Survivor Turn Tick 1:
Clair begins to revive Jeffrey
Ugly Jim moves to I36
Mark enters Overwatch [Dual Pistols]
Jeffrey enters Overwatch [Dual Pistols]
Damon begins to revive Mark
Ali enters Overwatch [SMG]
Tick 2:
Clair is reviving Jeffrey [2/3]
Damon is reviving Mark [2/3]
Tick 3:
Clair revives Jeffrey
Jeffrey is no longer incapacitated [1 Health, 29 Temporary Health]
Damon revives Mark
Mark is no longer incapacitated [1 health, 29 Temporary Health]
Tick 4:
Clair reloads her Shotgun
Ugly Jim is healing Jeffrey [1/2]
Damon is healing Mark [1/2]
Tick 5:
Ugly Jim heals Jeffrey [+79 health]
Damon heals Mark [+79 health]
[Survivor Perception Roll: 9]
The Survivors hear a Special Infected
[Survivor Perception Roll: 17]
The Survivors hear a deep muttering [Charger]
Infected TurnTick 1:
Spitter Goo Pile 2 has disappeared
“Well come on then! If you’re gonna have kids someday we need to get you back on your feet!” Clair said happily as she offered a hand to Jeffrey who took it. With a great heave she pulled him up “Wow… You’re pretty heavy!”
[All muscle I assure you.]
“Well you can have all the snacks you want if we find a gas station.”
Ugly Jim chuckled at that as he stepped forward brandishing his health kit “Well I think Damon would have something to say to that.” He started wrapping using the various medical tools within the pack to help treat Jeffrey’s wounds.
“Say about what?” Damon himself asked as he followed Jim’s example on Mark.
“Something about Jeffrey getting all the snacks I think.” Ali stated as she scanned the area for signs of the infected.
“Well I’ll split it with him. With everyone else dead and gone there won’t be any other competitors.”
“Hem shfo dress…” a soft deep muttering came from the survivors right down a dark stone hallway.
“What was that?”
“One of the chargers I think.”
“That thing?” Mark laughed as he tested his feet. It was almost like he’d never been drug through that acid patch earlier. “It went down easier than a jenga block castle.”
“Well I don’t think it’s alone.” Ali stated as she pointed to another section of the room “Hear that?”
All the survivors nodded as they heard an indistinguishable noise bouncing off the walls. It was too faint to pick up any information other than it had to come from a special infected.
Dashed Orange Line = Open Door [Can Be Closed.]
Purple Line = Locked Safe Room Door [Invulnerable]
AP = Ammo Pile [Fully Replenishes Ammo Count]
Car = Can be climbed on for 2 MP. Tanks can move these. These count as valid targets for attacks.
Name: Clair Greenwoods
Physical Appearance: A red haired woman with blue eyes and a slender build. She wears a straight jacket(sleeves are ripped to a more manageable length) and jeans made for a lot of wear.
Personality: Depends. You got Clair, the normal, shy one. She has a defeatist outlook. You got Amy, a blood knight who seek out fights and taunts everyone, even her allies. You got Sue, the cloud cuckoo. And finally Uriel, who believe herself above everyone else.
Backround: She been in an asylum for the last 15 years(is now 26) and she think that she got the keys out of the place from a now rekilled zombie, but it was Amy in charge at the time so who knows.
Preferred Difficulty: Normal
Color and Symbol: Red *
Health: 91
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Pump Shotgun
Primary Clip Size: 3/3 Ammo Count 18/24
Secondary Weapon: Katana
Backpack Slot: Incendiary Ammo
Throwable: Bile Jar
Pocket: Pain Pills
Name: Mark
Physical Appearance: 18 Year old freshman. Has curly brown hair, a skinny build, and an average face. Hes wearing track pants, a white T-shirt, and green running shoes.
Personality: They try to keep morale up without going on with elaborate jokes. They are rather easy going until someone gets downed, then he’s stone colded berserker.
Backround: Marks was just getting settled into his apartment near his college when the outbreak hit. He grabbed a pistol and a few mags off of a dead cop. He ran into the other survivors along the way and is helping them get out of the infected areas best he can.
Preferred Difficulty: Normal or Advanced, if it’s the deciding vote, normal.
Color and Symbol: A blue @
Health: 80
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 6/8 Ammo Count: 34/36
Secondary Weapon: Dual Pistols
Backpack Slot: Explosive Ammo Pack
Throwable: None
Pocket: Pain Pills
Name: Ugly Jim
Physical Appearance: A huge, muscle-bound brute, Jim has a face not even a mother could love. Tiny, bloodshot eyes glare out from a lumpy, scarred face. The huge, mishapen nose was clearly broken multiple times and set badly. His hair is brown and shaved short. Jim wears a cheap suit that hangs on his huge frame, looking ridiculous.
