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Author Topic: Everything: Gaiden  (Read 530147 times)

kj1225

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Re: Everything: Gaiden
« Reply #12795 on: March 21, 2014, 06:55:38 pm »

Kyle nods and hover floats down to investigate.
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4maskwolf

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Re: Everything: Gaiden
« Reply #12796 on: March 21, 2014, 06:56:11 pm »

((Kyle, what does your mech look like?))

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Re: Everything: Gaiden
« Reply #12797 on: March 21, 2014, 06:56:16 pm »

((Makes sense.  I was checking if they had any weird sort of detection equipment that could neutralize her shield, which specifically blocks transmission of EM energy.  That was something I decided a long time ago: I play my games fair.  It's something I learned as a Dungeons and Dragons DM: you have to set specific things your NPC's can and cannot do, and if the players outsmart them they are outsmarted))

((In that case they'd be able to hear her breathe and move around, or at least at closer ranges.

Also, shall we skip to morning or something?))
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Empiricist

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Re: Everything: Gaiden
« Reply #12798 on: March 21, 2014, 06:56:28 pm »

The observer and El Inazuma follow Kyle.
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Quote from: Caellath (on Discord)
<Caellath>: Emp is the hero we don't need, deserve or want

4maskwolf

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Re: Everything: Gaiden
« Reply #12799 on: March 21, 2014, 06:58:25 pm »

((Makes sense.  I was checking if they had any weird sort of detection equipment that could neutralize her shield, which specifically blocks transmission of EM energy.  That was something I decided a long time ago: I play my games fair.  It's something I learned as a Dungeons and Dragons DM: you have to set specific things your NPC's can and cannot do, and if the players outsmart them they are outsmarted))

((In that case they'd be able to hear her breathe and move around, or at least at closer ranges.

Also, shall we skip to morning or something?))
((I was going to say that, I have been, but they haven't been listening.  Now the game has moved on to something else and I'm about to bring down the hotel.

Yes, they would be able to hear her.  I'm going to assume that they have better hearing than a human?

How do you think we should do a combat?))

kj1225

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Re: Everything: Gaiden
« Reply #12800 on: March 21, 2014, 07:01:09 pm »

((Like a titanfall mech and a transformer that transforms into a tank combined.))
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4maskwolf

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Re: Everything: Gaiden
« Reply #12801 on: March 21, 2014, 07:01:46 pm »

((Like a titanfall mech and a transformer that transforms into a tank combined.))
((What in all flavor of damnation is a titanfall mech?))

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Re: Everything: Gaiden
« Reply #12802 on: March 21, 2014, 07:02:23 pm »

((I was going to say that, I have been, but they haven't been listening.  Now the game has moved on to something else and I'm about to bring down the hotel.

Yes, they would be able to hear her.  I'm going to assume that they have better hearing than a human?

How do you think we should do a combat?))

((They're Mecha Musume. They have much better hearing than a human's, and they are always listening. Just in they get attacked, obviously. Which is also why they usually run around in their armour.

Also, absolutely no idea how to run combat.))
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4maskwolf

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Re: Everything: Gaiden
« Reply #12803 on: March 21, 2014, 07:03:44 pm »

((They're Mecha Musume. They have much better hearing than a human's, and they are always listening. Just in they get attacked, obviously. Which is also why they usually run around in their armour.

Also, absolutely no idea how to run combat.))
((Hmm... mutual behind the scenes agreement on the overall end of the combat?  Or should it be more randomized?))

kj1225

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Re: Everything: Gaiden
« Reply #12804 on: March 21, 2014, 07:04:27 pm »

((A mech. From Titanfall.))
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4maskwolf

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Re: Everything: Gaiden
« Reply #12805 on: March 21, 2014, 07:04:47 pm »

((A mech. From Titanfall.))
((I know that, I mean what do they look like?))

Empiricist

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Re: Everything: Gaiden
« Reply #12806 on: March 21, 2014, 07:04:52 pm »

((How about each unit attempts their action and people determine the outcome through logically assessing the various factors involved?))
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Re: Everything: Gaiden
« Reply #12807 on: March 21, 2014, 07:05:33 pm »

((Hmm... mutual behind the scenes agreement on the overall end of the combat?  Or should it be more randomized?))

((Mutual behind the scenes agreement sounds best, actually. Shall you PM me then?))
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4maskwolf

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Re: Everything: Gaiden
« Reply #12808 on: March 21, 2014, 07:06:50 pm »

((How about each unit attempts their action and people determine the outcome through logically assessing the various factors involved?))
((hmm... possibly, but if you mean publicly that could mean that combats take quite a while.  Because there aren't always many people online.

I think it depends on the purpose behind the combat, maybe?))

((Hmm... mutual behind the scenes agreement on the overall end of the combat?  Or should it be more randomized?))

((Mutual behind the scenes agreement sounds best, actually. Shall you PM me then?))
((That's what I thought.  Then the two characters can go at each other in the story with the ultimate ending having been predetermined but not announced.))

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Re: Everything: Gaiden
« Reply #12809 on: March 21, 2014, 07:11:46 pm »

((That's what I thought.  Then the two characters can go at each other in the story with the ultimate ending having been predetermined but not announced.))

((Awesome. So... Literally saw the PM just after I posted this.))
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