And to draw their attention. We act like a cliché villain, to kick their butts from behind.
Exactly! Reread my post, please, people. We need to capitalise on the fact that the Heroes specialise in heroics, while we can specialise in ordnance and backstabbing. They expect us to meet them in direct, semi-honorable combat, a fact that we can use against them! They portray us as treacherous bastards, so why don't we fight as treacherous bastards?
We also need a shitload of mooks and several more zeppelins. Tomcost is right.
In the meanwhile, experiment with other cog designs. Hammercogs suck, as they are slow to build and hit less hard than assault cogs, but perhaps we can take inspiration from the grim darkness of the far future and design a sort of cog that is purposefully built to fight in close quarters? A vicious machine, loaded with as many spinny, stabby, slashy, rippy, tearry, electrocutey and in general deadly implements as we can manage while still being compact enough to fit into corridors in buildings - a murder-cog? Or perhaps we can upgrade our wuffle cogs and give them guns? Or maybe even build a less fancy version of our praetorian cog with a cannon instead of a flail? Or better yet, build a massive quadrupedal tank-cog armed with anti-infantry weaponry since the HEROES never use anything else? Those bastards want war - we need to give them war.
And, of course, flesh-cogs. We have no idea what the bloody things even do, but Shadeninght pushes them extensively, so it's gotta be something good.