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Author Topic: Cookie Clicker!  (Read 137478 times)

tryrar

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Re: Cookie Clicker!
« Reply #225 on: September 08, 2013, 03:41:19 pm »

geez, the one mind and communal brainsweep upgrades have made the newsticker go straight to hell  :P
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This fort really does sit on the event horizon of madness and catastrophe
No. I suppose there are similarities, but I'm fairly certain angry birds doesn't let me charge into a battalion of knights with a car made of circular saws.

lemon10

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  • Citrus Master
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Re: Cookie Clicker!
« Reply #226 on: September 08, 2013, 04:08:47 pm »

If you are planning on resetting, you should note that while selling your buildings gives significantly less then they cost in the first place (75%? 50%?), it still significantly raises your lifetime cookies if you sell everything, which should give you at least a few more chips.
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

GlyphGryph

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Re: Cookie Clicker!
« Reply #227 on: September 08, 2013, 04:32:16 pm »

Technically you should sell them all then repeatedly buy and then sell until you're out of money right?

Maximum lifetime cookies!
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frostshotgg

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  • It was a ruse
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Re: Cookie Clicker!
« Reply #228 on: September 08, 2013, 04:58:55 pm »

I think heavenly chips are based off current cookies not lifetime.
In other news, 1 quintillion cookies is good for about 1000 chips.
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Sensei

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  • Haven't tried coffee crisps.
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Re: Cookie Clicker!
« Reply #229 on: September 08, 2013, 05:10:21 pm »

Huh. I tried resetting with a trillion cookies (it does seem current cookie based, not lifetime cookie based) and didn't seem to get a single heavenly chip.
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Elephant Parade

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Re: Cookie Clicker!
« Reply #230 on: September 08, 2013, 05:12:46 pm »

Did you do the full reset, including achievements? If so, you messed up. Also, the game is still slightly buggy.
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lemon10

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Re: Cookie Clicker!
« Reply #231 on: September 08, 2013, 05:16:25 pm »

Quote from: Dev
"Your amount of prestige (heavenly chips, for now) at any time is dependent on all the cookies you’ve ever forfeited by soft-resetting. Each time you reset, your “cookies baked (all time)” are added to that pool."
So yeah, it is lifetime chips, not current.
Also: Chips=sqrt(cookies all time/1 trillion).
« Last Edit: September 08, 2013, 05:57:49 pm by lemon10 »
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And with a mighty leap, the evil Conservative flies through the window, escaping our heroes once again!
Because the solution to not being able to control your dakka is MOAR DAKKA.

That's it. We've finally crossed over and become the nation of Da Orky Boyz.

Sensei

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  • Haven't tried coffee crisps.
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Re: Cookie Clicker!
« Reply #232 on: September 08, 2013, 05:47:11 pm »

Did you do the full reset, including achievements? If so, you messed up. Also, the game is still slightly buggy.
I didn't do the full reset, but I had 320 trillion cookies baked all time. Maybe I don't know where to see the Heavenly Chip count? I can repeat the experiment, since of course I imported my save back in immediately after.
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Let's Play: Automation! Bay 12 Motor Company Buy the 1950 Urist Wagon for just $4500! Safety features optional.
The Bay 12 & Mates Discord Join now! Voice/text chat and play games with other Bay12'ers!
Add me on Steam: [DFC] Sensei

WillowLuman

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Re: Cookie Clicker!
« Reply #233 on: September 08, 2013, 07:52:06 pm »



Apparently they've added more upgrades since I quit, but I barely noticed a dent when I bought them.
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Mageziya

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Re: Cookie Clicker!
« Reply #234 on: September 08, 2013, 09:17:11 pm »

I found what is now known as Cookie Clicker Classic about a week before this came out, and when it did my first response was, "I ain't goin' through dat' again!"

It has consumed my soul ... again.
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Every dwarf, every dwarven man, women, and child, that comes to our forts will die there; it's truly sad when you think about it. And we ask our selves, why? Why do we push forward, knowing this fate, that we are destined for failure? Because, this game grasps the concept of mortality. Some games you can never lose, but we all stop eventually, causing a 'death' to those game's 'worlds'. Dwarf Fortress gives us a definite end, knowing that we will leave that world eventually, and move on to more.

Elephant Parade

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Re: Cookie Clicker!
« Reply #235 on: September 08, 2013, 09:34:35 pm »

Ooh, I'm about to buy Elder Pact. Excellent.
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GlyphGryph

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Re: Cookie Clicker!
« Reply #236 on: September 08, 2013, 09:44:03 pm »

My count is:

10,708,623,513,217 cookies
per second : 6,733,291,053.9

(Admittedly, I am currently frenzied.) :P

Cookies baked (all time) :
4,503,742,203,604,180
« Last Edit: September 08, 2013, 09:49:46 pm by GlyphGryph »
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Xantalos

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Re: Cookie Clicker!
« Reply #237 on: September 08, 2013, 09:45:20 pm »

This thing just crashed my computer. I was up to something like 999 trillion cookies and a billion a second or something.
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Elephant Parade

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Re: Cookie Clicker!
« Reply #238 on: September 08, 2013, 09:47:31 pm »

This thing just crashed my computer. I was up to something like 999 trillion cookies and a billion a second or something.

It crashed my computer a while ago, despite my not having that many cookies.

[Fake Edit]Actually, that was probably Java being dumb and running three copies of itself at once like it did a little while ago. And yes, I know Cookie Clicker doesn't use Java.
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Angel Of Death

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Re: Cookie Clicker!
« Reply #239 on: September 08, 2013, 10:14:39 pm »

AGH, EVERYTHING BECAME GRANDMAS, WHAT DID I DO WRONG?

WHEN THERE'S NO MORE ROOM IN THE COOKIE FACTORY, THE LIVING GRANDMAS WILL WALK THE EARTH.
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