Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 27 28 [29] 30 31 ... 213

Author Topic: Evil Overlord - A suggestion Game  (Read 258219 times)

LordBucket

  • Bay Watcher
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #420 on: August 30, 2013, 07:03:24 am »

I would vote against sending Cerulean. i have already said that I would rather send gamington anyway, and given my reasons.

Sometimes it's better to fight alongside those you love facing the possibility of dying with them than to stay at home where it's "safe." Dreading every moment, not knowing if they'll return. Terrified at the prospect of living alone without the people who fought for you.

Cerulean lived her life as an orphan.

Don't make her one again.




Quote
Mission Three: ?

Psysquid for the submarine mission. It seems appropriate.

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #421 on: August 30, 2013, 07:04:49 am »

Yes. But we really should use the money, lot's of money, to give the piggybank a boost. Smash the asylum to pieces with a 10 ton metal monstrosity.

Mission 3 is Psysquid + Anaconda + 1 Catfish(if possible)
Logged

sjm9876

  • Bay Watcher
  • Did not so much Fall as Saunter Vaguely Downwards
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #422 on: August 30, 2013, 07:08:39 am »

For 3: Psysquid + squidconda + 8 cogs (can we use cogs, as they don't need to breathe?)
Logged
My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #423 on: August 30, 2013, 07:12:07 am »

For 3: Psysquid + squidconda + 8 cogs (can we use cogs, as they don't need to breathe?)
We need the cogs on the other mission.
Logged

Tomcost

  • Bay Watcher
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #424 on: August 30, 2013, 07:15:39 am »

For 3: Psysquid + squidconda + 8 cogs (can we use cogs, as they don't need to breathe?)
We need the cogs on the other mission.
Yep.

About mission 1, we will need a fighter. The best fighter we have is Gamington, because of his damage reduction abilities and his cane of doom. Anyway, I'm not sure about doing that mission.

Cheesecake

  • Bay Watcher
  • Hello.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #425 on: August 30, 2013, 07:15:59 am »

How far away is the target for the third mission? If it's close enough to our base, we can send out our catfishes.
Logged
I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.

sjm9876

  • Bay Watcher
  • Did not so much Fall as Saunter Vaguely Downwards
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #426 on: August 30, 2013, 07:17:26 am »

True. How many do we currently have?

Although on that note - Shadenight, could you put a creature count in posts? I imagine you already have the info around anyway.
Logged
My dreams are not unlike yours - they long for the safety, and break like a glass chandelier.
But there's laughter and oh there is love, just past the edge of our fears.
And there's chaos when push comes to shove, but it's music to my ears.

Sigtext

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #427 on: August 30, 2013, 07:23:15 am »

I'm voting a -1 to mission one. It seems like a BAD IDEA.

Talvara

  • Bay Watcher
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #428 on: August 30, 2013, 07:27:20 am »

while it does feel like a bad idea, but not dealing with the situation seems like a worst Idea.

for the aquatic mission, naturally Psysquid and his stalker/pet, the piggybank and 3 cog minions? (or well asmuch cogs as there are to spare)
Logged

Knit tie

  • Bay Watcher
  • Consider avatar too slim until end of diet.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #429 on: August 30, 2013, 07:27:44 am »

Lord Bucket is right! If we go assault the Asylum personally, we sure as hell should bring our little successor along. After all, we are giving it everything we've got, and if we fail, I would much rather die alongside our daughter than keep her physically safe but spiritually devastated.

And we should totally feed the piggybank loads of cash. Worst case scenario, it will simply grow humongous and we then will drop it onto the asylum.

Also, what about sacrificing something important before we depart? We haven't summoned a dark minion today, so perhaps we could offer the life of one of our beloved pets (they'd laid eggs already anyway) in exchange for something big and dangerous?
« Last Edit: August 30, 2013, 07:31:07 am by Knit tie »
Logged

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #430 on: August 30, 2013, 07:31:33 am »

WAIT. BETTER IDEA. Can we load up a single Cog with a fuck ton of explosives? If so we should use robot bombers.

Tomcost

  • Bay Watcher
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #431 on: August 30, 2013, 07:33:49 am »

If we use the piggybank, we should feed it money when we arrive. Because carrying some tons of steel ina a zeppelin can't be good.

Alternatively, is there a possibility of sending both zeppelin loaded with people? That would be better, considering the risk the mission involves

10ebbor10

  • Bay Watcher
  • DON'T PANIC
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #432 on: August 30, 2013, 07:48:26 am »

WAIT. BETTER IDEA. Can we load up a single Cog with a fuck ton of explosives? If so we should use robot bombers.
We don't have a fuckton of explosives lying around, so no.

If we use the piggybank, we should feed it money when we arrive. Because carrying some tons of steel ina a zeppelin can't be good.

Alternatively, is there a possibility of sending both zeppelin loaded with people? That would be better, considering the risk the mission involves
The missions have already been decided. No changing them anymore.

On a side note, Chemista should certainly take some mutagen with her. Best way to take out that heroic hero. Just turn them into what they most despise, and watch their forces attack themselves. Divide and Conquer.
Logged

shadenight123

  • Bay Watcher
  • Death. To all. Except my dwarves.
    • View Profile
    • My Twitter
Re: Evil Overlord - A suggestion Game
« Reply #433 on: August 30, 2013, 07:56:01 am »

Spoiler (click to show/hide)

Mission One: Overlord. Chemista. Cerulean. Steel Piggybank. Seven Cogs.
Mission Three: Psysquid. Squidconda. One Behemoth Catfish.

Confirm/Not Confirm.
If Not Confirm Swap Who with Who?
Logged
“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

Cheesecake

  • Bay Watcher
  • Hello.
    • View Profile
Re: Evil Overlord - A suggestion Game
« Reply #434 on: August 30, 2013, 07:57:28 am »

Confirm.
Logged
I wish I could unwatch a thread because every time I look at this I can feel myself dying faster
Dying of laughter?
Dying of pure unbridled hatred, actually.
Pages: 1 ... 27 28 [29] 30 31 ... 213