So to recap what you want to do in downkeep:
Fluff including Bob.... err, Psysquid, please. Other characters welcome, but I'd like to reconnect with my alter.
Fill the train with a wagon of money. Sacrifice it. Lets get something rather darker and farther down the track than our old lost Steel Piggybank. Contrasts with -Many dead bodies (we should have plenty) a vacuum cleaner and a scythe: the soul reaper/sucker. A dark robe should help. contrasts with Magic crystals, sand and a pillow: dream mage.
-Magic crystals, sand and a pillow: dream mage.
Edited to add: Make more whufflecogs. Contrasts with Build more shiny steel assault cogs.
1) Write down the names of all our soldiers who are sentient enough to have one, so that we know what to put on the memorial of victory when we finally win this war.
3) Sacrifice something, but I am not sure what right now
4) Remember what the Heroes did to Cheerie and all those kids and stop doubting our actions. Individually, they can be very good people, but that doesn't excuse them from all the atrocities they've committed as a whole.
5) Ponder on the possibility of supplying the un-evacuated city. This will do much in winning us the loyalty of the populace.
6) Take the special forces operative on a tour around our lair. Show him Cheerie and the kids and make sure he gets to talk to them. Record the entire tour with the Camerathing, of course.
8 ) Speaking of which, think about which monsterification procedure will fit us best, because this is getting really hypocritical really fast.
*notice the numbers lacking from the list are those that contrast with a suggestion.
The 'Contrasts' should be resolved, before I can post on.