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Author Topic: Roll to dodge SCYTHER  (Read 8833 times)

poketwo

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Roll to dodge SCYTHER
« on: August 26, 2013, 06:04:04 pm »

You are a normal human walking in the pokemon world, when suddenly out of mucking nowhere a horde that is also a swarm of LV50 scythers come and look at you, wanting to eat you!!! WHAT DO?

OOC: sorry, but first I need a simple digital rolling website that is simple. Anyone know one???
« Last Edit: August 26, 2013, 06:11:45 pm by poketwo »
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Nirur Torir

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Re: Roll to dodge SCYTHER
« Reply #1 on: August 26, 2013, 06:06:18 pm »

Pray to Celebi to send us back in time a week so we have time to prepare.
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wolfchild

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Re: Roll to dodge SCYTHER
« Reply #2 on: August 26, 2013, 06:14:45 pm »

((random.org is the only one id use, but I still prefer real dice))

You may be ordinary but the stunray on you isn't, open fire
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

poketwo

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Re: Roll to dodge SCYTHER
« Reply #3 on: August 26, 2013, 06:23:49 pm »

Pray to Celebi to send us back in time a week so we have time to prepare.
(roll: 4)

you don't travel in time but Celebi comes and telepathically reminds you that you should be praying to Arceus for that stuff and gives you a generic AK-47 though 
((random.org is the only one id use, but I still prefer real dice))

You may be ordinary but the stunray on you isn't, open fire
(roll 2vs6)
thought the first one you fire it on is resistant to being stun to it and attacks you
(roll 1v4) he fails epicly and you give him a wound after punching in self-defense.
« Last Edit: August 26, 2013, 06:26:15 pm by poketwo »
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wolfchild

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Re: Roll to dodge SCYTHER
« Reply #4 on: August 26, 2013, 06:26:43 pm »

A stun ray is a generic sci fi ray gun that stuns rather than kills, thats all

Open fire again
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Nirur Torir

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Re: Roll to dodge SCYTHER
« Reply #5 on: August 26, 2013, 06:55:10 pm »

Thank Celebi. Say dakka-dakka-dakka and fire at the scythers.
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Greenstarfanatic

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Re: Roll to dodge SCYTHER
« Reply #6 on: August 26, 2013, 07:05:10 pm »

((Are we all fighting these Scythers? Because if so...))

Employ human shield and CHAERG.
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Hey, don't forget about research boy sitting right here!

poketwo

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Re: Roll to dodge SCYTHER
« Reply #7 on: August 26, 2013, 07:21:16 pm »

A stun ray is a generic sci fi ray gun that stuns rather than kills, thats all

Open fire again
(roll 6vs2)
you stun the scyther!!! he is frozen like a statue
Thank Celebi. Say dakka-dakka-dakka and fire at the scythers.
Celebi welcomes you and goes away
(roll 2vs5)
the bullets bounce off of all of the scyther's exoskeleton, they taun you by doing sword's dance!
(roll 1)
they fail so spectacularly +your warhamer 40k reference that some of them have orks burst from the insides.
((Are we all fighting these Scythers? Because if so...))

Employ human shield and CHAERG.
the scythers fly over you and try to slice you apart!!!
(roll 2vs3)
you survie but are still surrounded
[quite author=Orks]
WAAAARG!!!!
[/quote] Roll 3
you charge at DA HUMES  but wont get to them until next turn.
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Greenstarfanatic

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Re: Roll to dodge SCYTHER
« Reply #8 on: August 26, 2013, 07:23:02 pm »

Build Time Machine out of sticks and mud. Travel back in time to before the attack happened. AVOID THE TALL GRASS.
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wolfchild

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Re: Roll to dodge SCYTHER
« Reply #9 on: August 26, 2013, 07:23:42 pm »

Orks, or you asked for it
Call in Space wolf deep strike
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

mastahcheese

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Re: Roll to dodge SCYTHER
« Reply #10 on: August 26, 2013, 07:31:28 pm »

Cower in panic!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

poketwo

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Re: Roll to dodge SCYTHER
« Reply #11 on: August 26, 2013, 07:49:07 pm »

Build Time Machine out of sticks and mud. Travel back in time to before the attack happened. AVOID THE TALL GRASS.
(roll 6)

you somehow create a time machine from those materials and travel back int time!!!

you are in a place where many gods of different religions, like the old spice guy a the god of communism.
Orks, or you asked for it
Call in Space wolf deep strike
(roll 4)
Some drop pods hit and strike the ground!!! the spess mahrines are hear to save the day!!!
Cower in panic!
(roll 1)
you become extremely brave and kill some scythers and most of the orks with your literal bear hands, but then you realize that they are actually velociraptor heads and not bear hands and now you have raptor hands that are trying to eat you.
space marines: for the emperor!!!!
(roll 4vs5)
somehow, the orks inflict causalities on badass vikings!!!

orks: MORE DAKA!!!
Roll:3
you don't get more daka ):
« Last Edit: August 27, 2013, 04:15:19 pm by poketwo »
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Greenstarfanatic

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Re: Roll to dodge SCYTHER
« Reply #12 on: August 26, 2013, 07:50:31 pm »

...Sheeeit.

Ask them who the fuck they are and where the fuck I am.
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Hey, don't forget about research boy sitting right here!

wolfchild

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Re: Roll to dodge SCYTHER
« Reply #13 on: August 26, 2013, 07:52:17 pm »

((space wolves dont tele, they come in on drop pods))

CHARGE THE ORKS
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

poketwo

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Re: Roll to dodge SCYTHER
« Reply #14 on: August 26, 2013, 07:55:41 pm »

...Sheeeit.

Ask them who the fuck they are and where the fuck I am.
Welcome to glorious Roll to convert-land!! how may I help you???
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