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Author Topic: Everything: Gaiden  (Read 518532 times)

IamanElfCollaborator

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Re: Everything: Gaiden
« Reply #13470 on: April 13, 2014, 05:57:01 am »

((If we do use that ruleset, you're actually going to do that, aren't you?))
((Yes.))

Empiricist

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Re: Everything: Gaiden
« Reply #13471 on: April 13, 2014, 05:58:50 am »

((So, they'd be characters who actually have charisma useful as a combat stat? Huh, the one time it's useful for combat and it's still useless seeing as they won't be getting into combat.))
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Re: Everything: Gaiden
« Reply #13472 on: April 13, 2014, 06:46:53 am »

((I'll probably put less focus on the Gardener and Observer this time around, rewrite Lilja to be a pink mage and put more focus on her.))
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Quote from: Caellath (on Discord)
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kj1225

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Re: Everything: Gaiden
« Reply #13473 on: April 13, 2014, 08:05:32 am »

The Kyle not currently engaged in activities wanders about.
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Re: Everything: Gaiden
« Reply #13474 on: April 13, 2014, 08:10:16 am »

((I would like to mention that if we do reboot the game and use actual stats this time around, you should probably have... Different teirs of stat limits? Does that make sense? I mean, we've got normal humans running around with powerful mages, mecha musume and Kyle, so it wouldn't make sense to give them the same total number of stats, would it?))
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IamanElfCollaborator

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Re: Everything: Gaiden
« Reply #13475 on: April 13, 2014, 08:10:53 am »

((I would like to mention that if we do reboot the game and use actual stats this time around, you should probably have... Different teirs of stat limits? Does that make sense? I mean, we've got normal humans running around with powerful mages, mecha musume and Kyle, so it wouldn't make sense to give them the same total number of stats, would it?))
(I think the only truly normal human here is Fuuka anyway. Practically everyone else has a statboost or has stats above normal human form.))

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Re: Everything: Gaiden
« Reply #13476 on: April 13, 2014, 08:12:30 am »

((So we're just going: F- it, everyone's equally overpowered?))
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IamanElfCollaborator

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Re: Everything: Gaiden
« Reply #13477 on: April 13, 2014, 08:14:21 am »

((So we're just going: F- it, everyone's equally overpowered?))
((Actually, I could dig up the thing Elephant Parade used for the RtD game this spawned and use that instead.))

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Re: Everything: Gaiden
« Reply #13478 on: April 13, 2014, 08:18:07 am »

((Actually, I could dig up the thing Elephant Parade used for the RtD game this spawned and use that instead.))

((Eh, I'm not a fan of RtDs, actually. Just keep working on your current system and that'll be fine.

I'm still going to be rather sad that I can't rank my mecha musume characters into teirs though.))
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IamanElfCollaborator

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Re: Everything: Gaiden
« Reply #13479 on: April 13, 2014, 08:20:02 am »

((I just need a good stat total and I can have a sheet ready.))

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Re: Everything: Gaiden
« Reply #13480 on: April 13, 2014, 08:23:56 am »

((100? Seeing as we're all equally overpowered, of course. Otherwise... 75? Definitely more than 50 for sure.))
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IamanElfCollaborator

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Re: Everything: Gaiden
« Reply #13481 on: April 13, 2014, 08:26:24 am »

((Look good? I might add a couple of stats and a skills section.))
« Last Edit: April 13, 2014, 06:37:32 pm by IamanElfCollaborator »
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Re: Everything: Gaiden
« Reply #13482 on: April 13, 2014, 08:33:10 am »

((Looks good. Especially since we have the skill/ability system that allows us to heavily differentiate between our different characters.

...

And make them even more overpowered.))
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IamanElfCollaborator

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Re: Everything: Gaiden
« Reply #13483 on: April 13, 2014, 08:47:20 am »

((I'll consider adding Charisma and Luck, but I need a function for Luck.))

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Re: Everything: Gaiden
« Reply #13484 on: April 13, 2014, 08:50:32 am »

((Charisma will be largely handed through RP, and Luck is usually a dump stat anyways, so I see no reason to add them in.))
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