Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 3 4 [5] 6 7 ... 12

Author Topic: Blackwater Coast IC Thread  (Read 9137 times)

Ghazkull

  • Bay Watcher
  • Can Improve, will give back better...
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #60 on: August 30, 2013, 04:25:33 pm »

Trinicria

[4] The Ranger Captain seems rather amused by your Questions. [6]"Bothering our Borders? HAH!  We Dwarves have the Best Armies in the World, the Strongest Fortifications and our People are Rich beyond anything your puny mind can dream up."

Indeed that was true. Rumour had always had it that the Dwarven Confederacy of Western Peak was Rich, Strong and Constantly Growing. Their Imperialist Behaviour was Scaring the Human Kingdoms. Not Even the Shogunate dared insult them.

[6] Your request for trade however brings a sparkle to the Dwarves eye. It is widely known that Dwarves are interested to expand their influence into the Lands of the Humans. And Trade would be a viable way to do that.
Logged

adwarf

  • Bay Watcher
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #61 on: August 30, 2013, 04:36:21 pm »

Meeting with Gregory

"I have nothing else to speak of at the moment, meet me after this court has ended and we will have a talk in private of any tasks and jobs that I have for you and your men to undertake. Now since that is the last of those who seek audience with me let us move onto matters of state and the course of action the great Heltanian Empire shall take."

Samus waits till Gregory makes his way back into the waiting crowd behind the line of guards before standing up from the throne and straightening up to his full height with his left hand on the pommel of his sword and the other with one thumb hooked through his belt. He looked out over the crowd as his smile faded and was soon replaced by a slight frown before finally speaking,

"My Father had one dream he wanted above all else, a dream that has been passed down from every Ruler of this great Empire since our decline, since we lost the great capital city where the God King cast righteous judgement. He told me of his dream as he lie dying with the blood pouring from the dagger stabbed into his chest, and what he told me made me weep for he would never see it come true.

That which he had given his entire life to, that every Ruler of the Empire since the God King Numisius set upon his great throne has given their life to, was the restoration of our great nation back to its rightful place as supreme power in the North. I'm unsure if many of you feel the same way, but my entire life I've felt as is something about it was incomplete, that something was completely wrong, and when my Father told me of this dream I realized what was wrong.

Numisius forged the greatest Empire to have ever existed in these lands, yet now my family is all that is left of the royal bloodline and the people of this small nation are all the remain of that wondrous Empire. We are the rightful people of the north lands so why do we sit cowering in our now small corner of the world, I had thought and with that thought I had choose what I will stand for. No longer, no longer will I let our glorious nation dwindle away, on this day I declare that I will reforge the Heltanian Empire by any means necessary for we are its rightful people.

Those of the Duchy of Kerns are pretenders to our lands and we shall take back what our ancestors paid for in blood as the true Heltanic people it is our duty to undertake this great act. Stand with me my people for from now on we follow the path of the Numisius himself, we shall tread the same ground he tread in uniting the Empire and we shall achieve the same victory for it is our divine right. Let it be known throughout the lands that the true Heltanian Empire has returned as our Gods have destined it to!"


With that Samus nodded to the guard captain as he took his seat behind the throne and after several minutes those not of the council or of Samus's advisers were ushered out of the room ...

Emperor Samus's sends words through the lands that the Heltanian Empire shall be returned to its former glory, those who wish to see it rise again are welcome in the Heltanian lands and those who would oppose it shall be crushed.

---------

Meeting with Tsujochi

Samus nodded and strode over to the Windborn waving over a trio of the guards,

"Let us see what you have to show then Windborn, if it shall show me as much as you say it will then it may well be worth my time."
Logged

Fniff

  • Bay Watcher
  • if you must die, die spectacularly
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #62 on: August 30, 2013, 04:38:47 pm »

Farah looked at the marble, and so did Jordan. Piles of marble, cleanly polished, all in crates. Valuable, but extremely heavy. Below them, the ship moved up and down on the waves.

"Marble." said Farah.

