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Author Topic: The Forgotten Art: Approaching the Nexus  (Read 272061 times)

Harry Baldman

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3465 on: March 21, 2015, 03:32:01 am »

John, quite used to nothing going as he expects it ot by now, doesn't even hesitate

"An old guy standing near a gas station told me to get this suitcase to a guy named Charlie in Greenblatt Park. I didn't get the chance to ask his name, to be honest."

The beavergnome tilts his head.

"Unfamiliar! Except for the park. But Charlie at the park has no impending deliveries. A different Charlie? Coincidence? Impossible! What's your angle? What's in the suitcase?"

Open the door. Look at the shade. What is it doing? Does it look surprised in any way? As surprised as shades can look, anyway. Assuming I get no reaction out of it, greet it with a single, casual "Hey." while walking towards it. More actions will follow based on its reaction

You open the hatch and look out in the hallway, and see the shade laid out against the wall like an actual shadow, perpendicular turn and everything. It doesn't appear to be doing anything in particular.

"Hey," you say, and the shadow jumps off the wall and toward the center of the hallway. You step out into the hallway and start walking toward it.

"You're not supposed to be here!" it quickly says. As you draw closer, it opens the hatch right next to the unoccupied one just a crack, and disappears inside. The hatch shuts and seemingly locks.

"Jumpy lot, these purples. Comes with the territory," your shade-companion whispers, still within the unoccupied room.
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Parisbre56

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3466 on: March 21, 2015, 07:08:25 am »

No unlocked doors in sight, right?
If there aren't:

"That's not very polite." Eta mutters.
She turns around to face the law shade while raising her hand towards the recently locked door.
"Are you going to unlock it or should I kick it down?"

If there are:
"Let's see what's behind door number 2." Eta said as she opened the unlocked door.

Pancaek

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3467 on: March 21, 2015, 07:17:50 am »

John sighs. Paranoid beavergnomes are not something he has a lot of experience in dealing with.

"My original angle was meeting interesting magical creatures. I don't know what's in the suitcase, only that I was told not to open it under any circumstance. Look, can you give me directions to this Charlie person so I can give him his suitcase?"
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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3468 on: March 21, 2015, 09:57:33 pm »

Larry started to shrug, but didn't this time.  "I... dunno.  Whatever it is, it seems familiar.  And I kinda think it recognizes me."
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

lawastooshort

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3469 on: March 22, 2015, 04:43:20 pm »

"Wow. Pete. I swear she told me it was Derek... Oh well. So, uh. The Potato God has granted me Ultimate Power, and in your defiance I saw that he might favour you too, seeing as how you have spirit, and intelligence. Will you join me in serving the Potato God, and thereby gaining Ultimate Power? And on a personal note, well done for resisting the... um. The gentleman's literature. You are the only other person who I have seen do that, so, respect, dude. Make the right move here and you could be destined for greatness, man. Crikey."

Speak thus, but also open my folder, read therein, and open my mind to the power of potato!


edit: I added 1 to affinity. Might get to 3 one day!
« Last Edit: March 23, 2015, 03:38:00 am by lawastooshort »
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Harry Baldman

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3470 on: March 23, 2015, 03:55:59 pm »

No unlocked doors in sight, right?
If there aren't:

"That's not very polite." Eta mutters.
She turns around to face the law shade while raising her hand towards the recently locked door.
"Are you going to unlock it or should I kick it down?"

If there are:
"Let's see what's behind door number 2." Eta said as she opened the unlocked door.

The door that was opened slightly before, the one opposite the one you occupied, is still opened slightly, so you head toward that one and open it up.

Inside there is the same room you recall from before, complete with form. You note, however, that the sarcophagus is a little different now. It's open a little, just a crack, similarly to the door.

John sighs. Paranoid beavergnomes are not something he has a lot of experience in dealing with.

"My original angle was meeting interesting magical creatures. I don't know what's in the suitcase, only that I was told not to open it under any circumstance. Look, can you give me directions to this Charlie person so I can give him his suitcase?"

"Go that way," the beavergnome says, pointing in a particular direction. "All the way until you're there. Don't get turned around."

Larry started to shrug, but didn't this time.  "I... dunno.  Whatever it is, it seems familiar.  And I kinda think it recognizes me."

"Uh, yeah. That's, like, what the angels get energy from. You've, uh, both had a taste already, I see. You can-"

"I didn't want to, but the weird guy said I had to, otherwise I couldn't go to heaven! Can you imagine? Me not going to heaven! Screw that! Although... heaven is kinda weird. Was he the devil? He can't have been the devil, right?"

