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Author Topic: Tales of Magic RTD thread: Chapter 1, Turn 3: Stairway to hell.  (Read 8465 times)

Mr.Zero

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OOC Thread
_____________________________________________________________________________
Tales of Magic
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Welcome to the official Tales of Magic RTD thread, here i will post the turns and the players their action/rp. To keep it clean, please ask any questions which can be considered OOC in the following Thread. For anything else that could be related to the thread, like sign-ups,rules , lore reading,etc. Look in that thread as well. If you PTW, then go ahead.
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Turn Index
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Prologue
    Crisco Diamond
    Jeremus Springs
    Roland Murphy
    Gerald Blue
    Kyne Cainthalsaz
    Alexei Kessler
Chapter 1
    Turn 1: The Arrival
    Turn 2: The Teen Order
    Turn 3: Stairway to hell
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Player/world actions
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World Action
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I kindly request that every player will post his first possible action in the color he wants his speech to be. This is to make conversations between each other and NPC's easier to read. There may be only 1 of each color, so no Bolded green while there is a green already. Another note is that your color should be easy readable, because yellow may be easy readable with the dark forum skin, but it's a horror to read with the regular skin.

Finally black and white are not eligible colors that the players may choose.

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Player Action
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Errol (Crisco Diamond)
Quote
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BFEL (Jeremus Springs)
Quote
-

Pancaek (Roland Murphy)
Quote
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Dwarmin (Gerald Blue)
Quote
-

Sarzael (Kyne Cainthalsaz
Quote
-

Caellath (Alexei Kessler)
Quote
-

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Player sheets
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Quote from:  Crisco Diamond (Errol)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Jeremus Springs (BFEL)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Roland Murphy(Panceak)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Gerald Blue(Dwarmin)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Kyne Cainthalsaz (Sarzeal)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Alexei Kessler (Caellath)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)
« Last Edit: November 25, 2013, 08:57:02 am by Mr.Zero »
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Mr.Zero

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Re: Tales of Magic RTD thread: Prologue
« Reply #1 on: August 29, 2013, 08:32:16 am »

_____________________________________________________________________________
Prologue: Roland Murphy
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You wake up as the train suddenly starts to shake violently. You hear the sound of an public annoucment.
"Dear passangers, we will temporarily recieve magical turbulence and as a result the train may shake a little. Thank you for your understanding."

"Magic.. Unreliable as ever. Maybe i'm just jealous?" You get a smirk.
yeah, don't think so. Not after the things i've seen that magic users do. You grab an enveloppe  out of your bag. "If not for this paper, i'd still be catching lowlife scum. Maybe this will help me to do more against them". You wonder and decide to read the letter again.

Quote
Dear Roland murphy

You have been chosen to be a part of the "Ordo Inquisitus". Also known as "The Inquisitors".
The selection process is classified and will thus not be revealed, until your arrival.
The choice is entirely up to you, you may choose to decline this offer and continue your regular daily live.
However, If you choose to join us or inquire more information about us, follow the instructions described below carefully.
Inside the enveloppe are 2 tickets, one HSMT trainticket and one Plane ticket from the nearest airfield to the Republic of Var.

*Exact information of boarding times,dates and travelling information*

We hope to you see you.

High Inquisitor Alrond Vart
Ordo Inquisitus of Var

You have no idea whether this is a prank or not, but taking a break from your scum hunting is well-worth it to visit the Republic of Var. Which is oh-so famous for it's localization. You decide to nap again in this First class wagon, while the train sometimes shakes.


OOC:
First! Will probably edit this onto something useful.

Your death shall be a slow and painful one.  :D
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Mr.Zero

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Re: Tales of Magic RTD thread: Prologue
« Reply #2 on: August 29, 2013, 09:07:25 am »

_____________________________________________________________________________
Prologue: Jeremus Springs
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You enter the train cabin, immideatly you are amazed by how clean,neat and luxurious this is compared to what you had a few days ago. Which to say was barely nothing, not to mention the fact that you were really hungry at that time with no cash and little food to spare.

It was dark and cold while you sat in your cheap tent, oh it rained too back then. You remember being closely wrapped in whatever warm clothing you could find, when you suddenly heard footsteps and a ticking. You immideatly thought that it was them, those who killed your parents.
"What did i ever do to them to deserve this?"

Luckily you already set up a couple of runic traps, minor electrocution. As the footsteps and ticking became louder and louder, you tried to detonate the traps. With no succes...
"Oh Shit, they've must've noticed it. I'm done for this time."

The footsteps and ticking was near your tent when it suddenly stopped. Surprisingly it also stopped raining. With nothing to lose you take a peek outside, only to find a container of some sorts and a cane. The cane is crafted very well and definitly an improvement over your stick. Inside the container you find food,water,medicine,rune tablet and a sealed letter. You open the letter and read it.

