Fallout: Drifter
Tales of scavenging and gunfights
Waking up from dreams of horrible radioactive sheep you find yourself inside what appears to be a small shack. Rather than wonder how you got here you decide to ask a much more important question:
"Who am I?"
-Details-Name:
Gender:
Occupation:
Description:
-SPECIAL-Strength:
Perception:
Endurance:
Charisma:
Intelligence:
Agility:
Luck:
40 points, 10 maximum in any one
-Skills-Which three things from the following list are you good at:
Barter
Energy Weapons
Explosives
Guns
Lockpick
Medicine
Melee Weapons
Repair
Scavenging
Science
Sneak
Speech
Survival
Unarmed
Technical Stuff:
This game will involve heavy behind-the-scenes rolling and I'll be using a collection of tools and tables I found to make this whole thing quite random. This has potential to make things fun and very deadly so we may jump from one character to another suddenly.
Unlike the Fallout games, SPECIAL plays a much more important role in this suggestion game. All skills are technically modifiers to their base SPECIAL characteristic and to succeed on a skill check you need to roll below the value on a bell curve. If I go into detail this paragraph is going to be very long, just don't drop your Agility to 2 and expect to be a gunslinger.
If we don't have an agreed upon character when I start this, the character will be determined at random and the loser will go drink there sorrows away in the waitlist.