The guy pauses.

"Yeah, okay, well... oh! Hold on a sec, I'll be right back!" he says, then disappears abruptly, leaving you and Tracey just standing there.
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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3471 on: March 23, 2015, 04:08:47 pm »

"I think Cal said Source... hey, where'd he go?"

Hmm...


Regard infinite power in front of me.
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

Harry Baldman

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3472 on: March 23, 2015, 04:15:18 pm »

"I think Cal said Source... hey, where'd he go?"

Hmm...


Regard infinite power in front of me.

It feels large and smells a lot like the color yellow, you note. For some reason, you start to salivate more intensely as you behold its majesty.

"It looks delicious," Tracey mutters to herself.
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Pancaek

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3473 on: March 23, 2015, 04:17:33 pm »

"All right then. Thanks for your time, have a nice day."

John walks off, idly wondering what sort of trap the beavergnome might send him into. Well, he doesn't have anything better to do right now anyway, so what the heck.

Johns goes in the direction the beavergnome pointed at, making sure not to get turned back
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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3474 on: March 23, 2015, 08:12:32 pm »

Larry* nodded.  "Yes... it does.  I want some."

Tap into the power here!  Open myself up to it.

*Almost typed Lars
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HMR stands for Hazardous Materials Requisition, not Horrible Massive Ruination, though I can understand how one could get confused.
God help us if we have to agree on pizza toppings at some point. There will be no survivors.

wipeout1024

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3475 on: March 23, 2015, 11:31:44 pm »

1. I am here, because, even as a child, I have always been interested in the occult, and it's always been my dream to be a wizard!
2. My name is Tiana Smith.
3. Well, my favourite color is navy blue.
4. Well, I am african-american, I have black, frizzy hair. I'm about 5'8, and I have brown eyes. I also have a light southern accent.
5. I enjoy arts and crafts, cooking, reading, and jazz music. I also love animals.
6. I hate swimming, the dark, and inequality.
7. Minerva McGonagall.
Body: 1
Finesse: 1
Mind:2
Affinity:2
« Last Edit: March 23, 2015, 11:33:44 pm by wipeout1024 »
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Ain't nobody got time for that.

Parisbre56

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3476 on: March 25, 2015, 07:46:27 am »

Knock on the sarcophagus while trying to take a peek inside through the crack..
"Hello? Anybody in there? Messenger with divine knowledge here."
If no reply, open the sarcophagus.

Harry Baldman

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3477 on: March 25, 2015, 04:16:10 pm »

THE DUNKER takes his first steps in making the ex-factory defensible against adventurous rabble. A creative bit of geography is in order.

[THE DUNKER's affinity roll: 6-->6+2]

He swipes his hand sideways, and from the deep below a brook of prostitutes viler than earthly possible bubbles upward, unseen as of yet, directed by the mind of THE DUNKER. The ground around the factory starts to rise - water and sewage pipes break, and the factory itself ascends most of all. And then, just like from a mountain spring, a stream of horrendous hookers blasts out of the ground at the top, eating through the concrete in record time as it rips forth with astounding force. Concrete cracks around the stream as it winds around, once, twice, three times, and then six more on top of that, each forming a perfect circle, giving the surroundings of the factory the look of a terraced pyramid, except much more circular in shape. Each circle is connected to the lower and the upper one by five streams projecting outward, and soon a series of nine concentric moats surrounds the factory.

The mechanism that governs the streams, aside from simple gravity, is one of strength - here on the outside, where THE DUNKER stands, is where all of the weakest, most diluted of the hookers wash up when they can't hold on in the competitive environment of the top, and they, while formidable and possessing glowing eyes, jet black blood and a cosmically horrifying lack of morals like any of their kin, are not quite comparable to their upper level counterparts by any means - as a traveler climbs upward, each circle hounds them with offers of increasingly heinous acts for increasingly reasonable prices (competition defines the upper levels, you see, and not just in the physical sense where a hooker must hold on for dear life to avoid being washed away, and swim upstream amidst a sea of people just as ambitious to retain their position even then). And if one of the people in the stream is incapable of holding their own even at the very bottom, well, then they go down into the spring, where they are to be remade to perform better, then sent upward once more. It's a very merit-based system, and one that handles new additions in the form of hapless travelers quite well.

Most fortunately of all, however, is that the inhabitants of the river seem to revere THE DUNKER sufficiently to allow him free passage upward, carried on the arms of his new subjects all the way to the top. This works surprisingly well, THE DUNKER notes, on account of the hookers all cooperating to do so. One wonders what they could achieve with cooperation like this if they kept it up all the time. But that wouldn't be very fell of them, would it?

