You decide to open the door.
The door's handle slowly creaks open, as you watch a young -he is giving you the back- man in his early teens with bright silver hair standing next to a woman wearing a loose cheerleader outfit. In front of both, stands a massive steel and diamond golem, his massive size easily dwarfing that of everyone else in the room, but also a grey haired man holding on to a walking stick and keeping its icy blue eyes settled on the form of Silver.
"What do you mean, there was a mistake?" the girl remarks. "I'm meant to be a hero, I know that!"
"It's not about that, girl, I couldn't care less," the old man turns to the boy. "Silver, you're coming with me back home."
"Uh? But..."
"They took you at the park, the imbeciles who did this have already been punished..." he dryly states. "We'll just have to re-dose you."
"Redose?" the girl asks.
"Yes," the man acquiesces. "Another dose of Mindium for both should work. You'll forget about meeting him, and Silver will forget about this stunt at the orphanage...there is no way a son of mine will be only a side-kick. You're destined for greatness, my son...not for being a whimpering kid in a stupid tight costume following being a good for nothing harlot or man wearing tight pants!"
"Silver's my side-kick! Get your own!"
"Cheer...I think it's better if...if I go," Silver murmurs. "I mean...they might..."
"NO!" Cheerful yells, gripping tightly on him. "He stays with me! YOU PROMISED!"
"I..."
"Enough," the dry thunk of the walking cane echoes in the room, and then the golem comes to life.
A highly concentrated blast of steam leaves the thing's right arm, scorching Cheer as Silver barely manages to pull her aside -albeit she is now screaming hard.
"STOP IT!" your younger self screams, "STOP IT!"
You grip at your hands. You remember wielding a wrench, right? A wrench...a wrench...a silver wrench...
Your younger self runs ahead, but the old man is actually pretty agile, twisting his body and thrusting his cane straight against your younger self's guts.
"Have her dropped in the Asylum," your father remarks as his voice turns progressively softer the more the dream seems to fade away. "They need to try that new method...correct...problems..."
You open your eyes to the living room. It is night, but this time you can hear the normal sounds of Psysquid trying to quietly tip-toe towards the kitchen's fridge for dried squid tentacles and Cerulean's soft snoring right next to you, holding her head against your shoulder.
You sweat slightly...
You remember something, and you aren't supposed to because...
Wait, Mindium...Mindium...
You snap your right fingers, and a silver wrench forms in your hand then. You blink, staring at the tool with a perplexed look as it grows, slowly morphing into a long thin sword with a wrench like handle.
Now that's interesting.
The Silver Wrench: Once out of the Cog-Armour, grants +6 on the turn following the For the Cogs Ability!
The Silver Cog-Armour: +14 for two turns
For the Cogs!: +X where X is the number of Cogs currently in game, only useable once out of the Cog-Armour.
You have one hell of a headache.
You are now in downkeep.