9th Flesite, 127: PlansLate spring. The last coming days before the intense heat becomes more intense. This will mean we have to get water soon. I also noticed we need more plump helmets and wild strawberries to make our booze. Hopefully, we can get the problems we have now fixed with our decent sized population. I got plans to have a thriving outpost by the end of this year. Today, a planter gave birth to a baby boy, and the new nobles rooms are finished being dug out, so our engravers can get to work on them now.
13th Felsite, 127: The Seige part 1The soldiers stationed over by the gate came to me and told me we got a serious problem:
I told them to grab their arms and everyone must run into the mines to hide from this menace. If all else fails, we can hide there while the dead leave us alone. I don't doubt the skills of our three man army, but we're outnumbered here. There is already at least 6 of them outside and our soldiers are only three strong. Our traps can't hold them off for long, but perhaps we can find a way to stop them from advancing... When I told everyone to get inside, for some reason, danmanthedog and the outpost liason started having a meeting. I don't know why though. Then he comes up to me with this long list of random crap, saying its what the mountainhomes want from us and will pay dearly for it. I look at him and smack him with the paper rolled up and tell him to get to safety. I then open and look at it and notice they want mostly headgear, anvils and... Cheese... Where are those cheesemakers?
17th Felsite, 127: Outpost Liason is a brave bastard (or perhaps stupid?)The meeting was over and danmanthedog and the liason said farewell. Then, he asked to get past the barricaded door. Tevish Szat the militia commander looked at him weird and moved some of the barricades to let him past. Cameranerd laughed a little as he went past and was greeted by dead outside the door. Lucky for mr liason, they were slow, but that didn't stop them from going after him. I started a head count and saw that we had a ffew of us still outside. I felt terrible since these were new people, but sacrifices had to be made. And apparently, we have thieves stealing bolts from us. They wont get past the doors thankfully, but some buckets are still outside. Nontheless, we can remake posessions, not lives.
22nd Felsite, 127: Things get worseI just heard that a werelizard just came onto the fields of battle. I hope that our defenses can last against such a monster with the leigons of the dead.
I hope he's with us in this siege; I hate to see what happens if they work together.
23rd Felsite, 127: Strange TidingsWell, things just turned a little for the better I hope. We're all downstairs now, with the exception of one random farmer running up and down the stairs giving me updates on what's happening upstairs. He told me as he ran back down the stairs, he heard fighting, but it was the sound of flesh tearing from claws and bones being broken, not steel scraping bone or hacking of flesh. I think we just gained an unlikely ally if this is what I think it is.
24th Felsite, 127: The Fighting StopsThe runner came up and told me he saw from a small crack in the wall, the werelizard killed two zombies and then transformed into a human. The human fought off another zombie but kept trying to run away, fighting stark naked and fleeing for his life. He got away, but no zombies were slain after his transformation.
1st of Hematite: The Soldiers need restThe runner came to me and told me that the dead are wandering about still, but the soldiers looked hungry and thirsty. Someone forgot to hand them water skins and backpacks. I put that on my list of things to do for the fortress once the siege is lifted. I fear that we may have to open the gates and let them come as we fight our way through the legions of the dead. I'm going to hold a small meeting in the next coming days to find out our course of action.