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Author Topic: Within the Shell: A Raising Suggestion Game  (Read 5050 times)

Wirevix

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Within the Shell: A Raising Suggestion Game
« on: August 26, 2013, 04:08:20 pm »

Hello folks!  I've been pretty consistently impressed with all the various forum games here for a long time, and finally decided to start getting into running some.  In addition to End of the Fall, my current RTD, I decided to do a much simpler suggestion game over here as well just for fun.

Currently, since I have no idea if this will attract any real attention or not, any suggestion posted is in the running to be rolled on.  A +1 vote on a suggestion gives a +1 to the roll result, up to a maximum of +3.  These numbers will all change if this gets popular, but I don't want to stall myself out right now!  -1 votes are also allowed, and will cancel out a suggestion that doesn't have any +'s yet, although if there are no other suggestions that turn I'll have to go with my only option anyway.  You can't vote on your own suggestions.

And here is your starter:

You are Eln, a young stablehand for some no-account baron in the conifer-choked lands of Dinan, and suffer from a great streak of easily-bored.  Your parents are in good enough standing with the baron to get you this place of relative security and certainly decent meals, but you are restless.  A growing boy with a lot on his mind, you spend all the free time you can manage away from the baron's manor, out in the forests.

You are at such a pursuit one cold spring morning when you stumble across the nest.  You cannot identify it as such at first--it looks like a cairn, more than anything, a great heaping-up of rocks and fir branches.  But curiosity drives you to pulling it apart, and you find the eggs within.  They are massive, larger than your head, and far too round to be of any bird.  Their shells are dull and dusty gray, clearly meant to hide them with the stones they were sheltered by.

However, two of the four eggs are broken, their contents long since pilfered by small animals.  The third is stone-cold to the touch, and the shell is too soft--it is also already dead.  This nest was abandoned, very obviously.  Perhaps its parents were killed, or driven away, or simply cared not for what became of their offspring.  Only the fourth egg is still living, warm to the touch and properly hard, its texture rough and gritty to your palms.

There is no question of what to do with it--you bundle it up in your findings-pack and make for home with it.  The question is where to hide it, and how to keep it safe.

((Feel free to ask details of the area and such, or just suggest anything--the location can easily be ad-libbed as it stands currently, so anything you assume should logically be there can be there!))
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Carnwennan

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Re: Within the Shell: A Raising Suggestion Game
« Reply #1 on: August 26, 2013, 04:35:52 pm »

This could be interesting.

Is the egg clearly an egg, or could it be mistaken for a rock?

How tough is the shell of the two broken eggs? Take a few large shards [of the egg] so we can ask someone about them later. Break open the dead egg -maybe we can get an idea of what produced them, if development was far enough along. If it is fairly well developed, mess with its jaw (ie try to figure out if it moves up/down or side to side).

That should be done first, then we head home.

Surely we could keep it in our pack for now? I don't know what our quarters are like (entirely possible we sleep in the stable) but I think the possibility of someone raiding our stuff while we are gone low, particularly if we are well known by the baron. It also managed to survive in the forest underneath a pile of rocks, so warmth probably won't be an issue.
« Last Edit: August 26, 2013, 04:38:39 pm by Carnwennan »
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GiglameshDespair

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Re: Within the Shell: A Raising Suggestion Game
« Reply #2 on: August 26, 2013, 05:03:56 pm »

This could be interesting.

Is the egg clearly an egg, or could it be mistaken for a rock?

How tough is the shell of the two broken eggs? Take a few large shards [of the egg] so we can ask someone about them later. Break open the dead egg -maybe we can get an idea of what produced them, if development was far enough along. If it is fairly well developed, mess with its jaw (ie try to figure out if it moves up/down or side to side).

That should be done first, then we head home.

Surely we could keep it in our pack for now? I don't know what our quarters are like (entirely possible we sleep in the stable) but I think the possibility of someone raiding our stuff while we are gone low, particularly if we are well known by the baron. It also managed to survive in the forest underneath a pile of rocks, so warmth probably won't be an issue.
+1
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Wirevix

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Re: Within the Shell: A Raising Suggestion Game
« Reply #3 on: August 26, 2013, 07:25:10 pm »

Not gonna wait around for more replies because the more exciting parts come later anyhow.

Quote from: Carnwennan
Is the egg clearly an egg, or could it be mistaken for a rock?

It could be, from a distance, but any kind of close scrutiny would result in suspicion.  It is very uniformly round for a rock of its size, and its texture isn't quite right when seen up close.

Quote
How tough is the shell of the two broken eggs? Take a few large shards [of the egg] so we can ask someone about them later.

