIOUS POWER; MMVB TURN 1.5
« Reply #1571 on: July 21, 2014, 02:31:59 pm »

Look for a core drill (the one from Tengan Toppa Gurren Lagaan).

masked_krusader

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Re: YOU AT DERAIL: A MYSTERIOUS POWER; MMVB TURN 1.5
« Reply #1572 on: July 21, 2014, 06:50:54 pm »

Posses the Demonbot.
(In fact, repeat this action until successful.)
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People just be cray cray, yo.
I don't really expect to die from appendicitis after surviving the apocalypse.
I’m not Shakerag!
Sigtext.

Elephant Parade

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Re: YOU AT DERAIL: A MYSTERIOUS POWER; MMVB TURN 1.5
« Reply #1573 on: July 21, 2014, 06:57:21 pm »

KILLING YOU AT DERAIL UNTIL I'M INTERESTED IN IT AGAIN. SEE YOU IN A MONTH OR SO.
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4maskwolf

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Re: YOU AT DERAIL: REVENGE OF YOU AT DERAIL
« Reply #1574 on: November 21, 2014, 01:04:56 am »

Is this the one you want to necro, EP? Because there, I NECRO'D it for you.
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