Quote
Dear Jeremus Springs

I will start off with that i'm sorry for your loss. But i've decided to take you in my runic order. My name is of no importance at the moment.
We can provide you a safe shelter, food, water and maybe a method to avenge your parents if you wish so. But all of this is just a choice, a choice you will have to make.
If you choose to not join us, then so be it. If you do, then follow the instructions inscribed on the rune.
The contents of the container are for meant for you, so is the cane which was carefully designed and crafted.

Regards
Cult of Asgard

You didn't expect this at all. The inscribed rune is also a very smart thing to do, considering only rune mages are able to read runes without years of practice. With that in mind you decide to eat, since you haven't properly eaten in days!


Quickly you snap out of your thoughts as a public announcment is made.
"Dear passengers, we kindly request you to take seat as we are about to depart to New Deliria."

You take seat and stare outside, while the train slowly comes to a movement.
« Last Edit: August 29, 2013, 09:15:47 am by Mr.Zero »
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Pancaek

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Re: Tales of Magic RTD thread: Prologue
« Reply #3 on: August 29, 2013, 09:21:59 am »

Well well, looks like we're going after the big fish now. Ordo Inquisitus, sound like a lovely job, going after dangerous magick users all day. Roland rubs his old police badge, worn and faded from frequent use, for good luck.

Get comfy until we reach my destination, then follow the directions from the letter
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Mr.Zero

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Re: Tales of Magic RTD thread: Prologue
« Reply #4 on: August 30, 2013, 07:14:35 am »

_____________________________________________________________________________
Prologue: Kyne Cainthalsaz
_____________________________________________________________________________

The door swings open.

"Kyne, someone wants to see you."You're rather surprised, you haven't misdone anything recently and your grades are actually quite good and so is your progression of magic use. Thoughtfully you follow one of the teachers to one of the meeting rooms. There sits one particularly dressed man.

He looks quite old, has white bundled up hair, a medium-sized beard and round clear glasses. It's the fact that he's wearing brown monk-like robes.
"Ah, Kyne. It's my pleasure to meet you."The teacher leaves both of you alone for a while.

"Who are you?"

The man reveals a box from under his robes. There is an symbol on top of the box, a symbol of a weightscale.
"I'm Jean, the keeper of these boxes which were left behind by a certain great alchemist named "Alphonse". He created the basic foundations of alchemy before he dissapeared."

You remember it, he's considered to be the founding father of alchemy magic. The strangest part is that he just suddenly dissapeared without a trace, never to be found.
"Yes, i remember. But what does it have to do with me?"

"You are an alchemist. " Normally this would be a very strange way to convince someone, but considering the fact that there's one alchemist per 265 thousand people he does have a point.

"But im not here to discuss the details, as i am not a part of that order. Only a keeper of these boxes, which im supposed to deliver to every alchemist after age 15."

He hands over the box, you open it to find some random materials in it. Feather, a gem of some sorts, paper, ink, miniature weightscale and a symbolless ring.
"What am i supposed to do with this?"

"Transmute it, that's all i can say."
Normally you don't transmute outside of magic classes as it's not exactly allowed. But it's special case, you assume.
YOu take out your white crayon and start drawing a transmutation circle for 6 magicless items. Carefully you put the items in the circle and touch the edge of the circle with your fingers.

You open your eyes and find yourself at the equivelance gate. Like usual it's completely white everywhere, with the gate being in front of you. The gate is a large 30m rectangle shaped in a gothic style. Inside the gate is the usual total darkness with a large eye staring directly at you.

"Oh Kyne, it's been a while hasn't it? Do you need to transmute icecream again?" It laughs. You have no idea how as there is no visible mouth, but that's something that you've always wondered.

"No Gorgoth, not this time. I want to transmute these items into something."

"Something? You usually know what you want to transmute but not this time? Interesting, show me the items."
You kneel and touch the ground with your finger tips, some electric sparks appear and before the gate ,the items appear. Thin but long and pure black arms extend from the oozy darkness grasping for the items.

"There is nothing particular about these items." it says, until it reaches the ring. "Oh what's this? I can feel Alphonse has touched this." With interest Gorgoth studies the ring.
"Alright, hang on." Gorgoth says as the items slowly disintergrate into fine dust which is absorbed by Gorgoth. Before you a scroll materializes with the weightscale logo. Gorgoth grabs it and hands it over to you.

"Here you go Kyne. But bring something more interesting next time, cause transmuting iron into gold is not exactly my favorite activity."
You close your eyes and open them again. You're back in the room and take a quick look at the clock. "3 seconds, slightly longer than usual."
In your hands you find the scroll.

Jean stands up and prepares to leave.
"I fulfilled my task, now i have to bid you farewell Kyne. The scroll should answer your questions." Says Jean as he leaves the room.

