Survivor Turn Tick 1:
Ugly Jim moves to M29
Damon moves to O28
Clair moves to P27
Ali moves to P28
Mark closes the Safe room door.
Tick 2:
Ugly Jim grabs the Heavy Machine Gun
Ugly Jim’s shotgun is placed at M29
Damon refills his ammo count.
Clair moves to P28
Ali refills her ammo count.
Mark moves to M28
Tick 3:
Ugly Jim picks up an Adrenaline Shot.
Damon moves to M28
Clair refills her Ammo Count.
Ali starts to heal Clair.
Mark grabs an Explosive Ammo Pack.
Mark’s health kit drops to M29
Tick 4:
Ugly Jim begins to heal himself.
Damon grabs a Chainsaw
Damon’s pistol drops to M29
Clair is being healed.
Ali finishes healing Clair [+44 Health]
Mark moves to O28
Tick 5:
Ugly Jim finishes healing himself [+27 Health]
Damon grabs a Health Kit
Clair moves to M28
Ali moves to M28
Mark refills his Ammo Count
Jeffrey spawns at M24
Infected TurnThe Special Infected have grown stronger.
The Common Infected have grown stronger.
General Defense [Most Infected Killed]
Clair – 39
Ugly Jim – 19
Mark – 16
Ali – 15
Damon – 10
Jeffrey – 0
Team Total – 99
Mighty Dodger [Least Damage Taken]
Ali – 9
Mark – 19
Damon – 29
Ugly Jim – 34
Clair – 55
Jeffrey – Disqualified
Team Total – 146
Special Killer [Killed most Specials]
Ugly Jim – 5
Ali – 2
Clair – 1
Mark – 1
Damon – 0
Jeffrey – 0
Team Total – 9
Special Defense [Least times Pinned]
Damon – 0
Mark – 0
Ali – 1
Clair – 1
Ugly Jim – 1
”Holy shit man! So many awesome weapons! Some military nutjob must worked here or something!” Damon stated with glee as he grabbed the chainsaw “Oof… This things heavier than they make it look in the movies.”
“Not really. Once you get used to it it’s pretty light all things considered. Used to work in lumberjacking.” Ugly Jim posited as he hefted the Heavy Machine Gun. Despite it’s obvious weight the large man wielded it somewhat easily though he did spare a sad glance at the shotgun that had saved his life a few times in the short hour that he had owned it.
“Still I wonder where the guy who had all this stuff is now.” Ali wondered aloud as she healed the complaining Clair who insisted that she was fine.
A loud raspy sigh came from the other side of the room. Behind a table that none of them paid much attention to.
“Smoker!”
The raspy sigh came again though this time it seemed a bit more communicative. Two knocks sounded as a pair of hands slowly rose above the table and into sight.
“Are you alive?” Ugly Jim asked pointing his new weapon at the hands.
The raspy sigh came again as a man’s head popped over the table. Slowly he nodded yes while keeping his hands visible.
“What are you doing here?” Mark asked the man.
The man shook his head as he stood up fully. Pointing to his throat he made a series of signs [I cannot speak. I was hurt badly in the war.] before pointing to his name tag which read “Jeffrey”.
“Oh really?” Clair asked as she smiled.
“What?”
“He’s mute. He knows sign language though.”
[You can sign?] The man made a series of gestures towards Clair.
“And he says he’s the one who stocked the weapons.”
[What? No I didn’t. I only just got here a few minutes ago!]
“Furthermore we can take all of the chicken we need. Oh uh… Weapons we need.”
[Are you serious?]
“Sure you can join us! Can’t he Jim?”
“Well I do like his suit and we can’t really leave a man behind. Sure thing Jeffrey. If you need anything just sign it to Clair. She’s a bit wacky but she’s a good kid.”
[I guess I’ll follow you guys. Beats getting killed running off alone.]
“He says thanks and that he likes your suit too.” Clair said with a smile. She was so happy that she had taken those sign language classes all those years ago. Or was it Amy the one who did that?
Dashed Orange Line = Open Door [Can Be Closed.]
Purple Line = Locked Safe Room Door [Invulnerable]
AP = Ammo Pile [Fully Replenishes Ammo Count]
W+ = 4 Health Kits, 6 SMG’s, Pump Shotgun [7/24], Pistol, Bile Jar.
Name: Clair Greenwoods
Physical Appearance: A red haired woman with blue eyes and a slender build. She wears a straight jacket(sleeves are ripped to a more manageable length) and jeans made for a lot of wear.
Personality: Depends. You got Clair, the normal, shy one. She has a defeatist outlook. You got Amy, a blood knight who seek out fights and taunts everyone, even her allies. You got Sue, the cloud cuckoo. And finally Uriel, who believe herself above everyone else.
Backround: She been in an asylum for the last 15 years(is now 26) and she think that she got the keys out of the place from a now rekilled zombie, but it was Amy in charge at the time so who knows.
Preferred Difficulty: Normal
Color and Symbol: Red *
Health: 91
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Pump Shotgun
Primary Clip Size: 3/3 Ammo Count 24/24
Secondary Weapon: Katana
Backpack Slot: Incendiary Ammo
Throwable: None
Pocket: Pain Pills
Name: Mark
Physical Appearance: 18 Year old freshman. Has curly brown hair, a skinny build, and an average face. Hes wearing track pants, a white T-shirt, and green running shoes.
