Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 4 5 [6] 7 8 9

Author Topic: Galaxies: Colonizing the stars [6/6] Turn 4  (Read 10475 times)

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #75 on: September 03, 2013, 04:09:43 am »

1) Yes
2) Combination
3) No. Detailed exploration via science or scout fleet works too.
Logged

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #76 on: September 03, 2013, 05:22:09 am »

After discovering almost useless star system high command of the alliance decided that pursuit of new systems is senseless and decided to focus on home system and fleet was ordered to come home and FTL drive research was put on halt

Instead massive efforts for exploiting home system started, as scientist stared to work on reducing the cost of ships and money got invested in civilian shipbuilding.

Finally, one admiral got an idea to use might of the annihilators for peaceful goals and proposed idea of using them for terraforming, some scientists found that idea interesting and joined military in their planet bombarding exercises


Spoiler: actions (click to show/hide)
« Last Edit: September 03, 2013, 06:00:34 am by Ukrainian Ranger »
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

Knight Otu

  • Bay Watcher
  • ☺4[
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #77 on: September 03, 2013, 02:08:37 pm »

The Aresyll Command
"If you really need a name for the moon, call it Ore." Trkrer Rtd'Ktar clacked impatiently with his right claw, his displeasure with the scientist in front of him showing - though perhaps only showing for an aresyll. "What I want to know is when the hold-up with the civilian trade fleet will be resolved. Soon, you say? When is soon? Compared to our lifetimes, or to that of the stars?"

Explore Yllidr.
Continue Research into Civilian Trade Fleets
Have the scout group scout out the nearby stars, escorted by a frigate called back from Allaskrt.
Logged
Direforged Original
Random Raw Scripts - Randomly generated Beasts , Vermin, Hags, Vampires, and Civilizations
Castle Otu

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #78 on: September 03, 2013, 04:06:44 pm »

Send scout to explore closest Colonisable moon which shall be named Solidus

Spend every point of science on improving food producing techniques

Send 10 of my fighters out [cloaked] to the second moon which shall be named Fat Man
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Evil Marahadja

  • Bay Watcher
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #79 on: September 03, 2013, 04:15:03 pm »

Explore Dara (-30 Research) and upgrade to settlement
Refit all Destroyers -1 Engine +1 Laser.
Spend 9 Industry+1 Money to construct Mining group.

Mining group should mine Kori with escort of two Sabres.
Rest of the fleet, patrol space as usual.  [/b]
« Last Edit: September 04, 2013, 05:20:24 am by Evil Marahadja »
Logged

Rolepgeek

  • Bay Watcher
  • They see me rollin' they savin'~
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #80 on: September 03, 2013, 05:54:54 pm »

Posting to waitlist/watch
Logged
Sincerely, Role P. Geek

Optimism is Painful.
Optimize anyway.

RulerOfNothing

  • Bay Watcher
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #81 on: September 03, 2013, 08:09:36 pm »

Explore Dulalra 3 times, in preparation for main colonisation (-30 Science)
Then upgrade the Dulalra outpost into a settlement
Research improved cooling systems, allowing laser weapons to fire more often (-10 Science)
Have the scout group and escort look for more star systems
« Last Edit: September 03, 2013, 10:21:40 pm by RulerOfNothing »
Logged

Evil Marahadja

  • Bay Watcher
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #82 on: September 03, 2013, 11:36:34 pm »

Explore Dulalra 3 times, in preparation for main colonisation (-30 Science)


Oh...can you do that?
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #83 on: September 04, 2013, 01:17:06 am »

Explore Dulalra 3 times, in preparation for main colonisation (-30 Science)

Oh...can you do that?
Uhm, Yes. It has been done in almost every turn.
Logged

Ukrainian Ranger

  • Bay Watcher
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #84 on: September 04, 2013, 01:54:41 am »

Asking just in case:  do my  fleet needs a turn to return in home system from the new system or I can assign it to mission in my home system in this turn?
Logged
War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #85 on: September 04, 2013, 01:58:39 am »

Fleets can travel and do something in the same turn. Only 1 jump per turn though. (For now)
Logged

IronyOwl

  • Bay Watcher
  • Nope~
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #86 on: September 04, 2013, 05:05:43 am »

((Could you give an example of how producing and then benefiting from a worldship might work?))


Have one scout group explore each of the planets suitable for colonization
No other orders
Logged
Quote from: Radio Controlled (Discord)
A hand, a hand, my kingdom for a hot hand!
The kitchenette mold free, you move on to the pantry. it's nasty in there. The bacon is grazing on the lettuce. The ham is having an illicit affair with the prime rib, The potatoes see all, know all. A rat in boxer shorts smoking a foul smelling cigar is banging on a cabinet shouting about rent money.

Nerjin

  • Bay Watcher
  • A photo is worth 1,000 words... all: Guilty!
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #87 on: September 05, 2013, 03:10:46 pm »

Are we uh... Waiting on someone or is this just on a bit of a break?
Logged
The demon code prevents me from declining a rock-off challenge.

Is the admiral of the SS Lapidot.

Aseaheru

  • Bay Watcher
  • Cursed by the Elves with a title.
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #88 on: September 05, 2013, 03:16:04 pm »

((Could you give an example of how producing and then benefiting from a worldship might work?))
I would imagine it would let you perhaps settle faster, produce things elsewhere and not die the second someone removes your suns.
Logged
Highly Opinionated Fool
Warning, nearly incapable of expressing tone in text

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Galaxies: Colonizing the stars [6/6] Turn 2
« Reply #89 on: September 05, 2013, 03:19:40 pm »

Are we uh... Waiting on someone or is this just on a bit of a break?
Working on it, actually. I accidentally miscounted when checking if everyone had posted earlier.

((Could you give an example of how producing and then benefiting from a worldship might work?))
You have mobile colonies. That's about it actually. Not much benefit besides that. Science might upgrade them.
Logged
Pages: 1 ... 4 5 [6] 7 8 9