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Author Topic: Experiments in Magic: A perplexicon Game: All good things must come to an end.  (Read 31585 times)

Tomcost

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Re: Experiments in Magic: A perplexicon Game
« Reply #405 on: September 28, 2013, 09:00:21 am »

-If I see him, greet him back.

Hapah

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Re: Experiments in Magic: A perplexicon Game
« Reply #406 on: September 28, 2013, 11:59:20 am »

Words, Try to pry open visible crate again
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #407 on: September 28, 2013, 01:01:00 pm »

Spoiler: HFS (click to show/hide)


Spoiler: RathofSTS (click to show/hide)

Spoiler: GreatWyrmGold (click to show/hide)

Spoiler: Hapah (click to show/hide)

Spoiler: Key (click to show/hide)

Spoiler: Arena (click to show/hide)
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The Temple of the Elements: Quirky Dungeon Crawler

TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #408 on: September 28, 2013, 01:12:15 pm »

Dropkick Luke.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Lukeinator

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Re: Experiments in Magic: A perplexicon Game
« Reply #410 on: September 28, 2013, 01:24:41 pm »

Keep on running! And glance at my words.
« Last Edit: September 28, 2013, 06:19:51 pm by Lukeinator »
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http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.

RathofSTS

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Re: Experiments in Magic: A perplexicon Game
« Reply #411 on: September 28, 2013, 05:24:08 pm »

Assume a meditative stance and focus channeling.
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Hapah

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Re: Experiments in Magic: A perplexicon Game
« Reply #412 on: September 28, 2013, 05:30:39 pm »

Investigate Invisible Crate
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I can't be expected to remember the names of everyone I've tried to stab.

Bored? Go read the EVE Chronicles.

GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #413 on: September 28, 2013, 05:38:44 pm »

Wonder where the lava--um, cloth snake came from. Shout words.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

HFS

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Re: Experiments in Magic: A perplexicon Game
« Reply #414 on: September 28, 2013, 06:31:23 pm »

Focus channeling.
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Angle

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Re: Experiments in Magic: A perplexicon Game
« Reply #415 on: September 29, 2013, 12:54:48 pm »


Spoiler: RathofSTS (click to show/hide)

Spoiler: Hapah (click to show/hide)

Spoiler: GreatWyrmGold (click to show/hide)

Spoiler: HFS (click to show/hide)

Spoiler: Key (click to show/hide)

Spoiler: Arena (click to show/hide)
« Last Edit: September 29, 2013, 12:59:55 pm by Angle »
Logged

Agora: open-source platform to facilitate complicated discussions between large numbers of people. Now with test site!

The Temple of the Elements: Quirky Dungeon Crawler

GreatWyrmGold

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Re: Experiments in Magic: A perplexicon Game
« Reply #416 on: September 29, 2013, 01:00:33 pm »

Investigate white smoke.

Words.
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Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

TCM

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Re: Experiments in Magic: A perplexicon Game
« Reply #417 on: September 29, 2013, 01:02:44 pm »

Overpower the cloth snake and then tie it around Luke's throat.
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Because trying to stuff Fate/Whatever's engrish and the title of a 17th century book on statecraft into Pokemon syntax tends to make the content incomprehensible.

Lukeinator

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Re: Experiments in Magic: A perplexicon Game
« Reply #419 on: September 29, 2013, 01:10:15 pm »

Keep running!
Logged
http://www.bay12forums.com/smf/index.php?topic=135480.0 My second FOOTBLEED game.
This thread is Bay12 incarnate.


Like the mermaid bones farm and the Kill-your-baby machine.
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