"Explains why they were so slow." said Jordan. "I mean, that's 2 ducats worth of marble. Lots, really."

Farah sighed and held her head in her hands. "Marble. Who transports marble over the sea!?"

"Most people." said Jordan. "I don't think there's any marble on the Blackwater coast."

"That was a rhetorical fucking question!" said Farah. "I should have your tongue cut out so you don't keep answering questions like that! Now, we take the crewmembers, see if we can make a profit from th--"

"Problem, they're all dead."

"WHY?"

"Well, we saw you killing them, so we thought we'd join in."

"I specifically fucking ordered you not to kill all of them so we could have some prisoners to ransom off! Who's fucking idea was it to kill all of them?"

Jordan looked at Farah, thinking. "I think it was Jurgen. He killed the first man after you did."

"Did he?" said Farah, looking at Jordan.

"Yes." said Jordan, probably lying through his teeth, but Farah really needed someone to blame and Jordan was not someone you wanted against you. Besides, no-one was going to raise a mutiny about it as no-one really liked Jurgen. Farah sighed and walked up the stairs to the deck, where the crewmembers watched the cogs approach.

"Jurgen?" she called out, and one head turned to look at her. She smiled and walked over to Jurgen, a young lad with no real hair to speak of and a practical way of dressing which was really the only way to dress on the sea. Before, however, he could say Yes Captain, Farah punched him in the face and it was lights out for Jurgen.

*

When Jurgen awoke, he found himself at the wheel of the holk. Occasionally he fancied getting himself a ship and doing his own thing without needing to be bossed around by that drugee Farah, that loonie Jordan, or that weirdo Alexei. So really, he should have been happy that he was at the wheel. Problem was, he was roped to it.

"What in blazes?" he asked, then looked at the wheel where upon there was a note.

Hello, Jurgen! Just letting you know we really didn't like the fact you killed everyone on the holk when you were supposed to capture them, you total idiot. We needed a way to get away from the cogs and a way to punish you, so we hit two birds with the one stone and decided to load this ship with gunpowder in the hold then send it toward the cogs. As you'll notice, the deck's shiny clean so the cogs won't know it's been attacked. However, by the time you reach the cogs, this ship will be blown to kingdom come by the fuse leading to the explosives. As you may guess, this is a bad thing for you. Consider not disobeying your captain's direct orders while you're burning for eternity in hell.
- Your captain, Farah.


"Oh shit! OH SHIT!" yelled out Jurgen, trying to get untied, turn the wheel, anything at all. The wheel was nailed into position, and the cogs were approaching fast. "Help me! Someone, help me!"

On the cogs, a crewmember looked away from his spyglass, mouth agape. He yelled to his captain "There's someone on the holk! He's calling for help! We have to help them, god knows what those pirate bastards did to him!"

Adjustment to plan: take half the marble, which should only weigh down the cog somewhat, tie an insubordinate crewmember no-one likes to the wheel and then nail it into position, put gunpowder in the hold, then drive the holk towards the cogs. Make a fuse that will detonate once the holk has arrived if the timing's right. Otherwise, proceed with the escape plan made earlier.

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #63 on: August 30, 2013, 04:52:34 pm »

Tsujochi motions to the gathered men behind him.

" These men here are the best of the tribes, if these 400 had wanted to take your city your 1000 armed peasants would not have stopped them. When the tribe comes you will need more then a wall and a few untrained farmers playing at being warriors.

Tsujochi then mounts his horse and tosses a ring down to the king as he leads his people away.

" When they come send that right with a messenger to find us, any Windborn who see's it will know to bring them to me. Once you see how badly out matched your farmers are against the tribes call on us and we'll show you the true difference between your farmers and my warriors. "

Tsujochi then dug in his heels and his people rode away.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Elfeater

  • Bay Watcher
  • Max Yeskly the dwarf
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #64 on: August 30, 2013, 04:58:17 pm »

Gregory meets with the Emperor after the speech, "Lord, you wanted like to see me?"
Logged
I for one support our child snatching overlords.
there is a difference between droping red numbers representing magma on Es representing elves, and finding it hot when a girl moans like a retarded seal

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #65 on: August 30, 2013, 05:06:53 pm »

Send scouts to discreetly locate the nearest horse tribes and bring back as detailed a report as possible.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Ghazkull

  • Bay Watcher
  • Can Improve, will give back better...
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #66 on: August 30, 2013, 07:06:04 pm »

Farah

[3] you mov ehalf the marble over...your ship seems a lot heavier and after some time you notice that it won't be as manouverable as before.