* * * * *

Halesey quietly beholds Hungry Pete for a moment longer, repeating his name in order to not call him Derek again.

"Wow. Pete. I swear she told me it was Derek... Oh well. So, uh. The Potato God has granted me Ultimate Power, and in your defiance I saw that he might favour you too, seeing as how you have spirit, and intelligence. Will you join me in serving the Potato God, and thereby gaining Ultimate Power? And on a personal note, well done for resisting the... um. The gentleman's literature. You are the only other person who I have seen do that, so, respect, dude. Make the right move here and you could be destined for greatness, man. Crikey," says he, apparently most impressed. Hungry Pete gives him a strange look.

"The... gentleman's literature? Do you even know what you've shown me, profligate? What infinite significance a mere glimpse, milliseconds in length, relayed to my immortal soul? I..." he pauses. "Never mind. First, there is business to take care of."

He assumes a crucified position, head turned upward, eyes closed. Potatoes start to behave stormily in his immediate vicinity, leading Halesey to suppose he must be doing something awfully potato-ish.

This reminds him. Time to access the inner potato. Retrieving his binder, Halesey looks inside and thinks tubery thoughts.

[Halesey's mind roll: 3+1]

They come out more leafy than tubery, however, plants growing from his head, bearing useless, poisonous fruit, spiraling in untoward directions - his focus must remain on that which remains, the valuable unspent potato, a thing of infinite promise given the right circumstances - he finds two such things in his mind yet, harvested from the dense stream of concentrated potato-thought pouring through his filter-mind every moment. It is with one of these that he shall begin a new line. A new age, mayhap.


* * * * *

John perhaps unwisely decides to take what the supernatural creature he just met has told him at face value, and heads off in the direction specified. He walks and walks, and then he walks a bit more, feeling increasingly lost with each step, trudging through undergrowth and errant roots tirelessly until he arrives at a significant-looking place.

He's not quite sure why it looks significant. Really, it's a spot like any other in the forest. But there's something about it. An air of importance and mystical relevance, and of dire anticipation.

* * * * *

Larry knows what to do at this point, obviously.

"Yes... it does. I want some," he agrees with Tracey as he attempts to approach it in a mental sort of way. He looks upon it intently. His mouth opens, a slight amount of drool escaping from its corner. He reaches out with his arms and closes his eyes. In his mind, he takes a step, then another one, and by that point he seems to be more than close enough.

The sun-like Source detects his approach readily, and its response appears to be a wild stab, impaling Larry most violently with a needle-thin tendril of transmission. Larry draws breath sharply as the white-hot power surges into him, and his saliva starts to turn to froth quickly. His eyes roll into the back of his head as images of the universe in its entirety spin through him, granting total perspective for a blinding instant. It is almost enough to drive the man mad.

And then, completely suddenly, the tendril draws back, breaking off a small fragment of itself in the pulling, leaving some portion inside of Larry. He looks down, and is almost shocked to discover that he doesn't appear to be bleeding to death from that.

Larry has attained some fresh holiness! He gets a new stat point, and he can additionally now teleport short distances at will with an Affinity roll, and can also choose Divine as a keyword in spell research!

Feeling flush with newfound power, Larry looks around, and observes Tracey standing on the walkway above. A tendril appears to have totally missed her somehow, tearing off into oblivion, while she's standing there a little confused.

"I think I dodged that tentacle by accident," she observes. "Is that supposed to happen?"

* * * * *

Eta approaches the almost certainly filled sarcophagus and tries to get a peek inside before knocking - no luck, however. She then knocks on the lid, hoping to get the attention of whoever is inside.

"Hello? Anybody in there? Messenger with divine knowledge here."

The lid opens sharply, revealing a purple-eyed shade inside. It jumps forth at Eta, stopping just short of her, and even that on account of her taking a step back.

"Divine knowledge! Tell me!" it says enthusiastically. "It's for me, right? I hope it's for me!"
« Last Edit: March 26, 2015, 09:58:11 am by Harry Baldman »
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BlitzDungeoneer

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3478 on: March 25, 2015, 04:16:51 pm »

((If you haven't already, just take me off the player list.))
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Harry Baldman

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Re: The Forgotten Art: Disgust and Confusion On The Wizardly Way
« Reply #3479 on: March 25, 2015, 04:17:41 pm »

((If you haven't already, just take me off the player list.))

Dead or refrigerated for possible future use? One of those is potentially revokable, you see, and players have asked to be killed off before.
« Last Edit: March 25, 2015, 04:19:12 pm by Harry Baldman »
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