OOC Thread_____________________________________________________________________________
Turn 1: The arrival _____________________________________________________________________________
Welcome to the official Tales of Magic RTD thread, here i will post the turns and the players their action/rp. To keep it clean, please ask any questions which can be considered OOC in the following
Thread. For anything else that could be related to the thread, like sign-ups,rules , lore reading,etc. Look in that thread as well. If you PTW, then go ahead.
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Player/world actions_____________________________________________________________________________
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World Action_____________________________________________________________________________
New Delirium“Dear passengers, we will arrive in New Delirium in 5 minutes. Please pack your belongings.”There’s not a whole lot of excitement because you’ve been travelling trough the area for a couple of hours already. The strange part of New Delirium is it’s location of choice.
New Delirium’s surroundings alternates between marsh, swamp, plains and pine forests.
Thus making buildings can be quite hard and bringing in the materials even harder. The city itself is built on the largest plain out of the area and border a medium sized river and pine forest. The city has no special building style, it just emphasizes on making stable foundations so that it doesn’t collapse.
The train arrives in New Delirium’s train station, people leave quickly as it’s quite dark here and there is a certain aura of uneasiness.
Republic of Var“We will be arriving the Republic of Var in 3 minutes, please be sure to pack your belongings. Anything left behind will be returned to their respectful owner unless deemed illegal by the local authorities.”Most of you pack whatever they have and look out of their windows. The view is still obstructed by forestry but you see it coming to an end, when the train emerges from the treeline and speeds into the mountains.
It’s an impressive sight to behold. Mountains of all sizes fill the horizon, in the distance peaking into the sky you all see the great mountain of Shu. It’s the biggest mountain on Terra and inhospitable to anyone expect the monks who live there. The mountainside continues until you suddenly emerge from it into what seems to be a massive canyon.
The Republic of Var. Massive roman styled buildings embedded into the mountains, the lush flora and artificial rivers & waterfalls make this one of the most beautiful places on Terra according to the people. You can also see traces of highly advanced technology and advanced magic, but it is incorporated so well into the surroundings that it doesn’t draw any attention unless you focus on it.
The train slowly comes to a halt while it enters a massive building with what seems to be the main station.
“We’ve arrived at the Republic of Var, thank you for choosing our service and we hope to see you soon.”People leave the train, but not in a huge crowd where everyone is pushing, running and bumping into each other while they make haste to their train. There is a very calm and slow atmosphere here, people are in no haste in leaving the train and the crowd is actually very small for the size of the train.
The station is as equally beautiful as the sight of seeing Var for the first time. Pillars made out of marble, plants of all colors arranged in perfect harmony and the huge mosaic on the floor combined with the size of the station make this a sight to behold.
Some people look around for a while, but they quickly leave to wherever they are going.
VaraCrisco leaves the train in Vara. Looking around it’s not a real sight to behold, reminds you of your own town but more skyscrapers with a port and messier. If you were to compare it to a city, you would compare it to a more advanced Detriot which you red about in books. But you didn’t come for sightseeing but to find out who managed to make a fool out of you and to see what they want.
Since there are still 2 days left you go in search of a hotel. Luckily you find some good ones in the city center. It definitely looks better on the inside than outside. The hotel is named ‘King’s hotel’, its not the best hotel on Terra but definitely fits your standards with the luxurious rooms, food and interior.
______Stuff_______
I kindly request that every player will post
his first possible action in the color he wants his speech to be. This is to make conversations between each other and NPC's easier to read. There may be only 1 of each color, so no Bolded green while there is a green already. Another note is that your color should be easy readable, because yellow may be easy readable with the dark forum skin, but it's a horror to read with the regular skin.
Finally black and white are not eligible colors that the players may choose.
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Player Action_____________________________________________________________________________
Errol (Crisco Diamond) And, this being Crisco Diamond, 'some things' meant, apart from the essentials, 'his entire wardrobe', stowed in a shining white wheeled case with a hidden compartment in the grip, containing a shiny little star sapphire. Just in case.
Oh well... knew I shouldn't have started with the business again. Just once turns to just twice, and just twice led to getting stuck up your neck in shady, slimy business. He had quite enjoyed not being on the run, living a little civilian life. For a while. Perhaps he'd have tired of it another year... so much for that. Well, here's to being done with this before his elective holidays ran out.
...
The ruby tear still would have made for a nice earring, though. One thing to do when he was back in town.
Try and get a snack, then start with haircare.
(-) Having half a day till your departure you go to your favorite foodstand called 'All kinds of bread', the name isn't fancy but he sure does make the best sandwiches in town. He instantly recognizes you as you are probably one of the most popular customers.
"Hey Crisco, the usual?"With the usual he means a tuna sandwich with mayonaise and a sparkling ice cold water.