You open the scroll and read it.

Quote
Dear Kyne the alchemist

I'm Alphonse and by the time you read this, i''m most probably gone. You are one of the lucky few which recieved the gift and curse of the gate. The gate can take any shape,name or form, it depends from person to person. My gate identified itself as Fion and resembled an ordinary wooden door entrance, but don't let the shape fool you. It's just a cover for IT. It is a entity which is not bound by time and space, it's power is also unknown and unmeassurable but so are it's capabilities which it can perform. But enough about the gate, for you it is a tool for the moment and let's keep it like that.

I have a far greater danger to discuss which i believe only alchemists and their gates can stop. This danger is the void. You've probably red or heard about it once, with the authorities stating that it's stable and does not pose any danger to our world. If only that were true.

The void has been active since the dimension shift and it's purpose is to consume our world or our plane to be exact. Momentarily the balance between the void and us is relativly stable, but cracks started appearing and from it came whatever the void held. The voidborn. These twisted creatures have 2 goals, one is to break the barrier and let the void in and two is to consume everything. Luckily i believe i have found a way to stop it, but this is not the place to reveal it as the void is everywhere.

You must reach the Order of the weightscale, they can help you further.  You must get to New Deliria. The rest of the way will reveal itself upon arrival.
Also, you can transmute this scroll into anything without any worry of equal trade. Since the journey to New Deliria is quite costly.

You snap back to reality as train lady asks what i'd want for breakfast.
« Last Edit: September 02, 2013, 04:19:11 am by Mr.Zero »
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Sarzael

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Re: Tales of Magic RTD thread: Prologue
« Reply #5 on: August 30, 2013, 07:40:58 am »

´´Well that was intense``.

Shake off my head attempting to go back to reality and tell the lady im not hungry right now, then go explore the train to clear off my mind.
« Last Edit: August 30, 2013, 08:33:22 am by Sarzael »
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"They say love is the most powerful force in the universe. I'm trying to harness it to make weapons of mass destruction."

BFEL

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Re: Tales of Magic RTD thread: Prologue
« Reply #6 on: August 30, 2013, 05:36:19 pm »

Attempt to recall any details the public and myself would know about this "Cult of Asgard"
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Indeed, I do this.

Mr.Zero

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Re: Tales of Magic RTD thread: Prologue
« Reply #7 on: September 02, 2013, 06:17:59 am »

_____________________________________________________________________________
Prologue: Alexei Kessler
_____________________________________________________________________________

You wake up as an lighting strikes just outside your house. You rub your eyes and feel that your throat is very dry, naturally you go get a cup of water. You take your bathrobe since it's quite cold in the hallways at night, slowly you walk trough the hallways lighted by the occasional lighting strikes and your phone. In the kitchen you fill up a glass of water and start heading back to your room, in the hallway you hear something metalic.

It's a very unfamiliar sound, so curiosly you go to the hall where the sound came from. You arrive in a display hall, where your father kept all kinds of metal armor for display, some worth alot of money. At first look you don't see anything out of the ordinary, so you go in a bit further. Once again you hear metal clanking, but not in this room but in the hallway you just came from. You make tour around the room to see if anything is different and see that one of the armors is missing from display.

"Maybe the cleaners, stored it for cleaning." Is what you thought, wouldn't be surprising considering that it's very dusty in here. You go to the hallway and don't see anything until a lighting strikes and the quick shimer of light reveals an armor standing near your room. You feel disturbed by this.

Quickly you reach into your pocket and find some coins, you meld the coins into bullet like shapes. You magnetize one of the bullets thus making it spin and fire it away as a warning shot.
The shot strikes relativly close to the armor.

To your surprise the armor turns and looks your way. You can now exactly see what kind of armor it is, it's a middle ages Teutonic Knight plat armor with a slit helm. The armor starts walking towards you.

"Don't move, or it will be your last move. Who are you?"
The armor scratches it's head. "I.. don't remember. I remember being somewhere and nowhere, and then i suddenly found myself in this house. Could you tell me how i look like? Cause i can't look at myself for some reason..."

You aren't sure whether this burglar is playing dumb or something else. "You are in a Teutonic Knight plate armor, but take off your helm to show yourself thief." you say, whilst still aiming the spinning bullets at him.

He takes off his helm and there's.... nothing. No head or sign that an actual human is in that suit. This disturbs you greatly as it could be something otherworldly, and you don't know its intentions.
"What are you?"

"I'm a human" it says.

"You better not lie to me, WHAT are you?!?"

"What do you mean? I just told you that i'm a human!"

It actually might be confused. "There's a mirror under the blanket on your left, look at yourself."
It takes of the blanket and throws it on the ground. It looks in the mirror.
"What have you done to me?"

