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Author Topic: Evil Overlord - A suggestion Game  (Read 259430 times)

10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #1755 on: October 31, 2013, 03:44:05 pm »

On another note, selling your soul to hell is a very powerful contract.
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Tomcost

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Re: Evil Overlord - A suggestion Game
« Reply #1756 on: October 31, 2013, 03:51:54 pm »

Let's think about what would Cheerie get if we don't do a mission:

1) It's a volcano that is near, so she wouldn't be able to get it.
2) This is personal, meh.
3) Now this is something that we wouldn't want Cheerie to get her hands into.

If we so a mission, do 3.

If we have to upgrade, the training grouds sound fine.

Naryar

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Re: Evil Overlord - A suggestion Game
« Reply #1757 on: October 31, 2013, 03:56:30 pm »

Upgrade and build a training ground.

Yes, I must say my inner dorf went all OMGWESHOULDPICKTHEMISSIONWITHVOLCANO when seeing mission one. Yes, it brings us useful resources.

I still think we should build a training ground right now, we will be able to analyze and determine which minions are best for which missions.

I'm for training ground this turn, then volcano mission next turn.

sjm9876

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Re: Evil Overlord - A suggestion Game
« Reply #1758 on: October 31, 2013, 03:58:00 pm »

Volcano first.

We have no guarantee that it'll show up next turn.
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Naryar

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Re: Evil Overlord - A suggestion Game
« Reply #1759 on: October 31, 2013, 04:00:11 pm »

also why have we not built guncogs ?

Edit : If there is a minority of people willing to upgrade, change my vote to mission volcano.
« Last Edit: October 31, 2013, 04:04:26 pm by Naryar »
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10ebbor10

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Re: Evil Overlord - A suggestion Game
« Reply #1760 on: October 31, 2013, 04:04:16 pm »

also why have we not built guncogs ?
Because we can't build normal cogs and guncogs. It's a choice, not all of them.

As long as we don't have enough troops to fill all our zeppelin's, no point in building untried, more advanced cogs.
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Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #1761 on: October 31, 2013, 04:32:57 pm »

I do not believe we have built any cogs whatsoever this turn.
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shadenight123

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Re: Evil Overlord - A suggestion Game
« Reply #1762 on: October 31, 2013, 05:08:11 pm »

Spoiler (click to show/hide)
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“Well,” he said. “We’re in the Forgotten hunting grounds I take it. Your screams just woke them up early. Congratulations, Lyara.”
“Do something!” she whispered, trying to keep her sight on all of them at once.
Basileus clapped his hands once. The Forgotten took a step forward, attracted by the sound.
“There, I did something. I clapped. I like clapping,” he said. -The Investigator And The Case Of The Missing Brain.

Tomcost

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Re: Evil Overlord - A suggestion Game
« Reply #1763 on: October 31, 2013, 06:46:36 pm »

If the current overlord army shown at the wiki is up to date, then we are running really low on numbers. We should upgrade this turn. And I vote for the training grounds.

Also, here is a list of what I think we can spend turns upgrading:
-Making the cruiser a proper base. We already did, oops...
-Attaching those sound emitters to the zeppelin.
-Making more rooms for the kids.
-Somehow upgrade our cog-making facilities.
-I don't know.

And if we make cogs, lets make assault cogs, as we can make 3 of them in this turn.

Gamerlord

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Re: Evil Overlord - A suggestion Game
« Reply #1764 on: October 31, 2013, 06:53:03 pm »

Can I please once again suggest that we assign the children to the Dark Advisors in a sort of 'master-apprentice' deal?

Knit tie

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Re: Evil Overlord - A suggestion Game
« Reply #1765 on: October 31, 2013, 07:10:03 pm »

I still vote we do the volcano mission. We need that power for improved base defences, and new rocks for better cogs.

Mission 3 is probably to hardcore for us now. Unless, of course, we go there personally...
« Last Edit: October 31, 2013, 07:14:34 pm by Knit tie »
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3man75

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Re: Evil Overlord - A suggestion Game
« Reply #1766 on: October 31, 2013, 07:20:02 pm »

Propaganda intervention sounds good to me personally.
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Cain12

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Re: Evil Overlord - A suggestion Game
« Reply #1767 on: October 31, 2013, 07:24:41 pm »

I still vote we do the volcano mission. We need that power for improved base defences, and new rocks for better cogs.

Mission 3 is probably to hardcore for us now. Unless, of course, we go there personally...
Well if means we can go then sure I will support that, will never be at a stage where people are satisfied enough to go on the big looking mission imo.
Edit: Though yes we are hardly at our best.
« Last Edit: October 31, 2013, 07:27:30 pm by Cain12 »
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Imp

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Re: Evil Overlord - A suggestion Game
« Reply #1768 on: October 31, 2013, 07:27:42 pm »

I'd like us to upgrade the base, adding the training facility.

(Sidenote - did Splinter effectively 'create' a mission for us?  Anyone else interested in exploring the possibility that he might be able to get information period, either to supplement Psysquid's psychic understanding of what we will face every other round, to be able to identify ambushes/nullifer use, other stuff that might have computer records of.... and/or that he might be able to create missions of our choosing for us - because it sounds like his hacking around (independent, free willed!) caused a change in the missions offered by the mission system all by itself, wow!)

I'd prefer for us to build normal cogs up to 10, then build the assault cogs (we can make more than our otherwise 'maximum' to reach 10 if I understand right, so I want to get to 10 for the bonus of getting to ten, then increase further)

I dislike our current level of forces.  Is anyone interested in considering mutating some of the children, especially any who have shown an interest in being changed by mutagens or cogification?

What happened with our 'Cogify fan as a fan' idea, was that offered during the wrong phase or was it voted down?

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Cain12

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Re: Evil Overlord - A suggestion Game
« Reply #1769 on: October 31, 2013, 07:30:12 pm »

Others wanted to do different things I think, some wanted to sacrifice him, others wanted to mutate him and others wanted to cogify him.
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