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Author Topic: Evil Overlord - A suggestion Game  (Read 259184 times)

Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #2880 on: December 05, 2013, 11:13:57 am »

And to draw their attention. We act like a cliché villain, to kick their butts from behind.

Exactly! Reread my post, please, people. We need to capitalise on the fact that the Heroes specialise in heroics, while we can specialise in ordnance and backstabbing. They expect us to meet them in direct, semi-honorable combat, a fact that we can use against them! They portray us as treacherous bastards, so why don't we fight as treacherous bastards?

We also need a shitload of mooks and several more zeppelins. Tomcost is right.

In the meanwhile, experiment with other cog designs. Hammercogs suck, as they are slow to build and hit less hard than assault cogs, but perhaps we can take inspiration from the grim darkness of the far future and design a sort of cog that is purposefully built to fight in close quarters? A vicious machine, loaded with as many spinny, stabby, slashy, rippy, tearry, electrocutey and in general deadly implements as we can manage while still being compact enough to fit into corridors in buildings - a murder-cog? Or perhaps we can upgrade our wuffle cogs and give them guns? Or maybe even build a less fancy version of our praetorian cog with a cannon instead of a flail? Or better yet, build a massive quadrupedal tank-cog armed with anti-infantry weaponry since the HEROES never use anything else? Those bastards want war - we need to give them war.

And, of course, flesh-cogs. We have no idea what the bloody things even do, but Shadeninght pushes them extensively, so it's gotta be something good.
« Last Edit: December 05, 2013, 11:53:22 am by Knit tie »
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Naryar

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Re: Evil Overlord - A suggestion Game
« Reply #2881 on: December 05, 2013, 01:10:07 pm »

Of course we need to grind for materials and underlings first ! We also need to formulate an attack plan AND a defensive plan.

Tomcost

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Re: Evil Overlord - A suggestion Game
« Reply #2882 on: December 05, 2013, 01:15:26 pm »

Ideally, if we need to fight in many fronts, we would need to divide them. How about if we purposely give the heroes our base (or a false base) location so that they send an atack force there, while we attack a city, for example.

And we need to summon the equivalent of Daryl Dixon here, or any other kind of post-apocaliptic badass.

10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #2883 on: December 05, 2013, 01:18:43 pm »

There's always Ozymandes.
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Tomcost

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Re: Evil Overlord - A suggestion Game
« Reply #2884 on: December 05, 2013, 01:20:23 pm »

There's always Ozymandes.
Veto that. Dealing with demons that claim to be the "true" evil will only result in something worse than we are aiming to, even if we succeed.

Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #2885 on: December 05, 2013, 01:23:03 pm »

There's always Ozymandes.
That thing is totally going to go for the Evil Chemista ending, I promise you that. Anyway, Let's see what missions we can do today and take it from there. There is not much point in discussing plans in a vacuum, we need more context.
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10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #2886 on: December 05, 2013, 01:25:00 pm »

I'm pretty sure the Ozymandes is going for something that is worse.
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Cain12

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Re: Evil Overlord - A suggestion Game
« Reply #2887 on: December 05, 2013, 01:30:11 pm »

So any chance of mutants coming from around the area outside the cities nuked, hoping there are some survivors we can use.

Yeah Oz seems more like the ultimate evil type that would rather enslave all sentients then go on to try and conquer/destroy the multiverse or something than mutate them. Edit: Or at least has a bigger/more fun/pointlessly insane/evil plan.
« Last Edit: December 05, 2013, 01:35:00 pm by Cain12 »
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Devastator

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Re: Evil Overlord - A suggestion Game
« Reply #2888 on: December 05, 2013, 01:50:48 pm »

Plan battleship would work well for a distraction.
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Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #2889 on: December 05, 2013, 02:03:58 pm »

Plan battleship would work well for a distraction.
For once, I agree. Especially if it nukes the heroes that land on it.
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Cain12

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Re: Evil Overlord - A suggestion Game
« Reply #2890 on: December 05, 2013, 02:49:23 pm »

Seems a waste to use up both a nuke that we might have trouble even obtaining and a battleship we don't even have yet for one trap, they might just blow it up/attack it from a distance.

Sure if maybe all of the Four and a bunch of lackeys attacked us it would be worth it, but we can put our own bombs in it without wasting the nuke. Have Chemista tell us all she knows about our old team btw, she did fight them afterall. Edit:Would prefer an airship btw, would be more useful, but a battleship is fine since we can actually get one.
« Last Edit: December 05, 2013, 02:54:39 pm by Cain12 »
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Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #2891 on: December 05, 2013, 02:57:47 pm »

Have Chemista tell us all she knows about our old team btw, she did fight them afterall.
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10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #2892 on: December 05, 2013, 03:20:03 pm »

The bioweapon has been modified to mutate, not kill. Pretty sure the Heroic Heroes will continue despite that.
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Cain12

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Re: Evil Overlord - A suggestion Game
« Reply #2893 on: December 05, 2013, 03:31:29 pm »

Yeah, that is one flaw, at best it will kill a lot by failed mutation and render some mindless monsters, the rest will be mutated or mutated further in the case of monster heroes and still hate our guts. And that assumes Chemista sets it up the way we want her to.

Still the bioweapon could disorganize them enough for a final assault or takeover, provided we could enter the area soon after deployment, will need to get the details of how it will work from Chemista as well.
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Tomcost

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Re: Evil Overlord - A suggestion Game
« Reply #2894 on: December 05, 2013, 04:01:01 pm »

We should save the bioweapon to show our father that the world can survive after being mutated. Imagine his face once everything he cares for becomes what he hates most. Damn, I think that I have found a way to torture him without being "evil".

Have Chemista tell us all she knows about our old team btw, she did fight them afterall.
+ infinity
+1
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