"Nothing."

"WHAT HAVE YOU DONE TO ME?" It says, in an enraged voice. It looks like it might charge

"Nothing..." you repeat.

This time it doesn't say anything, but the calmness doesn't remain as it suddenly charges at you. You quickly analyze the situation from what you know. It isn't a human, it doesn't remember anything and you don't know its alignment.

You quickly remember something you red in the books about automatons, armors with a core which can act independantly without really being alive. Though you haven't red anything about automatons being confused... You could shoot the core which is most likely in the torso, but it could explode from what you red.

Think... think.. You can shoot of the arms and legs, if you change the shape of the bullets. Yes, you'll do this.

You focus the remaining four bullets on the legs and arms, each one. You up the rotation speed of the bullets for a more powerful impact. You shoot them away and they directly hit the points you had in mind, the arms and legs fly off, while the chestpiece lands on the ground.

"Why... Why...." it says in a sad voice, like it's crying almost.



That particular night was a long one, you talked with the armor for a long time and found out a few things.
One, the armor or to be exact the soul or whatever possesses the armor is named "Darius".
Two, Darius's alignment seems neutral so far. It doesn't have any murderous intentions, expect that one accident aside.
Three, Darius remembers very little of his past but he knows that he has to go to New Delirium and search for some order.


So you decided to help him because of sheer curiosity about the armor, the order and why in gods name he appeared in MY house.

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Caellath

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Re: Tales of Magic RTD thread: Prologue
« Reply #8 on: September 02, 2013, 04:24:13 pm »

Alexei rubbed his temples and groaned as he headed towards the train station with Darius in tow. He had decided to investigate what exactly had caused the incident of the night past and left instructions for the house to be taken care of during his absence. Animating armor was something he had practiced for his own amusement; however, his version was more akin to a puppeteer's trade, controlling the metal instead of implanting the suit of armor with a soul. He wanted to know why a suit from his family's collection had been targeted, whether it was a prank or some kind of message left by a magus.

Crap just wouldn't stop happening, like having his parents arrested wasn't enough. Luck was a fickle mistress and he was definitely going to grab her by the legs and never let go next time she appeared in his life. "In case of trouble, protect my back and I got yours." he said to the sentient suit of plate.

Head to New Delirium with the armor to search for clues.
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"Hey steve." You speak into the air.
>Yes?
"Could you guys also make a hamburger out of this arm when they cut it off? I wanted to eat it just for the sake of tasting it."
>That is horrible and disgusting. It will no doubt set you apart and create fear in your team mates. So of course.

Mr.Zero

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Re: Tales of Magic RTD thread: Prologue
« Reply #9 on: September 06, 2013, 09:06:26 am »

_____________________________________________________________________________
Prologue: Crisco Diamond
_____________________________________________________________________________

“Careful, careful…” you think while grabbing the valuable gem, while keeping and eye out for someone. The gem, called “Blood tear”, is a ruby of the finest quality shaped as a tear with an above exceptional shine to it.  The gem is a little bit bigger than a walnut but brings up thrice as much as regular rubies of this size.
There is no real motif behind this burglary except that it looks pretty and can bring-up a hefty amount of money on the market. Having secured the ruby you need to make haste, as the icy mist will start fading soon and seeing the detection lasers will get awfully hard.

You navigate trough the maze of lasers without triggering a single one, just as you are about to make way to your exit the alarm triggers.
“What? I didn’t trigger a single one!”, you try to think what you did wrong  but realize that you have no time for that as the iron doors start closing.

“OH, s**”, you quickly grab the flask of water and break it. You freeze it and start skating towards the closing door, with finesse you slide under the door as it just shuts closed. You grab ahold of the rope and start making your way up, having done this plenty of times before enables you do it 3 times faster than a normal person could. Outside the building you can hear the cops and judges coming, but you’ll be long gone before they arrive.

You jump from the building into the trashbin into the dark alleys, you also raise a fog to make you even harder to see. While running you feel a bump on your side, with a quick glance you don’t see anything.

“Must’ve been a pipe.”After a long but successful night you arrive at your home, it’s a decent apartment fit for your standards. You crash onto the large comfy chair with the box containing the gem.
Opening the box it reveals something different than expected. Instead of the gem, which you are sure that you stole, there’s a note.
Quote
We know, meet us in Var harbor at midnight in 4 days. We got a job for you.

Well that’s unusual, especially considering that you never partnered with anyone and covered your tracks. You hesitate in going there, but considering that they know about the heist it’s for the better since they can track me with ease it seems.

Thinking about it the night passes, with what it seemed to be a successful heist into maybe something far worse.

The following days while watching the tv something about the museum pops up.

