Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 113 114 [115] 116 117 ... 213

Author Topic: Evil Overlord - A suggestion Game  (Read 259464 times)

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1710 on: October 31, 2013, 03:30:31 am »

I'd prefer it if Cerulean didn't get a taste for sadism, so if we give it to her, can we make her not torture it?

Knit tie

  • Bay Watcher
  • Consider avatar too slim until end of diet.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1711 on: October 31, 2013, 03:43:24 am »

How is it even fucking possible for us to suck that hard.

Seriously.

We haven't summoned what we wanted, like, ever.
Logged

escaped lurker

  • Bay Watcher
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1712 on: October 31, 2013, 04:55:12 am »

How is it even fucking possible for us to suck that hard.

Seriously.

We haven't summoned what we wanted, like, ever.


Minus succubi, mind me. Wait a sec...

Let us summon the next one with the newly aquired booze!

Will it call forth a drunken seductress, or - mind the booze origin - a prim and somewhat proper dixie-lady of old? well, either that or a trailer-park-girl...
Ahem - the possibilities, dear gents, we must explore them!
Logged

Knit tie

  • Bay Watcher
  • Consider avatar too slim until end of diet.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1713 on: October 31, 2013, 04:57:33 am »

Actually, a pet/magical familiar for Cerulean is not that bad. We just need to tell her to treat Mauve nicely. That is, after we interrogate her.

And when Cerulean becomes a Dark Advisor, Mauve can be her sidekick!

And really, looking at the hesitation/result ratio of our summonings so far, I propose that we next sacrifice the corpse of Cheerie, stuffed with plutonium and magical crystals. After we parade it victoriously through the streets, of course.
« Last Edit: October 31, 2013, 04:59:47 am by Knit tie »
Logged

Cattani

  • Bay Watcher
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1714 on: October 31, 2013, 05:12:52 am »

Damn.
We sacrifice a truckload of shit in order to get what we want = failure.
We sacrifice JUST THE NECESSARY to get what we want = failure.

Well whatever. Let's sacrifice a bunch of money and seaweed next time, who knows.

BUILD MORE COGS.

Also Imp in the training grounds.
Logged

Knit tie

  • Bay Watcher
  • Consider avatar too slim until end of diet.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1715 on: October 31, 2013, 05:15:30 am »

We just need to remember to never sacrifice anything cute again.

Build more assault cogs.
« Last Edit: October 31, 2013, 05:20:12 am by Knit tie »
Logged

Imp

  • Bay Watcher
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1716 on: October 31, 2013, 05:24:25 am »

Thank you all for not expounding hate upon me for my suggestion not (obviously) leading to the desired path.

I.... cannot claim dissatisfaction at seeing my namesake enter play.  For whatever short time it may survive.
Logged
For every trouble under the sun, there is an answer, or there is none.
If there is one, then seek until you find it.
If there is none, then never ever mind it.

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1717 on: October 31, 2013, 07:26:45 am »

This shouldn't be so bad, I suggest we fuse some mutagens into this imp. So why don't you give her some snake genes...
Logged

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1718 on: October 31, 2013, 07:53:54 am »

We sacrifice a truckload of shit in order to get what we want = failure.
We sacrifice JUST THE NECESSARY to get what we want = failure.
When did this happen? I'm pretty sure all summonings result in people adding and adding stuff.
Logged

sjm9876

  • Bay Watcher
  • Did not so much Fall as Saunter Vaguely Downwards
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1719 on: October 31, 2013, 07:59:40 am »

I'll just bring up the failed dwarf incidence, when Shadenight specifically stated that adding more and more stuff made things worse.
(Not pointing blame at all here, just reminding people.)
Logged
My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Knit tie

  • Bay Watcher
  • Consider avatar too slim until end of diet.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1720 on: October 31, 2013, 08:09:33 am »

We sacrifice a truckload of shit in order to get what we want = failure.
We sacrifice JUST THE NECESSARY to get what we want = failure.
When did this happen? I'm pretty sure all summonings result in people adding and adding stuff.

They do.

Anyway, here's proposal for the next summoning: the spikiest suit of armor we have in our luxury collection + a black cape + blood of the fan we got from the concert.

And then we pump the resulting ice-cream vendor or something full of Knighthowl mutagen.


And I also suggest we spend this turn building a training grounds in our base.

Logged

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1721 on: October 31, 2013, 08:11:42 am »

We sacrifice a truckload of shit in order to get what we want = failure.
We sacrifice JUST THE NECESSARY to get what we want = failure.
When did this happen? I'm pretty sure all summonings result in people adding and adding stuff.

They do.

Anyway, here's proposal for the next summoning: the spikiest suit of armor we have in our luxury collection + a black cape + blood of the fan we got from the concert.

And then we pump the resulting ice-cream vendor or something full of Knighthowl mutagen.


And I also suggest we spend this turn building a training grounds in our base.
Better idea; instead of the blood we sacrifice all of the Knighthowl mutagen we have. I think that will be a pretty hefty reward.

Knit tie

  • Bay Watcher
  • Consider avatar too slim until end of diet.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1722 on: October 31, 2013, 08:26:06 am »

We sacrifice a truckload of shit in order to get what we want = failure.
We sacrifice JUST THE NECESSARY to get what we want = failure.
When did this happen? I'm pretty sure all summonings result in people adding and adding stuff.

They do.

Anyway, here's proposal for the next summoning: the spikiest suit of armor we have in our luxury collection + a black cape + blood of the fan we got from the concert.

And then we pump the resulting ice-cream vendor or something full of Knighthowl mutagen.


And I also suggest we spend this turn building a training grounds in our base.
Better idea; instead of the blood we sacrifice all of the Knighthowl mutagen we have. I think that will be a pretty hefty reward.

Maybe we mutate the fan and then sacrifice his blood?
Logged

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1723 on: October 31, 2013, 08:41:54 am »

We sacrifice a truckload of shit in order to get what we want = failure.
We sacrifice JUST THE NECESSARY to get what we want = failure.
When did this happen? I'm pretty sure all summonings result in people adding and adding stuff.

They do.

Anyway, here's proposal for the next summoning: the spikiest suit of armor we have in our luxury collection + a black cape + blood of the fan we got from the concert.

And then we pump the resulting ice-cream vendor or something full of Knighthowl mutagen.


And I also suggest we spend this turn building a training grounds in our base.
Better idea; instead of the blood we sacrifice all of the Knighthowl mutagen we have. I think that will be a pretty hefty reward.

Maybe we mutate the fan and then sacrifice his blood?
No, the entire point of the sacrifice would be that we're giving up all of Knighthowl.

Detoxicated

  • Bay Watcher
  • Urist McCarpenter
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #1724 on: October 31, 2013, 08:42:58 am »

The blood of the fan should not be very powerful as there is no important resonance of emotions.
Logged
Pages: 1 ... 113 114 [115] 116 117 ... 213