"Yeah Andre, the usual. How's bussiness?"While talking he grabs all kinds of ingridients out of the small compartements of the stand, smutters,smears and fits into a large white bread.
"Ah you know Crisco, the usual. The only person that's keeping me here is you!" he laughs.
"Here you go bud." That's probably one of his most used jokes but he's a good man.
"Tommorow the same Crisco?"
"Na, i will be going on a business trip for a while."
"Ouch. be sure to come back, because..."[/color]
Oh god here it comes again.
" i will be bankrupt in no time!!!""Yeah." ,you say with an fake smirk.
"See ya Andre.""Same."Uff, that went smooth. Your bad jokes quota has been filled for today. Now it's time to visit your hairstylist. Its a 20 minute walk and normally you would take the bus, but you decide to take it slowly while munching on your sandwich. You arrive at Katy's Hair saloon just as you finish your sandwich.
On entrance you hear the same bell you've heard every time.
"Oh Crisco, welcome. Why so early?" confusedly she asks.
Normally you come here once every 3 months, but it has been 6 days since your last visit.
"Going on a business trip, gotta look fancy you know?""Are you sure it's not a date? You don't look like a business person to me." She teases.
"Well alright, not a business trip but not a date either. Personal matters.""Ooo..Personal matters, sounds mysterious. Are you planning to steal something?""Do i really look like a burglar to you? Do burglars actually dress this fancy and keep their hair so neat?"If only she knew, she also doesn't know that i'm an ice mage but not everyone does.
"Just kidding Crisco, you're always so easy to tease. The luxury course i assume? ""yes, Katy. But this time it with the mint conditioner." You really like the mint conditioner for your hair, not only is your hair smooth, but the nice cool feeling afterwards is just heavenly.
You actually like the whole luxury course, it's an 30 minutes course where they carefully and slowly rub, wash, dry and comb your hair with a conditioner, shampoo, thin comb and some secret mix made by Katy which gives the hair some extra volume.
You take a seat and as quickly as you close your eyes, you open them again to find out that Katy finished the course. That went fast, from your memories it always goes fast, which is a shame. You pay up and leave since your train will depart soon.
“See ya later Katy.” BFEL (Jeremus Springs) Attempt to recall any details the public and myself would know about this "Cult of Asgard"
(-) Uff, you try to remember something regarding the Cult of Asgard, but fail with the cult part. You know that Asgard is a name derived from the Norse Mythology of Old Terra, its a place where the gods live. Asgard itself is actually split into 12 realms with one of them being Valhalla, where the spirits of those which perished in herioc battles go, each realm is ruled by a Norse god.
That's all you know regarding Asgard, maybe they are a religious group of the old world? You ponder a while about it while a girl passes just outside your cabin while looking around.
Pancaek (Roland Murphy) Well well, looks like we're going after the big fish now. Ordo Inquisitus, sound like a lovely job, going after dangerous magick users all day. Roland rubs his old police badge, worn and faded from frequent use, for good luck.
Get comfy until we reach my destination, then follow the directions from the letter
(-)It sure is impressive you think, just like the booklets mentioned. While looking at the architecture and surroundings, you occasionally glance at the letter with the instructions for your next move.
"Take the robocab to the the Order of Inquisition." You sure do like this, nothing's better than good ól technology. Luckily you don't have too much trouble finding the cabs as the signs clearly show where it is located.
You walk up to one of the cabs and it opens automatically.
"Please have a seat Mister Roland." the cab says. You sit down and the cabs starts moving. "
We will arrive in 17 minutes at the Ministry of Inquisition, High Inquisitor Alrond Var is expecting you. Please try to relax in the meantime".
A little longer you think, to find out if this is a prank or not.
Dwarmin (Gerald Blue) GET TO DA TRAIN!!
(-) BLERGH.
Sarzael (Kyne Cainthalsaz ) ´´Well that was intense``.
Shake off my head attempting to go back to reality and tell the lady im not hungry right now, then go explore the train to clear off my mind.
(-)"No thanks" you kindly refuse, instead you decide to explore the train.
There aren't too much people in here, mostly business men or rich folk, until you see this one man with what seems to be an automaton with him. Automatons are like robots but made from magic, another difference is that they are rare due to their relatively unstable cores.
A little bit further in the train you see some old man with a cane, his hair and beard are a little bit messy but he is dressed quite stylish. The cane is also very well made and clearly a sign of the highest craftsmanship.
There is no one else of particular interest . You walk back to your cabin with interest in some of those people, you also feel a bit more at ease now.
