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Author Topic: Experiments in Magic: A perplexicon Game: All good things must come to an end.  (Read 31432 times)

RathofSTS

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Re: Experiments in Magic: A perplexicon Game
« Reply #525 on: October 20, 2013, 02:05:27 pm »

"Hello!"
Words, examine, and more words.
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TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #526 on: October 20, 2013, 04:53:17 pm »

Charge Cromwell.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Tomcost

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Re: Experiments in Magic: A perplexicon Game
« Reply #527 on: October 20, 2013, 04:54:21 pm »

The clothsnake is still alive. Someone should do something about it...

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #528 on: October 20, 2013, 04:55:43 pm »

That's just it's corpse.
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Tomcost

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Re: Experiments in Magic: A perplexicon Game
« Reply #529 on: October 20, 2013, 04:58:25 pm »

Oh, I thought that it was still alive. *Tomcost shrugs*

mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #530 on: October 20, 2013, 06:10:49 pm »

Charge Cromwell.
Annihilate this D-Bag!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Scood

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Re: Experiments in Magic: A perplexicon Game
« Reply #531 on: October 20, 2013, 06:43:26 pm »

((oh fooey))
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Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #532 on: October 20, 2013, 07:46:17 pm »

Oh, Scood, you spawned but I forgot about you. I'll add you in in a bit, when I have the time.
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Toaster

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Re: Experiments in Magic: A perplexicon Game
« Reply #533 on: October 20, 2013, 08:49:16 pm »

"Magic time!"

Magic time!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Scood

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Re: Experiments in Magic: A perplexicon Game
« Reply #534 on: October 20, 2013, 10:47:34 pm »

Oh, Scood, you spawned but I forgot about you. I'll add you in in a bit, when I have the time.

Yay~
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Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #535 on: October 22, 2013, 10:35:53 pm »

Spoiler: Lukeinator (click to show/hide)

Spoiler: GreatWyrmGold (click to show/hide)


Spoiler: RathofSTS (click to show/hide)

Spoiler: Toaster (click to show/hide)

Spoiler: Scood (click to show/hide)

Spoiler: Key (click to show/hide)

Spoiler: Arena (click to show/hide)
« Last Edit: October 23, 2013, 12:00:53 am by Angle »
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Scood

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Re: Experiments in Magic: A perplexicon Game
« Reply #536 on: October 22, 2013, 11:45:30 pm »

Sarah drops to her knees with shaky breath trying her best to hold back tears. Her last memories weren't exactly pleasant ones. She could swear she could still feel the tingling sensation on her spine when skull took control of it. It was unsettling. Wherever she was taken to after the event must have had a healer, but she didn't think she was in a hospital. She looked down at the papers her hands were happened to land on and read it's contents. It was mostly gibberish to her and she cried out loud at how unreassuring it was. She had to get herself together. Examine her surrounding. It was possible her brother was here. She had to find him if he was. She closed her eyes, took a deep breath, got up, and when she opened her eyes again they were half lidded and her pupils were dilated.

She attempted to call on her tinker powers, when that failed she called on her thinker powers and that failed as well. The thought occurred to her that there may be a trump nearby.

She looked at the paper again and accidentally read _____________words________________ out loud under her breath.
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Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #537 on: October 23, 2013, 12:01:10 am »

Whoops! Added you to arena.
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mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #538 on: October 23, 2013, 12:24:16 am »

"Help me! He's going to kill me!"
Cromwell yells to the man he doesn't yet know is Martin, and tries to push the massive lug off of himself!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Lukeinator

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Re: Experiments in Magic: A perplexicon Game
« Reply #539 on: October 23, 2013, 04:31:15 am »

Move towards the flesh plant.
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.
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