"All right dad! Thanks!"
You decide you'll 'test' her on another mission you'll participate in with her. For the moment, you'll see how she does as a Dark Side-Kick once more.
That said, it is time for carnage.
Mission Two:
CORRUPTION CARNAGELord Gamington departs aboard his zeppelin, his gaze held high like his chest, his cane up in the air. Next to him, Fluffy is growling happily while Chimera is cautiously approaching. The two Guardogs lick the Cogs' faces, while the Cogs just look around exclaiming every now and then 'COG! COG? COG!'
Still, it's going to be a perfect mission.
What could possibly go wrong?
1d12= 6 + 2 (Gamington) + 4 (Fluffy-I am an Instrument of Death and Destruction) + 1 (Chimera-Peace shall be achieved through fusion) + 0.50 (Guardogs) + 1.25 (Cogs) = 14.75
Control:
1d12= 9 +0 - 2 (Fluffy- I am an Instrument of Death And Destruction) +1.75 (Guardogs+Cogs)= 8.75
Average: 23.50/2= 11.75
A HERO is present!
The meeting place is located at a dark and shady bar. Gamington enters with relative ease, while Fluffy is given an enormous trench-coat and a sign that says -I am just a really big boned hero. Leave me in peace.
Chimera enters with Lord Gamington, passing off as a nice pet. The Guardogs and the Cogs all wear trench-coats and fedora hats.
The Hero-Side-Kick he looks for is soon found. Gamington's eyes narrow as they come across a young boy in his mid teens.
He's got a serious case of acne, and his bright orange hair has dulled out with filth and grime.
He's sobbing his displeasure in a glass of milk -in a shady bar, that's like asking a whore for a hug.
Still, he keeps on sobbing as Gamington nears him.
"Hello! Why so low? Dance and the pain will go away!"
"I..." he sobs, "I was kicked out of the fantastic Twenty-Eight," he bitterly swallows the milk. "They said it would be silly to get up to thirty members by hiring another Hero for me to be the side-kick of, and they wanted to make room for the chief's girlfriend. That lolicon bastard got his paws all over a magical girl side-kick and went with her. I...I need to pay the bills. My mother's in a lofty retirement home and frankly, there's not enough pay for one like me who's already way past his side-kick prime. They always want them fresh and young." He snorts out. "Like it matters. The moment you get some acne or a cavity or whatever...you start becoming a B-series hero, you know? And that sucks because...because you try hard not to and...there's the end to meet and..."
"now, now," Gamington states plainly, "Everything is going to be all right now! You can come with us and we'll dance the pain away!"
"Really?" he asks back, his eyes watery.
"Yes! His Overlordness Incognito has a very nice insurance policy for Side-Kicks."
"So you'll take me to him?"
"Of course!"
"Oh," he closes his eyes. "You're a really nice person, you know?"
"Uhm...why are you saying that?"
"Because i'm sorry i'll have to take you in."
Then he slams the glass against Gamington's face and jumps backwards, going through a flurry of movements to reveal himself as a HERO!
"I AM SORROWFUL DRINKER KNOWN AS THE MILK CRIER!" his entire attire changes to one completely white, with a bright orange visor on his face.
"Prepare to be defeated, evildoers!"
"Now that's not fair," Lord Gamington snaps his fingers as the entire bar's roof is
removed. "I hadn't even presented you FLUFFY yet!"
1d12= 1 + 6 (The Power of Milk shall be Legendary!)+1(Mixed Hero!) Vs 1d12= 7 + 2(Pure destruction) + 1.50 (Guardogs) + 1.25 (Cogs) + 4 (Fluffy) + 1 (Chimera)= 8 Vs 16.75= 8.75
The moment Sorrowful Drinker, the Trademark Hero, stumbles forward to fight, it is clear luck isn't on his side. Even though he is powered up by the power of milk -HEROES Milk! Make your children stronger!- he ultimately fails because he stumbles backwards, gets 'caned' by Gamington and then slammed and passed around by the Cogs as if he were a basketball.
Finally, he is slammed down on the ground, unconscious.
"Uhm...now I wonder where the hell our Side-Kick is," Gamington remarks dryly, "COG SQUAD! DIVIDE AND LOOK FOR THE SIDE-KICK!"
Behind the bar, tied and roped, is the side-kick in question.
Pale skinned, with bright red eyes and white hair, the boy in question appears extremely graceful.
"Thank you," he whispers kindly as the Cogs free him. "I am Snowkid," he adds then in a graceful voice. "He assaulted me and knocked me out...Can...Can I join you?"
Gamington shrugs. "COURSE YOU CAN! LET US DANCE INTO THE NIGHT THEN! DANCE. DANCE: DANCE!" shaking his hips, he starts to dance his way out of the room.
Soon followed by the rest of his troop and a shyly smiling Snowkid.
Dark Side-Kick Acquired: Snowkid!Mission Three:
POTHEAD CARNAGE"That is the stupidest thing I heard in a long while, Cerulean," Chemista states plainly. "You aren't fit to become a Dark Advisor."
"I so am!" Cerulean replies crossing her arms over her chest. "I'm going to show you too! Dad said I could if I did well! Well, I got the magic wand working now!" to prove it, she extracts a pipe, a magical crystal wielded to said pipe, and a golden plastic star placed atop it all.
"That's horrible," Chemista snaps back. "It's a metal rod with a crystal on top. It's disgusting and frankly I'm surprised the Overlord even let you keep it. Give it here, now," she brought her hand up.
"But it's mine!" Cerulean states, gripping on to it firmly.
"Young miss! You give that thing over here right now or I'll turn your buttocks so red you'll be pleading you weren't able to feel you goo-cells hurting in every point of your body!"