Caellath (Alexei Kessler) Alexei rubbed his temples and groaned as he headed towards the train station with Darius in tow. He had decided to investigate what exactly had caused the incident of the night past and left instructions for the house to be taken care of during his absence. Animating armor was something he had practiced for his own amusement; however, his version was more akin to a puppeteer's trade, controlling the metal instead of implanting the suit of armor with a soul. He wanted to know why a suit from his family's collection had been targeted, whether it was a prank or some kind of message left by a magus.
Crap just wouldn't stop happening, like having his parents arrested wasn't enough. Luck was a fickle mistress and he was definitely going to grab her by the legs and never let go next time she appeared in his life. "In case of trouble, protect my back and I got yours." he said to the sentient suit of plate.
Head to New Delirium with the armor to search for clues.
(-) You leave the train and have no idea where you should be going, what now?
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Player sheets_____________________________________________________________________________
Gender: Male
Age: 17
Magic choice: Ice
Appearance: A slender young man, with some teen still left in. Dandy, effeminate, a bit vain, playful and rarely serious, enjoys pulling pranks and annoying people, but he can be cold and serious when he needs to be.
As with all Ice mages, he has a rather low body temperature. He typically wears layered clothing - high collared, snowflake patterned turquoise-azure top/jacket with over-long sleeves and matching over-long suspender pants, fixed to his belt, over a warm, tight dark blue sweater and slacks, over a shirt and longjohns, as well as white silk gloves, stylish, sleek ice blue shoes and actually quite fuzzy earmuffs.
He takes great care of his hair, worn in a high ponytail style at the back and over one eye at the front. It's about chin length and icy blue, but that's not his natural hair color (he just feels an ice mage should have appropriate hair). His face is smooth and rather long, with paleish skin, a long nose and narrow chin. He has purple eyes and carefully done eyelashes.
Bio: A mystery, wrapped in an enigma, sealed within a secret... that's what he'd like it to be, anyway. He is, actually, a runaway and a cat burglar with a great passion for fashion. Lately, feeling he had enough money to pay the bills for a good while and tired of the police breathing down his neck, he decided to go legal, changing his look to his current one. All he does right now is taking on odd jobs, working part-time in a boutique, a little tailoring on the side, some sculpturing and practicing his ice magic.
Utility belt with pouches and a waterflask : [The pouches contain lockpicks, his keys, an utility knife, a grappling hook, a comb, clippers, a hand mirror, a portemonnaie with several of his business cards and a bit of money within, two pencils, a rubber and a small sketchbook, as well as a few assorted trinkets.] [/acronym]
20 Kredits
Pair of ice blue shoes : [Inbuilt mini-skids]
Key to appartament.
Gender: Male
Age: 25
Magic choice : Runic
Appearance: A young man with a calm, calculated demeanor, he prefers clothing that is fashionable, but understated. He walks with a decided limp, requiring a cane to keep up pace with other people. He has a fairly scruffy beard that he cannot seem to keep trimmed despite his best efforts
Bio: Jeremus has spent his life in a fair amount of privilege, he isn't a member of the nobility, however both of his parents are money mages, which has given his family quite a bit of influence. However this changed when a group of Mage-haters attacked the family home with advanced weapons and exo-suits. Jeremus mother and father were overwhelmed, as they had no training to use their abilities in combat. Jeremus was nearly killed as well, having taken a shot to his left leg, but he managed to use his powers to set small traps as he fled, assisting his escape. He now is saddled with a very noticeable limp, he can walk on his own, but not at the same speed as other people. Jeremus is now thrust out into the world with only the clothes on his back (which are well-off, but still) and a cane he managed to grab on his way out.
Black cane with a marble grip
Gender: Male
Age: 38
Magic choice : Null
Appearance: A man of average height, he is rather fit and muscled. He has short salt and pepper hair and a well kept beard. His grey eyes are confident and authoritive. He usually wears grey pants, boots, a shirt with rolled up sleeves and a tie. He has some heavy scarring on his right arm that goes all the way up to his chin.
Bio: A cop in a small precinct, Roland had met his fair share of the lowest scum of the earth. Robbers, murderers, you name it and he's locked them away. The worst kind are always those goddamned magic users who do it just for the kick, just because the can. He feels it is his duty to put any lunatic away, even if it costs him his life, which it nearly did on numerous occasions. As such, Roland would like to see more restrictive magic laws and though he'll never openly say it, he resents magic users.
Outwardly, Roland is a decent enough sort. He is usually able to keep his cool, something he learned could come quite in handy when dealing with criminals. He likes doing things by the book, slow and methodically. Underneath it all, though, he's still bitter over the murder of a junior officer under his command. When the stress piles up, the cracks start to show and he'll get more violent and direct. Over the years of his service, he's become disillusioned with the laws. Though they usually serve their purpose, more than once has he been unable to stop a criminal due to the indecisiveness of local magistrates or loopholes in the laws. Really, he's become quite fed up with these paper-pushers and their rules, some days he really just wants to take the precincts heavy riot suit for a spin and blast away some crooks. But even though he feels this way, he is still an officer of the law and the law frowns upon wanton destruction somewhat.