Personality: They try to keep morale up without going on with elaborate jokes. They are rather easy going until someone gets downed, then he’s stone colded berserker.
Backround: Marks was just getting settled into his apartment near his college when the outbreak hit. He grabbed a pistol and a few mags off of a dead cop. He ran into the other survivors along the way and is helping them get out of the infected areas best he can.
Preferred Difficulty: Normal or Advanced, if it’s the deciding vote, normal.
Color and Symbol: A blue @
Health: 81
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 8/8 Ammo Count: 36/36
Secondary Weapon: Dual Pistols
Backpack Slot: Explosive Ammo Pack
Throwable: None
Pocket: Pain Pills
Name: Ugly Jim
Physical Appearance: A huge, muscle-bound brute, Jim has a face not even a mother could love. Tiny, bloodshot eyes glare out from a lumpy, scarred face. The huge, mishapen nose was clearly broken multiple times and set badly. His hair is brown and shaved short. Jim wears a cheap suit that hangs on his huge frame, looking ridiculous.
Personality: Jim is a really, really nice guy. He worked hard and earnestly in an office, when he slowly earned their respect and like. He spent his spare time working in a charity shop and a soup kitchen, helping the less fortunate get back on their feet. Shy and self-concious, he thinks everyone should be nicer to each other.
Backround: When the infection hit his city proper, he was taking a long walk, upset at horrible comments from a group of teenagers. While he was walking, he walked in the outbreak without realizing. Through sheer chance, he walked through without notice, until he found a discarded pistol. Planning to get rid of the thing (it would be dangerous to leave lying about), he looked around properly, and saw what was going on around him. Frightened, he ran through the city streets, until he ran into the other survivors.
Preferred Difficulty: Advanced.
Color and Symbol: A red U.
Health: 93
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Heavy Machine Gun
Clip Size: 5/5 Ammo Count: 20/20
Secondary Weapon: Pistol
Backpack Slot: None
Throwable: None
Pocket: Adrenaline Shot
Name: Ali
Physical Appearance: A slim and attractive 21 year old female. Her chestnut brown hair would reach her shoulders if it wasn't in a ponytail.
She wears jeans and a white T-shirt. Black Trainers.
Personality: Ali is scared. Terrified. This was not what she expected to happen. She looks out for her friends, and is authorative when NOT in combat. Once the fighting starts, she tends to panic a little and misses the bigger picture to lead.
Backround: Ali grew up wanting to travel. She worked hard in school for her grades, and then learned languages in university to travel as an interpreter and a side teacher. She enjoyed her life, always smiling and enjoying the sunny places. When the infection hit, she was devastated, seeing her students turn, her friends lose contact with her and everything that made her smile is gone.
Preferred Difficulty: Normal. Can always amp it up if it gets too easy...
Color and Symbol: A purple R.
--------------------------------------------------------------------------------
Health: 91
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 6/8 Ammo Count: 36/36
Secondary Weapon: Dual Pistols
Backpack Slot: None
Throwable: Pipe-bomb
Pocket: None
Name: Damon Berkins
Physical Appearance: Tall and slim, with a tan on his face and arms, and very pale everywhere else. Wears glasses, a sweatshirt, and jeans, with running shoes.
Personality: Gets hungry a lot, somewhat of a devil's advocate, very smart, overanalyzes, poor social skills, good planning and organizing skills, still a teenager(17).
Backround: Damon was going to a convention when the outbreak hit. After an initial bewilderment and frustration at humanity for being stupid enough to let this happen, and the fact that it did happen despite being incredibly unrealistic, he got over it when his parent's friends were bitten. Being from a geek family, they took no chances, and the military friend, Robert, took headshots at the infected but not-dead. They survived for a while until Damon was the only one left, many of his emotions deadened by the trauma.
Preferred Difficulty: Normal
Color and Symbol: A light grey D
Health: 81
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 1/8 Ammo Count: 36/36
Secondary Weapon: Chainsaw
Ammo Count: 15/15
Backpack Slot: Health Kit
Throwable: None
Pocket: None
Name: Jeffrey
Physical Appearance: 37 year old guy, rather stocky, and wearing a business suit minus jacket. On the shirt pocket is a badge saying "Hi! My name is Jeffrey Mason". Otherwise, he's mute. Not deaf though. Naturally, he can sign. He can also "speak" but it's more of a strangled hacking noise than anything else.
Personality: Completely unfazed at the apocalypse and the incredible likelihood that no-one on the team can understand him. Very businesslike about the situation, but cares about the other survivors a lot.
Background: Ex-Military, was wounded and honourably discharged (the wound being his loss of vocal chords). Has since been leading the local Sign Language group, competes in a number of martial arts tournaments, and is rather fond of really big trucks and assault rifles.
Preferred Difficulty: No Preference
Color and Symbol: Dark Green J
Health: Dead
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: None
Secondary Weapon: Pistol
Backpack Slot: None
Throwable: None
Pocket: None
Apparently people forgot about the “Health Kits take 2 ticks to use” thing… Either that or I forgot a house rule. If so please point it out.