Biting her lips, Cerulean obliges, before looking sideways and crossing her arms over her chest. "Meanie!"
"Do your job and stop blabbering."
1d12= 4+ 2(Chemista) + 1 (Ex Overlordess) + 1 (Side-Kick Bonus) + 0.50 (Piggybank-Whoever Controls the Money, Controls the Power)=8.50
Police is present!
Special Forces are present!
The Potheads are nice persons. If not for the fact that they have decided their entire life-philosophy must circle around wearing a metallic pot over their head with two holes to see through.
...
Why, where you expecting another type of Pothead?
...
1d12= 4+ 2 + 1 + 1 + 2(We have Money) + 2 (we have luxurious Items) + 2 (We have Wagons of Money) Vs 1d12= 8 + 2 (pothead is our creed) 14 vs 10
"So, are you willing to help us out?" Chemista says at the end of very hard Corruption workings.
"Of course, brah," the Pothead replies. "We're gonna pot it! And we're gonna pot the plants! And pot the pot! And we'll pot-pot!"
"Good, now remember: if you have any info you want to give us, just phone the following number. Do so from the telephone at the docks, understood?"
"Yeah brah, yeah..."
As soon as the potheads leave, Cerulean comments snappishly.
"And they'd help dad better than me?"
"Everyone has a place in evilness, Cerulean. Yours is not as a Dark Advisor," Chemista deadpans as they slowly make their way out...
and right into the crossfire.
"MOW. THEM. DOWN!"
With a terrifying roar, bullets start flying from the Police (4) and the Special Forces (2).
1d12= 7 + 2(Guns) + 2(Buddy System) + 2 (Special Forces Guns) + 2 (Buddy System)= 15 VS 1d12= 4 + 1 (Ex Overlordess) + 1 (Sidekick bonus) + 1.75 (Cogs)= 15 vs 7.75 = -7.25
The battle is over before it can even truly begin.
Bullets graze and tear apart the Cogs, the Piggybank cannot even begin to turn useful, that the anti-armor points of the guns of the Special Forces strike through it as if he was but butter.
The bullets pierce through Cerulean, who uses her own body to shield the Dark Advisor from damage.
Chemista looks at the scene and clenches her goo-like fists, before coming to a conclusion.
"We'll come back."
And with that, she drops into liquid form and disappears into the nearby sewer grate.
Chemista Passive Ability: Liquification -Escape from Battle unless Overlord is present.Cerulean twitches, as the bullets of the Special Forces apparently contain something that solidify her Goo-like matter.
One of the special forces men move closer to her, and then brings up a scroll.
"She matches the description," he says to the others. "This one's a veritable monster."
"She looks like a girl," a policeman states walking close, "My daughter's probably her age."
"Yeah, well your daughter doesn't eat people, does she?"
"Urgh...I saw the video," the second policeman remarks. Then, he takes out his gun. "Ehi, you seeing what I'm seeing?"
The Special Force smiles, "Of course, she's trying to escape."
The safety from the guns are unlocked.
Cerulean's eyes widen in shock as her body remains unresponsive.
"Well, she's going to feel it all. As long as we don't burn her, she'll be nice and ready to be interrogated on where the Overlord is."
"N-No..." Cerulean croaks out.
"Uh, the bitch said something?" a foot slams on the side of Cerulean's face. A foot that she feels and cannot even absorb to try a petty form of revenge. "Thought so."
Tears try to form in the corners of Cerulean's eyes.
"Let's get this over with. Open Fire."
And with that, pain is all Cerulean feels before she blacks out.
Weather the Storm"URGENT NEWS!" Casternews' voice fills the air, "TODAY, A MONSTER OF THE OVERLORD HAS BEEN CAPTURED!" with a maddening laughter, Casternews shows the photo of Cerulean inside a tight cube made of plexiglass. "This monster refers to herself as 'Cerulean' and is one of the most bloodthirsty lieutenant of the Overlord! She has yet to reveal where the Overlord's lair is at, but rest assured citizens, once she has the full might of the HEROES association will fall on him! At present, she is held captive in the HEROES PRISON, in B-city!" then Casternews' voice grows quiet as he adds, "Hey, Overlord...you know she's been screaming about 'daddy coming to save her' for a while? Let's face it...between you and me...you're a cold-hearted bastard for letting her believe you've got a heart. Just going to let her die aren't you? No reason to put yourself in a trap to save her..."
Then his voice returns normal.
"And now, we will transmit a twenty-four hour special of Cerulean, the Cannibal Monster Girl, being tortured live for information on where the Overlord's lair is! Remain seated but send your kids to bed! Oh my..."
The image changes to a moving film of Cerulean held inside a large plexiglass bottle.
"First is the acid drop! What next? Oh, they're starting to overheat the cube! Man, hear her screams! Isn't that symphony seeing evil being punished!?"
You close your eyes.
You turn off the television, and then you stand up.
Chemista arrives half an hour later, removing from her shoulder a dead rat from the sewers.
"We were ambushed," she begins calmly. "They had the initiative. The mission is a success, but Cerulean was captured. She probably won't reveal the location of the lair...meaning they'll execute her the day after tomorrow."
Captured People and You.
It happens. Shit hits the fan, someone gets wounded, captured, and there you have the trouble of freeing them.
But first, they are tortured for information on your lair's location.
AS long as it isn't revealed, you have two turns, One in which they torture the prisoner, and one in which they'll execute it, to free the person.
If you don't, then he or she is killed.
During torture, depending on circumstances the individual might reveal where your lair is. If he/she does, then the future captured Advisors will simply be executed in one round.
What do you do?