The shell is very tough.  It is almost an inch thick, and not at all brittle.  It also holds quite an edge.

3+1= 4.  You snatch up a few shards of one of the broken eggs, carefully tucking them away in a pouch without gouging anything.

Quote
Break open the dead egg -maybe we can get an idea of what produced them, if development was far enough along.

5+1= 6.  You use a shard of the broken eggshell to smash into the undamaged dead egg, going clean through the shell and the remains inside, lodging your hand in up to the wrist.  A rotten stench pours out as you jerk back frantically to get out, managing after a few desperate tugs.

Quote
If it is fairly well developed, mess with its jaw (ie try to figure out if it moves up/down or side to side).

6+1= 6 ((I'm not bothering with anything above 6, that'll be our cap.))  The thing comes out still stuck to your hand, sludgy and ill-formed.  You have absolutely no idea what you're looking at--it's brown and slimy and clearly begun to decompose inside the shell, and from the freakish shape you sort of have the feeling that this one wasn't quite right to begin with.  For one thing, it has two heads.  That might be why it died in the shell.

Quote
That should be done first, then we head home.

Surely we could keep it in our pack for now?

3+1= 4.  For the time being, you choose to keep the egg inside of your pack.  You walk home, and no one calls you out on the oddly large, round bulge in your bag.  You're always bringing home strange things anyway, no one really takes notice anymore.

Quote
I don't know what our quarters are like (entirely possible we sleep in the stable) but I think the possibility of someone raiding our stuff while we are gone low, particularly if we are well known by the baron. It also managed to survive in the forest underneath a pile of rocks, so warmth probably won't be an issue.

You sleep in the upper quarters over the stable, along with the elder stablehand who you assist.  He is currently your only real worry for someone to go through your things, as few other people really even acknowledge your existence.
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escaped lurker

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Re: Within the Shell: A Raising Suggestion Game
« Reply #4 on: August 27, 2013, 12:03:37 pm »

We are a stablehand, yes? Together with the time-period I presume we sleep on a stack of hay anyways, maybe with some additional furs or crude linen if we are lucky. Then it is quite easy;

Dig Hole in Bed for Egg. Deploy Egg. Close Hole. Sleep mindfull of it.
The later is not that difficult as one might think btw - else half of all housecats would long since been squished by their owners in the later's - and most subsequently both's - sleep.
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Carnwennan

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Re: Within the Shell: A Raising Suggestion Game
« Reply #5 on: August 27, 2013, 02:25:40 pm »

We are a stablehand, yes? Together with the time-period I presume we sleep on a stack of hay anyways, maybe with some additional furs or crude linen if we are lucky. Then it is quite easy;

Dig Hole in Bed for Egg. Deploy Egg. Close Hole. Sleep mindfull of it.
The later is not that difficult as one might think btw - else half of all housecats would long since been squished by their owners in the later's - and most subsequently both's - sleep.
The shell is apparently very tough anyway, not much chance of us crushing it with a shell inch thick, so +1 for the bed burying idea.

Not sure if we can really do anything else. If we know a poacher of sorts, maybe we could show them an egg shell piece and ask them if they know what sort of bird (important) it is from?
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Wirevix

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Re: Within the Shell: A Raising Suggestion Game
« Reply #6 on: August 27, 2013, 04:26:20 pm »

Dig Hole in Bed for Egg. Deploy Egg. Close Hole. Sleep mindfull of it.

4+1= 5.  Your bed is a heap of hay in the upper room, with a rolled-up ball of old linens for a pillow.  It's easy enough to stash the egg in with your bedding, and with how thick its shell is, you know you're not going to smash it easily.  The old man you room with isn't that curious anyway, and does not pay it much attention.

If we know a poacher of sorts, maybe we could show them an egg shell piece and ask them if they know what sort of bird (important) it is from?

You do not know any poachers, but you do know of the baron's gameskeeper.  A gruff fellow with a fondness for his dogs and not much else, but if anyone in this area is going to know what in the world this thing is, it'll be him.

The next day you seek him out in his little cottage, separate from the main manor and surrounded by dogs baying at you in excitement.  Hesitantly, you knock on the door, and he struts out with a glower. 

1.  "Uh... s'cuse me, uh, sir... you, uh..."  He keeps glaring at you, and he looks stormier by the second, so you just dig out the shell from your pack and thrust it forward sort of wildly.  Possibly thinking you're trying to attack him like some sort of crazy upstart, or possibly just because he's apparently a huge asshole, the gameskeeper responds by clouting you in the side of the head hard enough to knock you on your rump.

