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Author Topic: ~ Lost (Co-op Forum RPG) - Where Are We? ~  (Read 17800 times)

Patrick Hunt

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #135 on: August 27, 2013, 10:16:58 pm »

(( Just 1 will work for now, remind me later on to ask for a piece of the rope to tie the 2 bags together.

And also, if it comes to a fight taking a metal pot to the head is gonna hurt. ))
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

wolfchild

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #136 on: August 27, 2013, 10:33:43 pm »

Gayle steps back a little and readies to cast an arcane bolt if the creature proves hostile
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

NRDL

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #137 on: August 28, 2013, 01:54:07 am »

"Grrr...."

Nixor gets into a fighting stance, at the front of the group.
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

scapheap

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #138 on: August 28, 2013, 02:03:45 am »

"What is it?" Clair asks, putting the glowing plank down the back of her tunic so she could pull out her bow.
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Aninimouse

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Re: ~ Lost - (Co-op Forum RPG) ~
« Reply #139 on: August 28, 2013, 02:49:03 am »

--------------------------------------------------------------------------------------------------
Clair Starward Spells
Gayle Spells
Bekter Ramos
Nixor

https://dl.dropboxusercontent.com/u/61829979/Lost/MysteriousCaveBattle1_000.png

The group prepares themselves for potential hostilities, and from the darkness emerges five blob-like creatures composed of what appears to be some sort of translucent green slime. Contained within each of these blobs is what looks to be a much darker, spherical mass, that almost appears to be pulling the masses of ooze along the floor from within.

They're surprisingly quick, and make a bee-line for the source of light.



So, to explain a bit about combat real quick (As it currently stands. Things will probably get tweaked and such over time.) - Each character has 8 Action Points. You can use these points to move, attack, or cast spells.
The movement isn't snapped to the grid, but it's still measured. (Each square on the grid is 5x5 feet, to give you a way to measure the distances.)
Let's use Bekter's Movement speed as an example here:
[5 ft. per 1, 27 ft. per 4, 65 ft. per 8]
For 1 AP, he can move 5 feet. If he spends 2 points at once, he goes 10 feet, and 3 points, 15 feet.
But if he spends 4 points in a single move action, he gets to go a bit further than he normally would: 27 feet. And if he spends the entire round to run at full speed, he gets to move 65 ft.
Spending 2 points moving, then attacking, then spending 2 more points moving won't let you run 27 feet, it'll just be 20.

Attacking with weapons costs a variable amount of AP depending on the weapon. Two hit two birds with one stone here, we'll look at Clair's Shortbow, which has an Attack Time of "5/3". This means a single attack costs 5 Points, but two attacks can be strung together so that the second only costs 3 and two normal attacks can be fit within one turn. With faster weapons - like with movement costs, performing an action other than attacking breaks the combo.

For spells, the Cast Time just means the AP cost for casting it.

And for abilities, usually they'll cost whatever a normal attack would have at that point unless stated otherwise.
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Patrick Hunt

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #140 on: August 28, 2013, 02:51:01 am »

(( Have they seen us yet? ))
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Aninimouse

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #141 on: August 28, 2013, 02:52:16 am »

(( Well you've got no clue if they've seen you yet, or if they can really actually even see. (You don't see any eyes or anything, but it is dark.).. But they are coming straight towards you, very quickly. So that's probably a good hint that they might. ))
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

NRDL

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #142 on: August 28, 2013, 02:58:18 am »

Nixor waits for those things to come to him.
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GOD DAMN IT NRDL.
NRDL will roll a die and decide how sadistic and insane he's feeling well you do.

Patrick Hunt

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #143 on: August 28, 2013, 03:00:51 am »

(( Well going by real standards currently they can't see anything other then a light. Going from total darkness to looking into a light blinds you for a short time so I'm gonna move on that basis. ))

Bekter lowers the back he's holding to the ground silently and steps back into the darkness drawing his second dagger and letting his demon blood take control.

Hide in the darkness ( left of his current position on the map. ), use demon blood, if the slime things make a hostile move bekter flanks attacks them from behind with backstab, if they don't he shadows his would be allies quietly collecting the bag on the way.
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

wolfchild

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #144 on: August 28, 2013, 03:09:43 am »

Gayle is going to slink off in the opposite direction of Bekter, then get ready to cast an arcane bolt at one of them
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You really can both sig it.
But... That would break the laws of sigging! We can't have everyone running around with the same quotes. IT MAKES THEM UNFUNNY FASTER!

Lillipad

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #145 on: August 28, 2013, 03:12:01 am »

"We should hurry up and meet with the others who ran off. I'll go grab the one left on the ship."
Grab Edgar, then leave with Ket to catch up to the idiots who ran off without thinking
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scapheap

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #146 on: August 28, 2013, 04:12:55 am »

"I see."

Cast two Lesser Thorn Bolts at the one at B9
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You were planning to have a 15 year old magical girl kill Witches by drinking them under the table!? It's original, at least.
Morpheus, a magic girls game

Aseaheru

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #147 on: August 28, 2013, 08:39:25 am »

Look for something to use as a staff then join them.
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Aninimouse

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Re: ~ Lost - (Co-op Forum RPG) ~
« Reply #148 on: August 28, 2013, 02:18:52 pm »

--------------------------------------------------------------------------------------------------
Clair Starward Spells (10/12 Mana)
Gayle Spells
Bekter Ramos Hidden
Nixor

https://dl.dropboxusercontent.com/u/61829979/Lost/MysteriousCaveBattle1_001.png

Clair launches two Lesser Thorn Bolts at the Westmost Slime, striking it twice. (Dealing 16 + 14 Nature Damage.)
It seems relatively unfazed by the attack, though it leaves large globs of slime behind in its trail.

Bekter backs up into the darkness at the mouth of the tunnel, and Gayle slinks off to the right, out of the light.

Nixor stands and waits for the Slimes to reach the party, and that they do, rolling across the cavern floor like little waves, pulled by the dark masses within them.


---

Slime (G, 9) Hurt

--------------------------------------------------------------------------------------------------
Caboose Spells
Ket
Edgar

Caboose climbs up the ship to Edgar. The closest thing to a staff that Edgar seems to see are the planks from the ship, and they definitely wouldn't make very good staffs in their current form.
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He'd killed a man before one time, with his bare hands, and he could do it again, if he put something in his bare hands like a knife or a gun or something that he could kill somebody with.

Patrick Hunt

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Re: ~ Lost (Co-op Forum RPG) - Where Are We? ~
« Reply #149 on: August 28, 2013, 02:22:42 pm »

How big is each square in FT?
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Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.
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