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Author Topic: Experiments in Magic: A perplexicon Game: All good things must come to an end.  (Read 31066 times)

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #75 on: August 27, 2013, 11:29:05 am »

Spoiler: Terrain Key (click to show/hide)

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Spoiler: Toaster (click to show/hide)
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Toaster

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Re: Experiments in Magic: A perplexicon Game
« Reply #76 on: August 27, 2013, 12:26:39 pm »

Hmmm... time for more science.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
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GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #77 on: August 27, 2013, 02:17:52 pm »

Point at the giant.

"What are you doing here?"
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #78 on: August 27, 2013, 07:27:27 pm »

Point at the giant.

"What are you doing here?"

"Who are you?"
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #79 on: August 27, 2013, 07:38:15 pm »

"Someone who was here first. And you?"
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #80 on: August 27, 2013, 07:41:02 pm »

"Someone who was here first. And you?"

"I'm just around."
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #81 on: August 27, 2013, 07:44:56 pm »

"I see. And what will you do now?"
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #82 on: August 27, 2013, 07:46:30 pm »

"I see. And what will you do now?"

"Depends on what you guys do. I won't try anything unless one of you does something stupid."
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #83 on: August 27, 2013, 08:06:19 pm »

"Well, I have no intentions of doing so, and to my knowledge neither does this guy...um, if he brandishes his axe at you, don't worry, shaking weapons at people is evidently a greeting where he's from."
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #84 on: August 27, 2013, 09:52:18 pm »

Dropkick the ice with my -3 strength!

THIS IS GENIUS
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Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #85 on: August 27, 2013, 10:50:07 pm »

Be prepared to dodge anything.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #86 on: August 27, 2013, 11:14:47 pm »

Spoiler: Terrain Key (click to show/hide)

Spoiler: Toaster (click to show/hide)


Spoiler: mastahcheese (click to show/hide)
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kj1225

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Re: Experiments in Magic: A perplexicon Game
« Reply #87 on: August 27, 2013, 11:20:27 pm »

Kyle nabs the papers.
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TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #88 on: August 27, 2013, 11:26:19 pm »

Go through the south door.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #89 on: August 28, 2013, 01:20:05 am »

PM time!
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread
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