“It appears that one of our security barriers had a malfunction and triggered the alarm system, further than that no other strange things have been discovered.” The judge says while the camera zooms in on the Tear sitting in the same case you extracted it from. It seems as if it wasn’t even touched.

Wondering why and who, you feel that it has something to do with this note. Without too much hesitation you pack some of your goodies and hop onto the train to Var.
« Last Edit: September 06, 2013, 09:09:15 am by Mr.Zero »
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Errol

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Re: Tales of Magic RTD thread: Prologue
« Reply #10 on: September 07, 2013, 03:55:20 pm »

And, this being Crisco Diamond, 'some things' meant, apart from the essentials, 'his entire wardrobe', stowed in a shining white wheeled case with a hidden compartment in the grip, containing a shiny little star sapphire. Just in case.

Oh well... knew I shouldn't have started with the business again. Just once turns to just twice, and just twice led to getting stuck up your neck in shady, slimy business. He had quite enjoyed not being on the run, living a little civilian life. For a while. Perhaps he'd have tired of it another year... so much for that. Well, here's to being done with this before his elective holidays ran out.

...

The ruby tear still would have made for a nice earring, though. One thing to do when he was back in town.

Try and get a snack, then start with haircare.
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Mr.Zero

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Re: Tales of Magic RTD thread: Prologue
« Reply #11 on: September 10, 2013, 08:59:39 am »

_____________________________________________________________________________
Prologue: Gerald Blue
_____________________________________________________________________________

"No father! Don't do it" you shout, you can hardly see the figure but instinctly know its him. "Forgive me my son, but it's for the greater good of humanity." Father says as the figure dissapears entirely and blinding light fills your eyes.

You shoot awake in the middle of the night covered in sweat and gasping for air. You've been getting these dreams for a while now, not only do they disturb your sleep but they raise doubts and questions about your distant past which you can hardly remember. Now that you think, you cannot remember your parents at all. Every dream you re-live the same scene, as if someone is calling out to me.

While thinking you decide to visit one of your best friends which you have't seen for a couple of years, he's the only person that you can call a friend. Not one which is out for my money, fame or body.

The following day you call your work and notify them that you will be out for 3 days, they aren't too pleased about it but considering the amount of work you've done they've accepted it. It takes a couple of hours to travel to his hometown with the bus, so you ponder about the dreams for the time being. Before you realize the driver says "Hey, we're at the final stop. Are you going to sit like that or go out?"

"Yeah sorry, lost in thoughts." You say as you leave the bus. Looking around you see that a lot has changed in. You actually don't know how long it has passed since you came here, asking someone would be strange so you let it go and go to his house. You remember the house and it still looks similiar but worn out. You knock on the door and some old man opens.

You are surprised that he didn't open the door, maybe he moved? "I'm looking for Dwyan. Dwyan Easternfield"
The old man smiles. "Oh Gerald, you haven't changed a bit. Unfortunately time hasn't been too kind on me."

"Dwyan? Why are you so old?"


"Come inside, it's rude to leave the guest standing outside."
It looks very similiar to what you remember, but it's dusty, old and there's this particular smell....

"Sorry for the mess, il clean it up later." Dwyan says as he takes a seat. "Please have a seat."
You take seat but are not any less confused, time couldn't have gone that fast could it?

"Confused? "

"Yes, what happended?"

"Time passed, that's what happended Gerald. While you are not bound by the limitations of time, i am. "

"But i would've realized if that much time has passed, how much did pass since i was last here?"

"Around 67 years. But yes, you would've. If you were like the rest of us, bound by time. But you aren't and since whenever you were born and discovered this gift or curse, you 'stopped' caring about time. You enjoyed life in the pace that you wanted to since you have all eternity for it."


"But... i. Was i born in your lifetime?"


"No, i expect even far before that. However, don't worry about it Gerald, it's not your fault. I would've been the same if i were you, maybe minus the popstar thing." Dwayne laughs immideatly changing his expression to something more serious.

"But i knew that you would come."

"How?"


"The Christians call it a Divine message, necromancers call it a dead mans wish, the nulls call it insanity. Whatever it is, i saw or to be exact i heard your father. I couldn't quite see him as he was very blurry for some reason although he did give me a message."

"What is it?"

"I will recite his words carefully as he asked me to do."

Quote
Gerald, forgive me for whatever i did to you, but i couldn't let you die. You have a lot of questions which i cannot answer, but don't be afraid my son as all will be clear in time. There will be a time where you will lose your happiness, purpose and faith. When that time arrives you have to seek the Monks of Mt.Shu, they can help you, they can save you from the perills of the void. Where-ever you're going, whatever happens, don't give up. I wish i could see you my son, but it won't let me...


"What does this mean?"

"I don't know Gerald, but i believe that you have a greater purpose than you think you do. Your father seemed like a caring man, so i'm sure he had good reasons for his actions."

