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FEF2 Extended Edition?

Yas pls, for extra epicness and plot and FEF1 lore connections!
Nah, we had enough and this game should end with Julius' coronation.

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Author Topic: Fire Emblem on Forums 2 (FEF2), OOC Thread. ~FIN~  (Read 360062 times)

birdy51

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7050 on: May 24, 2015, 08:57:16 am »

Aye. Miguel's and Sancho's character arcs are important to me!
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Swordstar

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7051 on: May 28, 2015, 07:03:02 pm »

* Swordstar pokes SC and Powder
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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7052 on: May 28, 2015, 07:04:46 pm »

bit busy right now-- just move me this turn
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SeriousConcentrate

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7053 on: May 28, 2015, 09:54:38 pm »

At work, move Leo for me, etc.
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Haspen

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7054 on: June 01, 2015, 12:21:35 pm »

* Haspen does a moonwalk, claps hands, hat tip, UOAH~!
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Powder Miner

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7055 on: June 01, 2015, 12:37:12 pm »

well this has become something of a thriller
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Sirus

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7056 on: June 01, 2015, 01:12:24 pm »

Where are the updated enemy stats?
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Star Wars: Age of Rebellion OOC Thread

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birdy51

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7058 on: June 01, 2015, 02:41:02 pm »

How do we wish to get Cyra up and moving again?
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Blade Master Model 42

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7059 on: June 01, 2015, 02:41:45 pm »

How do we wish to get Cyra up and moving again?

Not sure. Rescue maybe? I'd prefer not to burn through all of that though.

birdy51

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7060 on: June 01, 2015, 02:54:19 pm »

Nah. I think that a Rescue stave usage would be a bad idea. Miguel has one Vuln left, but on the chance that he does get put to sleep, he's going to be asleep for some time.

...Status effects suck like that.
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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7061 on: June 01, 2015, 03:05:09 pm »

Nah. I think that a Rescue stave usage would be a bad idea. Miguel has one Vuln left, but on the chance that he does get put to sleep, he's going to be asleep for some time.

Only until he gets punched.

birdy51

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7062 on: June 01, 2015, 05:29:20 pm »

Oh. In that case, he could probably mass slaughter the lot of them in a few turns regardless of who is there helping them.

My suggestion. Have Efa disengage and take care and take care of Pop Star Michael Jackon's undead corpse. Miguel will hold the line, and when enough of them are dead, heal Cyra. If the panic button is pressed, we can use a Rescue stave, but my guess is that Miguel will take care of the rest of the swarm with manly vigor.
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Sirus

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7063 on: June 03, 2015, 11:17:56 am »

Where are the updated enemy stats?

yo
Aaaaargh, why can't I hurt anything on this freaking map? >_<
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Quote from: Max White
And lo! Sirus did drive his mighty party truck unto Vegas, and it was good.

Star Wars: Age of Rebellion OOC Thread

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Haspen

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Re: Fire Emblem on Forums 2 (FEF2), OOC Thread. RNG HATES PLAYERS~
« Reply #7064 on: June 03, 2015, 12:09:14 pm »

Revenants, 8dmg x2 per turn v:

Enuf to finish off stragglers and lucky dodgers I guess?
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SigFlags!
Quote from: Draignean@Spamkingdom+
Truly, we have the most uniquely talented spy network in all existence.
Quote from: mightymushroom@Spamkingdom#
Please tell me the Royal Physician didn't go to the same college as the Spymaster.
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