[1 vs. 6] YOur Ploy is immediately discovered by the Crews of the Cogs. Your Screaming Crewmate alerts them to the bombs on the ship. They take evasive manouveurs and continue hunting you down.

[?] Jurgen meanwhile takes a last breath before the inveitable. Although you are too far away you think you hear his screams. "FAAARAAAAAAH!"

Then the scream is blotted out by a deafening explosion...

[1-1 vs. 3] Your sightseeing however is disrupted as the Cogs start to open fire from close by. Your Cargo has slowed you down considerably. [1,4]  You swear as a cannonball explodes into your own cabin. Your entire savings where in there...

Logged

Gamerlord

  • Bay Watcher
  • Novice GM
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #67 on: August 31, 2013, 12:18:48 am »

Agnad signs.
"So. That's that then."

Ghazkull

  • Bay Watcher
  • Can Improve, will give back better...
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #68 on: September 01, 2013, 04:30:21 am »

Heltania

Your Message goes not unnoticed by nearby nations. [1] Especially the Duchy of Kerns takes Offense and sends an Envoy. [5] The West Peak Coalition and the Principalities of Shadar don't seem to care much though.

Tsujochi

[6][5,4,6] Your scouts use their windborn horses to their advantage and move like Ghosts through the Tribal Lands North of Kerns. There have always been 4 notable Clans: The Windborn, The Skinwalkers, The Burnfoots and the Kalmycks.

Being known for raiding the other clans instead of the foreign powers, the Windborn had always been seen as untrustworthy and traitorous by the others. Their recent Coalition against the Windborn has lead to an unprecedented Unity amongst the 3 Major Clans Remaining on the Plains.

All in all the Skinwalkers are some  seven thousand strong, three thousand of which are Clansmen. Their Herds are incredibly large with twenty thousand head of cattle, most of which they have taken when the clans raided the Windborn.

The Burnfoots are the weakest in the Coalition with a mere four thousand people and 2 Regiments of Burnfoot Clansmen. Their Herds are also rather small with some five thousand head of cattle

Finally the Kalmycks are the largest and most prosperous Clan. Consisting of sixteen thousand people and 8 Thousand Clansmen. They boast a herd of another 17 thousand head of cattle.

[2] Even worse the Clans seem to meet regularly and are currrently bickering about electing a common Great Chieftain to wage war against the remains of the Windborn and whichever Stone People (those living sedentary) are giving them refugee.
Logged

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #69 on: September 01, 2013, 07:35:22 am »

The scouts are to continue monitoring the 3 major tribes and if they see a chance to sabotage the alliance and restart the infighting they are to take it.

A scout is also to deliver a message to the Black Owls. The meeting location is to be on an open plain with no cover of any kind. 2 companies of men will attend the meeting, Tsujochi will remain at a safe distance with a 3rd company until the 2 company commanders signal him.
" The clans are gathered and trying to arrange an alliance, they have killed or forcibly absorbed every minor clan other then your own and will likely come soon for you. If you want your clan to survive and remain free meet with me, we can form an alliance of our own that allows both our clans to survive. I have support from the stone people. If you come we can help each other survive. Bring no more then 1 company of men with you to the meeting, safety is guaranteed on my honor.