You hoped to get comforted, but now you are now more confused than ever. You spend the rest of the day with Dwyan talking about different things that happened in your life, you also asked where Mt.Shu is at and its apparantly in the Republic of Var.


Thinking back about that day... It was the best thing that could have happened to you, you now have a purpose, motivation and a goal to reach. You continue to comprehend the dreams,the message and other things whilst sitting in the train to the Republic of Var.

EDIT: Changed Crisco to Gerald, personal mistake.
« Last Edit: September 10, 2013, 10:02:42 am by Mr.Zero »
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Dwarmin

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Re: Tales of Magic RTD thread: Prologue
« Reply #12 on: September 10, 2013, 09:26:47 am »

Gerald rubbed his eyes. Had it all gone by that fast? It had never occurred to him that his powers were making him immortal. He had always assumed his lack of skill for interior magic would mean he would eventually grow old on the inside...but, apparently, he had somehow gotten around it, albeit unconsciously. And he had never thought much about his parents-maybe now he knew why...

This all had the weird, semi-realistic plot of a badly written movie. Burning out movie star finds the wise monks and they teach the messed up Western guy how to harness his inner chi, and he's actually special, and can do magic better then the natives can. Mid-life crisis comedy, ha ha.

But, there was nothing back there for him, in the city. More one night stands with women whose faces he couldn't remember. More days on the set, being no-one, invisible. Another day rolling around in the cage, looking for a way out. And according to Dwyan, he'd have forever to suffer if he didn't learn a way to deal with it.

He looked ahead, hoping he could divine some truth in the distance-and perhaps spot a distant mountain peak...a place to find some peace of mind.

He had considered riding in one of his many guises for the trip, with his fathers strange warning, but settled on his usual one-a melange of friendly, handsome features he believed was close enough to what he had always been. He had packed spare clothes, though, if he had to take other roles. A few minutes in the restroom, for example, and he would be a curvy blonde, in a red dress. Of course, that tended to be the extreme end of his form shifting-such drastic changes were a bit daunting to his still essentially male psyche, and he always found walking difficult and awkward in that...form. Though a part of him knew his mind could be as malleable as his skin, which is why he didn't like to try it. Sometimes it was hard to change back, or even remember who he was.

He preferred simpler changes, one that didn't require a change of clothes. People didn't notice you, he knew, if you didn't want to be. A beard, no beard. 6 feet, 5.5 feet. Sandy blonde hair, to greying receding...easy changes...

Action: Ride the train all the way to my stop...then, time to start looking for Mt. Shu!
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Mr.Zero

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Re: Tales of Magic RTD thread: Prologue
« Reply #13 on: September 11, 2013, 05:04:20 am »

OOC Thread
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Turn 1: The arrival
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Welcome to the official Tales of Magic RTD thread, here i will post the turns and the players their action/rp. To keep it clean, please ask any questions which can be considered OOC in the following Thread. For anything else that could be related to the thread, like sign-ups,rules , lore reading,etc. Look in that thread as well. If you PTW, then go ahead.

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Player/world actions
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World Action
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New Delirium
“Dear passengers, we will arrive in New Delirium in 5 minutes. Please pack your belongings.”
There’s not a whole lot of excitement because you’ve been travelling trough the area for a couple of hours already. The strange part of New Delirium is it’s location of choice.
New Delirium’s surroundings alternates between marsh, swamp, plains and pine forests.

Thus making buildings can be quite hard and bringing in the materials even harder. The city itself is built on the largest plain out of the area and border a medium sized river and pine forest. The city has no special building style, it just emphasizes on making stable foundations so that it doesn’t collapse.
The train arrives in New Delirium’s train station, people leave quickly as it’s quite dark here and there is a certain aura of uneasiness.

Republic of Var
“We will be arriving the Republic of Var in 3 minutes, please be sure to pack your belongings. Anything left behind will be returned to their respectful owner unless deemed illegal by the local authorities.”

Most of you pack whatever they have and look out of their windows. The view is still obstructed by forestry but you see it coming to an end, when the train emerges from the treeline and speeds into the mountains.
It’s an impressive sight to behold. Mountains of all sizes fill the horizon, in the distance peaking into the sky you all see the great mountain of Shu. It’s the biggest mountain on Terra and inhospitable to anyone expect the monks who live there. The mountainside continues until you suddenly emerge from it into what seems to be a massive canyon.

The Republic of Var. Massive roman styled buildings embedded into the mountains,  the lush flora and artificial rivers & waterfalls make this one of the most beautiful places on Terra according to the people. You can also see traces of highly advanced technology and advanced magic, but it is incorporated so well into the surroundings that it doesn’t draw any attention unless you focus on it.
The train slowly comes to a halt while it enters a massive building with what seems to be the main station.

