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FEF2 Extended Edition?

Yas pls, for extra epicness and plot and FEF1 lore connections!
Nah, we had enough and this game should end with Julius' coronation.

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Author Topic: Fire Emblem on Forums 2 (FEF2), OOC Thread. ~FIN~  (Read 361659 times)

freeformschooler

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4695 on: May 04, 2014, 01:14:28 pm »

But we haven't done anything yet -v(O_o)v-

well then do things

tick tick tick tick
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Blade Master Model 42

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4696 on: May 04, 2014, 01:14:35 pm »

But we haven't done anything yet -v(O_o)v-

Anyone got suggestions for Griff? He can't do much damage to Queen Bitch herself, but he and Fezzina might be able to take down the first of the ghouls. Hopefully clear a bit of a path.

Fezzina is way outta range.

Wait for Sheldon to move in so you get better crit chance and stuff though.

Sirus

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4697 on: May 04, 2014, 01:17:37 pm »

Alrighty. Guess we're waiting for SC to come back and fix Sheldon up.

Wow, I'm an idiot. Blade, I thought you were planning to break out the Nightmare?
« Last Edit: May 04, 2014, 01:35:07 pm by Sirus »
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Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4698 on: May 04, 2014, 02:23:23 pm »

I'm starting to think I should just add USE PIOUS DEFENSE in my sig or something. I can't remember turns in which I don't use it anymore.

Blade Master Model 42

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4699 on: May 04, 2014, 02:29:00 pm »

Alrighty. Guess we're waiting for SC to come back and fix Sheldon up.

Wow, I'm an idiot. Blade, I thought you were planning to break out the Nightmare?

I have neither a mount or promotion.

SeriousConcentrate

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4700 on: May 04, 2014, 02:30:49 pm »

What, do you not have the stats needed to use that axe? @_@
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Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4702 on: May 04, 2014, 02:35:29 pm »

A mount wouldn't help in the stat department though, to note.

Sirus

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4703 on: May 04, 2014, 02:39:11 pm »

A mount wouldn't help in the stat department though, to note.
Mounts give extra MOV, so yes it would actually :V
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Star Wars: Age of Rebellion OOC Thread

Shadow of the Demon Lord - OOC Thread - IC Thread

Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4705 on: May 04, 2014, 02:50:18 pm »

Is true. Just combating the 'mounted gives CON' misconception wherever I see it.

Powder Miner

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4706 on: May 04, 2014, 03:25:17 pm »

If yer on a horse, you do in fact get CON.
How else could Sal transport Alex?
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Xanmyral

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4707 on: May 04, 2014, 03:26:30 pm »

Because that's based on AID, not CON. A mounted unit increases WGT, which is a derived stat equal to CON. Your AID must be equal to or higher than the person's WGT you're trying to pick up.

Blade Master Model 42

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4708 on: May 04, 2014, 09:12:03 pm »

In any case, if I live to next turn, I'm gonna bring the pain with Nightmare.

For now, I need the evade and the range support from the hatchet.

freeformschooler

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. Back on RP track.
« Reply #4709 on: May 05, 2014, 06:25:21 pm »

Wait.

If status effects only last 3 turns, we should ask Haspen to confirm that (or at least see if he has a reason for making it 5) before I change the rule just for the dream.
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