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Author Topic: Experiments in Magic: A perplexicon Game: All good things must come to an end.  (Read 31063 times)

TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #495 on: October 18, 2013, 06:42:24 am »

Run back upstairs, confront my assassin.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Toaster

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Re: Experiments in Magic: A perplexicon Game
« Reply #496 on: October 18, 2013, 08:03:20 am »

NO. MUST HAVE BOOZE.

Slurp it up!
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #497 on: October 18, 2013, 11:28:02 am »

My first kill! And I turned him into an alter! Sweet!

+1 to Potency!

"I ask for knowledge of more words!"

Again, that's a skill point, not a stat point. So you can have +1 to potency for creation spells, or +1 to potency for fire spells, but not for all spells.
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GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #498 on: October 18, 2013, 02:28:30 pm »

((GWG, you little pillar is getting cluttered with garbage))
((It's not garbage, it's industrial byproducts of an experimental industry!))

Determine if anything else was also highlighted by that one spell--say, myself or other humans.

Words.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Lukeinator

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Re: Experiments in Magic: A perplexicon Game
« Reply #499 on: October 18, 2013, 04:07:37 pm »

Go up stairs
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RathofSTS

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Re: Experiments in Magic: A perplexicon Game
« Reply #500 on: October 18, 2013, 05:00:48 pm »

Look up to see what is above.
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Scood

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Re: Experiments in Magic: A perplexicon Game
« Reply #501 on: October 18, 2013, 07:08:57 pm »

waitlisting

Spoiler (click to show/hide)
« Last Edit: October 18, 2013, 09:54:31 pm by Scood »
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...............___@@@__                  
......_____//__?__I_?_\______
----o--THIS IS THE POLICE-@)
-----`--(@)=====+====(@)-----

GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #502 on: October 18, 2013, 10:50:55 pm »

Hm. Watch out for Skulls.
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Scood

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Re: Experiments in Magic: A perplexicon Game
« Reply #503 on: October 19, 2013, 12:28:00 am »

*snickers*
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----o--THIS IS THE POLICE-@)
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mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #504 on: October 19, 2013, 12:39:47 am »

Again, that's a skill point, not a stat point. So you can have +1 to potency for creation spells, or +1 to potency for fire spells, but not for all spells.
Oh, ok.

Can I take transformation spells? I wish to be a transmuter.
If not, then blood magic.


Run back upstairs, confront my assassin.
I killed you by turning your blood into an alter to Armok.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
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Tomcost

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Re: Experiments in Magic: A perplexicon Game
« Reply #505 on: October 19, 2013, 11:21:03 am »

This means that the deity system is already in effect? I want to contact some of them.

mastahcheese

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Re: Experiments in Magic: A perplexicon Game
« Reply #506 on: October 19, 2013, 05:11:24 pm »

This means that the deity system is already in effect? I want to contact some of them.
I can make an alter for you, I have the word.

I could even make you an alter, as you can see.
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Oh look, I have a steam account.
Might as well chalk it up to Pathos.
As this point we might as well invoke interpretive dance and call it a day.
The Derail Thread

Scood

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Re: Experiments in Magic: A perplexicon Game
« Reply #507 on: October 19, 2013, 05:15:40 pm »

((That spell is very nice for killing. You lucky or intelligent duck.))
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......_____//__?__I_?_\______
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Tomcost

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Re: Experiments in Magic: A perplexicon Game
« Reply #508 on: October 19, 2013, 05:22:51 pm »

This means that the deity system is already in effect? I want to contact some of them.
I can make an alter for you, I have the word.

I could even make you an alter, as you can see.
I guess that you have the word for the altar of a specific god. And I am looking for another specific god.

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #509 on: October 19, 2013, 05:26:59 pm »

The religion system is sorta in, though not as I'd originally imagined it.
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