“We’ve arrived at the Republic of Var, thank you for choosing our service and we hope to see you soon.”People leave the train, but not in a huge crowd where everyone is pushing, running and bumping into each other while they make haste to their train. There is a very calm and slow atmosphere here, people are in no haste in leaving the train and the crowd is actually very small for the size of the train.
The station is as equally beautiful as the sight of seeing Var for the first time. Pillars made out of marble, plants of all colors arranged in perfect harmony and the huge mosaic on the floor combined with the size of the station make this a sight to behold.
Some people look around for a while, but they quickly leave to wherever they are going.

Vara
Crisco leaves the train in Vara. Looking around it’s not a real sight to behold, reminds you of your own town but more skyscrapers with a port and messier. If you were to compare it to a city, you would compare it to a more advanced Detriot which you red about in books. But you didn’t come for sightseeing but to find out who managed to make a fool out of you and to see what they want.
Since there are still 2 days left you go in search of a hotel. Luckily you find some good ones in the city center. It definitely looks better on the inside than outside. The hotel is named ‘King’s hotel’, its not the best hotel on Terra but definitely fits your standards with the luxurious rooms, food and interior.



______Stuff_______
I kindly request that every player will post his first possible action in the color he wants his speech to be. This is to make conversations between each other and NPC's easier to read. There may be only 1 of each color, so no Bolded green while there is a green already. Another note is that your color should be easy readable, because yellow may be easy readable with the dark forum skin, but it's a horror to read with the regular skin.

Finally black and white are not eligible colors that the players may choose.

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Player Action
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Errol (Crisco Diamond)
And, this being Crisco Diamond, 'some things' meant, apart from the essentials, 'his entire wardrobe', stowed in a shining white wheeled case with a hidden compartment in the grip, containing a shiny little star sapphire. Just in case.

Oh well... knew I shouldn't have started with the business again. Just once turns to just twice, and just twice led to getting stuck up your neck in shady, slimy business. He had quite enjoyed not being on the run, living a little civilian life. For a while. Perhaps he'd have tired of it another year... so much for that. Well, here's to being done with this before his elective holidays ran out.

...

The ruby tear still would have made for a nice earring, though. One thing to do when he was back in town.

Try and get a snack, then start with haircare.
(-) Having half a day till your departure you go to your favorite foodstand called 'All kinds of bread', the name isn't fancy but he sure does make the best sandwiches in town. He instantly recognizes you as you are probably one of the most popular customers.

"Hey Crisco, the usual?"

With the usual he means a tuna sandwich with mayonaise and a sparkling ice cold water.
"Yeah Andre, the usual. How's bussiness?"

While talking he grabs all kinds of ingridients out of the small compartements of the stand, smutters,smears and fits into a large white bread.
"Ah you know Crisco, the usual. The only person that's keeping me here is you!" he laughs.
"Here you go bud."

That's probably one of his most used jokes but he's a good man.
"Tommorow the same Crisco?"
"Na, i will be going on a business trip for a while."
"Ouch. be sure to come back, because..."
[/color]

Oh god here it comes again.
" i will be bankrupt in no time!!!"
"Yeah." ,you say with an fake smirk.
"See ya Andre."
"Same."

Uff, that went smooth. Your bad jokes quota has been filled for today. Now it's time to visit your hairstylist. Its a 20 minute walk and normally you would take the bus, but you decide to take it slowly while munching on your sandwich. You arrive at Katy's Hair saloon just as you finish your sandwich.

On entrance you hear the same bell you've heard every time.
"Oh Crisco, welcome. Why so early?" confusedly she asks.

Normally you come here once every 3 months, but it has been  6 days since your last visit.
"Going on a business trip, gotta look fancy you know?"

"Are you sure it's not a date? You don't look like a business person to me." She teases.
"Well alright, not a business trip but not a date either. Personal matters."

"Ooo..Personal matters, sounds mysterious. Are you planning to steal something?"

"Do i really look like a burglar to you? Do burglars actually dress this fancy and keep their hair so neat?"
If only she knew, she also doesn't know that i'm an ice mage but not everyone does.

"Just kidding Crisco, you're always so easy to tease. The luxury course i assume? "
"yes, Katy. But this time it with the mint conditioner." You really like the mint conditioner for your hair, not only is your hair smooth, but the nice cool feeling afterwards is just heavenly.
You actually like the whole luxury course, it's an 30 minutes course where they carefully and slowly rub, wash, dry and comb your hair with a conditioner, shampoo, thin comb and some secret mix made by Katy which gives the hair some extra volume.

You take a seat and as quickly as you close your eyes, you open them again to find out that Katy finished the course. That went fast, from your memories it always goes fast, which is a shame. You pay up and leave since your train will depart soon.

“See ya later Katy.”