Gender: Male
Age: 28
Magic choice (Optional): Body
Appearance: A handsome man with short blonde hair, pale green eyes and an impressive physique. Tends to wear pressed tan jeans, a blue suit jacket and a garish tie depending his mood. Occasionally sports a panama hat and shades. Though this is merely his favorite form-he's afraid to admit he can't remember what he looks like sometimes.
Bio: Gerald is a skilled body mage firstly-but, most people known him quite indirectly as the magical stunt double of many famous action movie stars-he's learned to master the ability of 'becoming' his roles, even taking on their appearance and mannerisms-using his magic to physically change his body to any human form he needs. He's played almost everything imaginable-gunslinger, spy, serial killer, hardboiled cop, space marine-even going so far as to emulate a woman once in a historical drama.
Being something of a dashing playboy in his off time, Gerald Blue lives the 'ultimate life'. Lots of money and little responsibility, too many exes and a substance abuse problem-mostly alcohol for now-dealing with the pressure of constant performance and the surprising ease at which he can lose himself in a role. In fact, he sometimes feels made of clay-infinitely malleable to the demands of his job, but not a real person any longer...but, such thoughts he keeps buried deep-very deep. One wonder when it will claw its way to the surface.
Voice Changer :[Attached to the neck, can change pitch and tone of voice, is able to recreate any voice as long as it is heard.]
Gender: Female
Age: 19
Magic Choice: Alchemy
Appearance: Gold coloured eyes. Naive and innocent aspect, however there seems to be a shadow of sadness in her face. Blueish hair, which may look like white at first glance, falls to the middle of her back. She has fair skin. She is of average height. She usually wears a well-fitted, vanilla shirt, with short sleeves, and a knee-length, sky blue skirt with tangerine embroidery.
Bio: Both her parents were poor Null, her powers were discovered at the age of four, when she transmutated some ice, milk and fruits onto an icecream in front of her mother.
Her father was an assasin of mages, and would kill her if he discovered she was a mage, thus her mother gave her to some friends.
This saved her life once again when both her parents died due to a fatal plague, she was then taken care by the friends of her mother, who treated her as their daughter until she could go to the magic school and learn.
She has spent quite some time on the school, she is/was very passionate about magic, and learns/t quite fast, however, she still charges up the pain for her mother death.
Mother's amulet: [Ressembles a tiny diamond eye opening inside a small golden heart]
Gender: Male
Age: 20
Magic choice : Metal
Appearance: Alexei is a fit young man with short light brown hair and hazel eyes. Several strands of both lighter and darker tones of brown as well as a few crimson-colored ones run through his short, messy hair. He's fond of wearing black jeans, simple t-shirts and coats or jackets, always decorated with very generous amounts of metallic chains, skulls or studs. His favorite footwear are boots, most likely than not, steel-toed heavy-duty ones. Large headphones with a built-in music player are always either resting around his neck or covering his ears and playing his favorite songs.
Bio: Alexei was born to a fairly peculiar family who lived a rather comfortable life in a good neighborhood. Most of his family's peculiarity came from the fact most of them were arms dealers and terrorists; to be more precise, their business were basically or mostly legal but the oppressive governments fighting the rebels the Kessler family supplied with weaponry hated their guts immensely. To be more His father was a Null, but his mother was a mage and it didn't take long for her to get him registered at the first opportunity when he began showing magical aptitude for bending and twisting metallic objects. From an early age, Alexei was attracted to almost anything made of metal, mechanics and History; of course, much of his interest in those books came from reading the several stories of conflict, toil and war across the ages which reflected his curiosity about war machines and the evolution of metal's usage. His interests grew with him, growing progressively stronger as he began messing with mechanics, becoming a hobbyist metalcrafter and mechanic.
The development of his skills was welcomed by his family, which then began using him to produce both replacement parts for guns under license and their own prototypes in the hopes of being both the source and the middleman in the future. Alexei didn't complain due to his own interest in firearms and in the end he was working - and getting paid - for doing something he enjoyed, while he could devote his free time to different activities, such as adding yet another sword to his collection or repairing the old Barracuda in the garage.
Of course, not everything is roses in the business of weapon dealers, specially of ones who decide to take sides. His parents and a good part of his closest relatives who didn't escape fast enough were arrested on account of several charges, though the young man wasn't connected to the family's business and left behind unscathed by the law enforcement. Now his parents await judgement behind bars and Alexei is living on his own, hoping they will escape with a slap on the wrist.
Additional equipment: Length of chain.