Personality: Jim is a really, really nice guy. He worked hard and earnestly in an office, when he slowly earned their respect and like. He spent his spare time working in a charity shop and a soup kitchen, helping the less fortunate get back on their feet. Shy and self-concious, he thinks everyone should be nicer to each other.
Backround: When the infection hit his city proper, he was taking a long walk, upset at horrible comments from a group of teenagers. While he was walking, he walked in the outbreak without realizing. Through sheer chance, he walked through without notice, until he found a discarded pistol. Planning to get rid of the thing (it would be dangerous to leave lying about), he looked around properly, and saw what was going on around him. Frightened, he ran through the city streets, until he ran into the other survivors.
Preferred Difficulty: Advanced.
Color and Symbol: A red U.
Health: 93
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: Heavy Machine Gun
Clip Size: 3/5 Ammo Count: 8/20
Secondary Weapon: Dual Pistols
Backpack Slot: None
Throwable: None
Pocket: Adrenaline Shot
Name: Ali
Physical Appearance: A slim and attractive 21 year old female. Her chestnut brown hair would reach her shoulders if it wasn't in a ponytail.
She wears jeans and a white T-shirt. Black Trainers.
Personality: Ali is scared. Terrified. This was not what she expected to happen. She looks out for her friends, and is authorative when NOT in combat. Once the fighting starts, she tends to panic a little and misses the bigger picture to lead.
Backround: Ali grew up wanting to travel. She worked hard in school for her grades, and then learned languages in university to travel as an interpreter and a side teacher. She enjoyed her life, always smiling and enjoying the sunny places. When the infection hit, she was devastated, seeing her students turn, her friends lose contact with her and everything that made her smile is gone.
Preferred Difficulty: Normal. Can always amp it up if it gets too easy...
Color and Symbol: A purple R.
--------------------------------------------------------------------------------
Health: 91
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 0/8 Ammo Count: 28/36
Secondary Weapon: Pistol
Backpack Slot: Health Kit
Throwable: Pipe-bomb
Pocket: None
Name: Damon Berkins
Physical Appearance: Tall and slim, with a tan on his face and arms, and very pale everywhere else. Wears glasses, a sweatshirt, and jeans, with running shoes.
Personality: Gets hungry a lot, somewhat of a devil's advocate, very smart, overanalyzes, poor social skills, good planning and organizing skills, still a teenager(17).
Backround: Damon was going to a convention when the outbreak hit. After an initial bewilderment and frustration at humanity for being stupid enough to let this happen, and the fact that it did happen despite being incredibly unrealistic, he got over it when his parent's friends were bitten. Being from a geek family, they took no chances, and the military friend, Robert, took headshots at the infected but not-dead. They survived for a while until Damon was the only one left, many of his emotions deadened by the trauma.
Preferred Difficulty: Normal
Color and Symbol: A light grey D
Health: 71
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip Size: 5/8 Ammo Count: 33/36
Secondary Weapon: Chainsaw
Ammo Count: 12/15
Backpack Slot: None
Throwable: None
Pocket: None
Name: Jeffrey
Physical Appearance: 37 year old guy, rather stocky, and wearing a business suit minus jacket. On the shirt pocket is a badge saying "Hi! My name is Jeffrey Mason". Otherwise, he's mute. Not deaf though. Naturally, he can sign. He can also "speak" but it's more of a strangled hacking noise than anything else.
Personality: Completely unfazed at the apocalypse and the incredible likelihood that no-one on the team can understand him. Very businesslike about the situation, but cares about the other survivors a lot.
Background: Ex-Military, was wounded and honourably discharged (the wound being his loss of vocal chords). Has since been leading the local Sign Language group, competes in a number of martial arts tournaments, and is rather fond of really big trucks and assault rifles.
Preferred Difficulty: No Preference
Color and Symbol: Dark Green J
Health: 80
Action Points: 5
Movement: 3 per Action Point above 40 Health. 2 Per action point above 15 health. 1 Per action Point below 15 health.
Primary Weapon: SMG
Clip: 2/8 Ammo Count: 30/36
Secondary Weapon: Dual Pistols
Backpack Slot: Health Kit
Throwable: None
Pocket: None
Just to reiterate:
No slash marks on your name = No Incapacitations since last healing.
1 Slash Mark… name = 1 Incapacitation since last healing.
2 Slash Marks… name = 2 Incapacitations since last healing.
2 Slash Marks + Incapacitation = Dead
Anyway have fun mates.