BFEL (Jeremus Springs)
Attempt to recall any details the public and myself would know about this "Cult of Asgard"
(-) Uff, you try to remember something regarding the Cult of Asgard, but fail with the cult part. You know that Asgard is a name derived from the Norse Mythology of Old Terra, its a place where the gods live. Asgard itself is actually split into 12 realms with one of them being Valhalla, where the spirits of those which perished in herioc battles go, each realm is ruled by a Norse god.

That's all you know regarding Asgard, maybe they are a religious group of the old world?  You ponder a while about it while a girl passes just outside your cabin while looking around.


Pancaek (Roland Murphy)
Well well, looks like we're going after the big fish now. Ordo Inquisitus, sound like a lovely job, going after dangerous magick users all day. Roland rubs his old police badge, worn and faded from frequent use, for good luck.

Get comfy until we reach my destination, then follow the directions from the letter
(-)It sure is impressive you think, just like the booklets mentioned. While looking at the architecture and surroundings, you occasionally glance at the letter with the instructions for your next move.

"Take the robocab to the the Order of Inquisition." You sure do like this, nothing's better than good ól technology. Luckily you don't have too much trouble finding the cabs as the signs clearly show where it is located.

You walk up to one of the cabs and it opens automatically. "Please have a seat Mister Roland." the cab says. You sit down and the cabs starts moving. "We will arrive in 17 minutes at the Ministry of Inquisition, High Inquisitor Alrond Var is expecting you. Please try to relax in the meantime".

A little longer you think, to find out if this is a prank or not.


Dwarmin (Gerald Blue)
Quote
GET TO DA TRAIN!!
(-) BLERGH.


Sarzael (Kyne Cainthalsaz )
´´Well that was intense``.

Shake off my head attempting to go back to reality and tell the lady im not hungry right now, then go explore the train to clear off my mind.
(-)"No thanks" you kindly refuse, instead you decide to explore the train.
There aren't too much people in here, mostly business men or rich folk, until you see this one man with what seems to be an automaton with him. Automatons are like robots but made from magic, another difference is that they are rare due to their relatively unstable cores.

A little bit further in the train you see some old man with a cane, his hair and beard are a little bit messy but he is dressed quite stylish. The cane is also very well made and clearly a sign of the highest craftsmanship.
There is no one else of particular interest . You walk back to your cabin with interest in some of those people, you also feel a bit more at ease now.


Caellath (Alexei Kessler)
Alexei rubbed his temples and groaned as he headed towards the train station with Darius in tow. He had decided to investigate what exactly had caused the incident of the night past and left instructions for the house to be taken care of during his absence. Animating armor was something he had practiced for his own amusement; however, his version was more akin to a puppeteer's trade, controlling the metal instead of implanting the suit of armor with a soul. He wanted to know why a suit from his family's collection had been targeted, whether it was a prank or some kind of message left by a magus.

Crap just wouldn't stop happening, like having his parents arrested wasn't enough. Luck was a fickle mistress and he was definitely going to grab her by the legs and never let go next time she appeared in his life. "In case of trouble, protect my back and I got yours." he said to the sentient suit of plate.

Head to New Delirium with the armor to search for clues.
(-) You leave the train and have no idea where you should be going, what now?

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Player sheets
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Quote from:  Crisco Diamond (Errol)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Jeremus Springs (BFEL)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Roland Murphy(Panceak)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
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Quote from:  Gerald Blue(Dwarmin)
Spoiler:  Player Information (click to show/hide)
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Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
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Spoiler: Abilities/Magic (click to show/hide)
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Quote from:  Kyne Cainthalsaz (Sarzeal)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities/Magic (click to show/hide)
Spoiler: Notes (click to show/hide)

Quote from:  Alexei Kessler (Caellath)
Spoiler:  Player Information (click to show/hide)
Spoiler: Stats (click to show/hide)
Spoiler:  Player Condition (click to show/hide)
Spoiler: Skills (click to show/hide)
Spoiler: Inventory (click to show/hide)
Spoiler: Abilities (click to show/hide)
Spoiler: Notes (click to show/hide)
« Last Edit: September 11, 2013, 05:16:12 am by Mr.Zero »
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Dwarmin

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Re: Tales of Magic RTD thread: Chapter 1, Turn 1: The arrival.
« Reply #14 on: September 11, 2013, 05:17:28 am »

Gerome hefted his shoulder bag, taking in the brisk air of Var. Quite bracing!

He decided on a quick lunch-then he needed to find a tourists office that would guide him in the direction of the monks. He honestly had no other leads.

Action: After a quick lunch, need to find a tourist kiosk for a guide up to Mt. Shu to find the monks.
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Dwarmin's fell gaze has fallen upon you. Sadly, Your life and your quest end here, at this sig.

"The hats never coming off."
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