Tsujochi.
"


(( For extra information, my clan never raided minor clans only the major ones. Minor clans were never a danger to the stone people so were left in peace. ))
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Harbingerjm

  • Bay Watcher
  • [ENTROPY INTENSIFIES]
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #70 on: September 01, 2013, 08:17:31 am »

"Wonderful. I intend to give you leadership over three parcels, of which you will get the taxes and the responsibility but not the full ownership. Your duty will be to develop these parcels into horse breeding lands, and to act as my representatives with the Windborn tribe. Although you would have no strict deadline to develop the parcels, I will be expecting at least some results within the year, or a damn good reason why it wasn't possible. If you are expedient and competent for the matter, appropriate rewards will be chosen. I may also require the aid of one of you during the coming months for a rather more touchy matter... But that is a discussion for another time. What do you think of such a deal?"
The twins shared a look again, then nodded.
"We accept, Your Grace. Though on the subject of future aid, we generally work together on things, and if the matter is touchy... Well, we have an existing agreement not to hide information from one another that we will not break, so if the matter is confidential please keep that in mind."
Logged
15:35   HugoLuman reads Harb his secret spaghetti recipe

Ghazkull

  • Bay Watcher
  • Can Improve, will give back better...
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #71 on: September 01, 2013, 08:23:46 am »

Tsujochi

[3] Your Scouts can find no opportunity to sabotage the alliance but continue to observe the meeting.


[2] It is night as you hear loud whooping of a group of clan riders charging towards your camp, before your pickets can react the men throw a sack into your camp and flee.
YOu open it and find the head of your envoy to the black owls inside.
Logged

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #72 on: September 01, 2013, 08:33:55 am »

Continue looking for a sabotage chance. Asses the tribes you to see how many are ready to join the companies. Patrol the road looking for bandits.
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.

Shootandrun

  • Bay Watcher
  • Silence is the answer.
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #73 on: September 01, 2013, 10:39:08 am »

With Agnad...

In a surprisingly quick movement, Alecto took the contract, made it disappear in a pouch along his belt, and produced another document and a pen for himself. He spoke with a lighter tone, his mood seemingly improving.

"Well, the easiest part is done - now to make some money. I have secured a trade agreement with two cities and will set up the first two trade posts I promised in Heltania and Trinicria. In order to maximize the amount of cities we will be able to trade with with our current infrastructure, however, that trade will go by land - which means your ship won't cut it. I can also sponsor two trade caravans for you if you so desire, which according to my calculations you should be able to repay me within the next season - and still have enough money on the side to set up a third trade route if you can manage it. So, how's that for initial trade - two trading posts for two ducats, paid for by me free of charge, as well as two trade caravans for one ducat total, which you'l have to repay me next season - the caravans ought to make you two ducats in three months, which means that shouldn't cause any trouble. You will be left with one ducat's profits and no further debts towards me, free to set up trade as you wish - so long as it fits the contract's terms, of course. Is the deal satisfactory?"

Spoiler: Calculations (click to show/hide)

With Tsujochi...

The Duke nodded and indicated to his followers that they were about to leave.

"Very well then, you may start recruiting as you desire - remember, one company per season. I've assigned Tankred and Allesandar Varanasi to your tribe. They'll be responsible for setting up the horse breeding and dealing with your people, acting as my representatives - that way you won't have to return each time. I trust the day's matters are completed, Tsujochi?"

With the twins...

A dismissive handwave and a shrug indicated what Alecto thought of the twins' sharing of information.

"I have no qualms with the two of you sharing information, so long as you do not share it with anyone else. As for working together... Some matters are best done alone, friends, even when partners form a team as apt as yours. I will elaborate on the subject once I feel it is time. Was there anything else you wished to discuss?"
Logged

Patrick Hunt

  • Bay Watcher
    • View Profile
Re: Blackwater Coast IC Thread
« Reply #74 on: September 01, 2013, 10:52:56 am »

" Yes that is all, but I would recommend you begin work on expanding your army. When the tribes come it will be in force and our combined 1500 men will stand no hope of repelling them. "
Logged
Caine's law.
And so, here at the end of days, you are as you’ve always been. Willing to die. Not willing to quit.

Vengeance is mine saith the Lord but this morning. He's going to fucking well have to share.

Is she worth it, would you burn the city to save her? For her, I'd burn the world.
Pages: 1 ... 3 4 [5] 6 7 ... 12