Then he slams the door shut with a loud rattle.  You don't think he's going to be answering any of your questions, and he just might be keeping an eye out for you in the future.  Great.

  - Two weeks later. -

You never got to find out any theories on your egg, but you also didn't get caught hiding it, so you think everything's turned out all right so far.  Then, one night as the old man is snoring away in a drunken slumber and you are shifting about in your bed, you hear a loud noise directly beneath you.  It's a sharp sound and surprisingly loud.

6.  Loud enough that it wakes up a particularly skittish horse below, which starts to stomp about and kick inside its stall.  That stirs up the drunk fellow nearby and he flails about, heading downstairs cursing all the while.  That got him out of the way for a moment, but now he'll probably be irritable and attentive when he gets back up here.

Should you try to take the egg and run before he returns?  Or would it be best to wait there, and hope it quiets down before he comes back?  You can hear scratching and cracking noises, below the loud odd croo! croo! cries of the animal inside the shell.
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Wirevix

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Re: Within the Shell: A Raising Suggestion Game
« Reply #7 on: August 27, 2013, 10:10:08 pm »

Apologies for double-posts, but sort of hoping that later in the day now this might gain at least a little bit of interest...
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Carnwennan

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Re: Within the Shell: A Raising Suggestion Game
« Reply #8 on: August 28, 2013, 11:47:25 am »

I assume it is day? Run for the hills! Or at least the forest. Deep enough that no one will stumble onto us, if this thing is really hatching.

Should take him a while to calm the horse down, so put the egg in the backpack. Shake some keys as we run away, maybe a bag of coins to cover the sound of the animal or something. Maybe sing at the top of our lungs.
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IamanElfCollaborator

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Re: Within the Shell: A Raising Suggestion Game
« Reply #9 on: August 28, 2013, 11:49:44 am »

>Assume it's a dragon.
>Promptly begin a cult around it. Firstly, hide said dragon egg.

Eotyrannus

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Re: Within the Shell: A Raising Suggestion Game
« Reply #10 on: August 28, 2013, 01:52:59 pm »

DANGITDANGITDANGIT ABORT STABLE RELOCATE EGG
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jetex1911

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Re: Within the Shell: A Raising Suggestion Game
« Reply #11 on: August 28, 2013, 03:50:28 pm »

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Wirevix

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Re: Within the Shell: A Raising Suggestion Game
« Reply #12 on: August 29, 2013, 10:58:09 am »

I assume it is day?

"Then, one night" as the post said.  It is night-time.

Run for it: 5+3= 6 (looks like the best math skills ever, yay arbitrary maximums). 

You snatch up the egg out of the bed of hay and stuff it in your pack, pelting down the stairs so fast you end up falling and taking a tumble!  Recovery: 5 - You jump right back to your feet, springing off away from the stable.  You're very glad that it's near the edge of the main estate, as it's only a short run out to the woods.

Distracting noise: 3

You get some idea to make a noise to cover up your escape, but whatever you can find to rattle can't compete with the thumping of the angry horse and the thumping you just did yourself while falling down the stairs.  Oh well, you're amongst the trees now!

Assume it's a dragon: 1

Since the egg is hatching, you really really think it's important for you to come up with some ideas of what it might be.  If it comes flying out of that shell with the idea of eating the first thing it sees, you don't really want to be all that close to it!  You wrack your brains for the ideas of anything that you know that lives in eggs.  Maybe it's a... turkey?  Turkeys are kind of big, right?

Hide egg: 5

You stash the egg down inside the old remains of a rotten stump in that's almost completely surrounded by snarls of brambles.  There is absolutely no way that anyone is going to bother with a moldering old chunk of useless deadwood and all those thorns to try and find this thing! 

Egg hatching: 2

You hear a lot of scuffling and scratching, but it doesn't really seem like the creature in the egg is getting anywhere.  In fact, the longer you wait, the quieter the noise gets.  That's not good.  What if it can't get through its own shell?  Maybe being left alone for however long it was before you found it weakened it!

Should you break the shell open yourself?  Let it keep trying in the hopes it gets through? 

((There was a roll for the cult suggestion as well.  I'm not revealing what it was until you have the opportunity to talk to some people about making a cult, however.))
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kaian-a-coel

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Re: Within the Shell: A Raising Suggestion Game
« Reply #13 on: August 29, 2013, 11:11:00 am »

Is it cracked? If yes try to open it from the crack, otherwise, try to CAREFULLY crack it. I insist on CAREFULLY.
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Maldevious

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Re: Within the Shell: A Raising Suggestion Game
« Reply #14 on: August 29, 2013, 11:34:30 am »

PTW
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